Best Vela the Night-Clad EDH decks

Which strategy type should I pick for Vela the Night-Clad

Before you practice, you must learn. Study the meta strategies and you will get a strategic step ahead. Do you preper control, combo pieces or do you want to set the pace with a fast paced creature pressure, which will make your enemy to give up Readjust your play out and place your tactics in the mid range. The sweet spot between control-deck & combo are the winner of EDH. That said there are also likewise strong strategies in other dimension, like adaptability which is very important when not playing one-on-one. Whenyou are creating a Vela the Night-Clad deck, you must rely on a synergy. It does not mean that you can’t have side themes. But beware not to dilute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the staples for Vela the Night-Clad, which you must have

For all colour, there are some magiccards, that are so potent, that all Commanderdecks should have these cards – despite which commander you are having. Normally green has land ramp, blue has counter spell, card draw or mass bounce. Red has some useful combo cards and black got tutors. Lastly white has board wipes and tokens. This was only to mention a fewcards. You will also need some critical artifacts, like Lightning greaves. If you constantly select these cards – all your commander decks will be the same and get very boring. So unless you’re playing only for winning – you should blend things up every now and then and experiment with new cards. When considering cards you should naturally look at CMC. Your mana-curve I EDH, is not essential as in type1 or legacy, but you got to possess early board control or protection. If we do not build a synergy to your commander, you should analyse on 2 parametres, when chosing cards. 1. The uppermost outcome and 2. the undermost effect.

1. Specific cards got big potential effect, like remove all permanents and take a card for each creature that left the battlefield this way. Other cards like a single spot removal got a obvious small maximum effect.

2. Then we also got the minimum effect. A mass removal has a minimum effect of zero – because there might not be any creatures on the table when the spell is being played. Other cards e.g. basic lands are more unrisky to play and works promptly, which raises the minimum effect. Go for a card, that performs both directions if you can. It’s good plan to have a diverse blend of cards with the two assets, and even better to choose cards, that performs in both ways in some amount.

How strongly should you try going for a combo-win

It is funny to win. But the winning feeling will be filled with acrimony, if your opponents disrespect your win. Some combokills are more likeable than others. Here are some recommandations about which combo kills to skip out on:

• Stop playing 2 cards infinite combos, which will create immediately win.

• Don’t play mass mana destruction – unless you’re able to kill within a couple of turns.

• Avoid overdoing 1 supercombo – it is monotonous

• Do not use a lot of tutorcards to find the same combo cards turn after turn

• Avoid using mass draw, card search and board control which causes a long and slow death to your opponents.

No players like to wait for time consuming turns. Elseways you have tomust decide how ambitious you want to play. There’s a thin line between casual and competitive. Private play-groups are generally more less competitive. Public magic groups are in the middle. Finally the high end tournaments, arranged by retailers or magic shops, are the most competitive, where the fun level is lacking.

Top mana acceleration cards for Vela the Night-Clad

Mana ramp is crucial for playing aggressive as well as building up for high cmc cards. If you do not draw a ramp card within the first four upkepps, you will lose strength to your enemies – especially if you are not starting. You shall blend ramp cards in the spectrum from cmc2 to CMC four. The best land acceleration cards can tutor for non-basic land cards and get them in to play tapped or untapped. This will crack the mana-curve and let you cast big cards sooner. Lands on the battlefield is more secure way of ramping, instead of using mana rocks or similar mana utilities – thus that lands are harder to exile. If you are using green it’s easy to get great ramp cards. If you are not playing green, you need to look at non-green cards.

Which MTG cards does the top deck builders recommends

If you examine the decks from WOFTC tour you will see that commander is not the typical playing format in the Pro-tour. But here on the website we have lined up some of greatest cards within a diverse price range. You maybe won’t focus alone on the best cards, but more on the playful cards, creative suggestions, funky alternatives, and proposals from the best deck builders in the world tour.

Do you wanna play to win low budget or casual

Competition level will be a pricy thing. Casual magic can be a little too casual and you maybe want to enhance your wins. A non-pricy deck is nice, but it can get way too cheap and you will miss out on great cards in the medium-range and lower top-range. You need to get a balance that suits your needs and budget.

Alternative commander cards to Vela the Night-Clad

MTG is a strategic game – especially when playing Emperor. Even though you got the best suited commander for your EDH-deck. You maybe wanna change it once in a while to increase your gaming experience.