The Leading Arcanis the Omnipotent EDH deck

Which strategy should I choose for Arcanis the Omnipotent

Before you design, you should learn. Study the mid games and you get a strategic advance. Do you preper control, combo out or do you wanna to rush the game with a accellerated creature push, that will drive your opponents to give up Harmonize things and put your strategy in the between zone. The mid spot between control & combo are the winner of EDH. That said there are also more strong strategies in other directions, like resistant which is very impactfull when not playing 1 on 1. Whenyou are building a Arcanis the Omnipotent deck, you must depend on one deck-synergy. That doesn’t mean that you cannot have sub synergies. But beware not to dilute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the cards for Arcanis the Omnipotent, that you must have

For each color, there are some cards, that are so robust, that all Commander decks should have them – regardless which commander you are playing with. Normally green has land ramp, blue has counters, draw or mass bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipe and tokens. This list was only to mention a few of them. You also need some classic artifacts, like Mana vault. If you consistently select these cards – all your magic decks will look the same and get very boring. So except if you’re playing only for winning – you should mix your game up occasionally and try other cards. When dealing with new cards you should naturally concentrate on CMC. Your manavurce I EDH, isn’t so essential as in modern or legacy, but you have to have early board control or protection. If you don’t build a synergy to your commander, you should focus on two perspectives, when chosing cards. 1. The topmost effect and 2. the lowest effect.

1. Specific cards has big potential effect, for example destroy every permanents and get a card for each permanent that died this way. Other cards like a single spot removal got a natural low maximum effect.

2. Then we got the minimum effect. A board clearence has a minimum effect of zero – thus there might not be any creatures on the board when the spell is being played. Other cards for example spot removal are more unrisky to play and works immediately, which increases the minimum effect. Go for a card, that performs both ways if it makes sense. It is great strategy to have a diverse mix of cards with the two advantages, and even better to have cards, that works in both ways in some amount.

How dedicated should you try going for a combo-win

It is funny to win. But the winning feeling will be filled with bitterness, if your opponents disrespect your winning style. Some combokills are more attractive than others. Here are some recommandations about which combo wins to avoid:

• Stop using two card infinite combos, that creates immediately win.

• Avoid making mass land destruction – without being able to win within a couple of turns.

• Avoid over do on the same combo – it’s monotonous

• Don’t use a ton of tutor cards to search for the same combo pieces game after game

• Avoid using repeatable draw, card search and control to cause a long and slowly win.

No one love to wait for everlasting turns. Nevertheless you have tomust choose how ambitious you want to play. There is a fine line among casual and competitive magic. Private playgroups are generally more casual. Public play groups are in the middle. Lastly the high end tournaments, organized by companies or local shop, are the most competitive, where the fun level is non excisting.

Top land ramp cards for Arcanis the Omnipotent

Ramp is crucial when playing pressure as well as preperating for X-cards. If you unluckily don’t get a ramp card within the first 4 draw steps, you are losing strength to your opponents – specially if you are not the starting player. You shall blend mana ramp cards in the spectrum from CMC 2 – CMC-four. The best land acceleration cards can fetch for non-basic land cards and put them into the battlefield tapped or untapped. This will crack the mana curve and let you cast big bombs sooner. Lands put directly into the battlefield is much more secure way of ramping, than using artifact manas or other mana utilities – thus that lands are more difficult to kill. If you are green it is easy to find great ramp cards. If you do not play green, you have to look for alternative cards.

Which magic cards does the top recommends

If you study the decks from 24 World tour you can see that commander is not a used game in the WOFTC tour. But on this website we have summed up all the greatest magic cards within a broad cost range. You might won’t focus only on the best cards, but more on the playful cards, creative suggestions, weird alternatives, and suggestions from the best deck builders in the country.

Do you wanna play competitive budget or for fun

Competitive can be an expensive thing. Casual can be a too fun and you maybe want to increase your win stats. A low cost deck is desirable, but it can become too cheap and you miss out on great cards in the middle-range and lower top-range. You need to choose a level that suits your needs and budget range.

Try these alternative commanders to Arcanis the Omnipotent

MTG is a popular cardgame – especially when playing EDH. Even though you got the best suited general for your deck. You might wanna change it every second time to enhance your gaming experience.