The Greatest Ashling, the Extinguisher Commander deck

Which type of strategy should you pick for Ashling, the Extinguisher

Before you practice, you must study. Study the meta mechanics and you get a strategic step ahead. Do you preper control, combo out or do you wanna to speed the game with a accellerated creature push, that will make your enemy to surrender Readjust things and put your strategy in the mid range. The golden spot from control decks and combo are the king of commander. When that’s said there are also other great strategies in other directions, like resistant which is very critical when not playing 1 on 1. Whenyou are brewing a Ashling, the Extinguisher deck, you need to depend on one deck synergy. It does not mean that you can’t have sub themes. But watch out not to dilute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the staples for Ashling, the Extinguisher, which are must haves

For all colour, there are cards, which are so good, that all EDH decks should have them – nomatter which commander you are having. Normally green has manacards, blue has counters, card draw or mass bounce. Red has some useful combo pieces and black got tutors. Lastly white has board wipes and tokens. This was only to mention a few of them. You also need some of the good artifacts, like Lightning greaves. If you consistently pick these cards – all your commander decks will look the same and get sort of monotonous. So except if your are playing only to win – you should mix things up occasionally and experiment with other cards. When considering cards you should off course focus on CMC. Your manavurce I EDH, isn’t so crucial as in type1 or vintage, but you need to have early board control or defence. If we do not consider synergy to your commander, you should focus on two parameters, when picking cards. 1. The maximum outcome and 2. the lowest effect.

1. Some cards got big potential, like destroy every permanents and withdraw a card for each creature that where removed this way. Other cards like a single spot removal got a obvious little maximum effect.

2. Then we got the lowest effect. A boardwipe has a minimum effect of nul – thus there might not be any creatures on the battlefield when it is being cast. Other cards e.g. basic lands are more secure to cast and takes effect immediately, which raises the minimum effect. Go for a card, that works both directions if you can. It’s great tactic to have a good mix of cards with both advantages, and even better to have cards, that performs in both ways in some level.

How much should you build for a combo-win

Winning is fun. But the winning feeling can be replaced with acrimony, if your enemies dislike your winning style. Some combo kills are more good-natured than others. Here are some recommandations about which combo kills to avoid:

• Stop playing two cards infinite combos, that results in immediately win.

• Stop casting mass mana removal – unless you are able to kill within a couple of turns.

• Avoid over do on the same supercombo – it’s humdrum

• Don’t use a lot of tutors to look for the same combo cards game after game

• Avoid using mass draw, card search and board control which causes a long and slow victory.

No one appreciate to wait for slow turns. Nevertheless you have tomust choose how ambitious you wanna play. There’s a small difference between casual and competitive. Individual magic groups are usually more less competitive. Organized magic communities are in more competitive. Thirdly the high end tournaments, organized by retailers or local shop, are the most competitive, where the level of fun is non excisting.

Top land ramp cards for Ashling, the Extinguisher

Land acceleration is crucial for playing pressure as well as preperating for high cmc cards. If you unluckily don’t get a land acceleration card within the first four draw steps, you will lose strength to your competants – especially if you are second in turn order. You should mix mana ramp cards in the range from CMC two to cmc 4. The best land ramp cards will fetch for any land cards and get them in to the battlefield tapped or untapped. This will bend the mana curve and let you cast bigger bombs sooner. Lands put directly into the battlefield is much more safe way of ramping, than using artifact manas or similar mana utilities – thus that lands are harder to exile. If you are using green it’s easy to get great ramp cards. If you don’t play green, you have to look at alternative sources.

Which MTG cards does the best deck builders suggests

When you look at the decks from EDH tour you will see that edh commander is not a used game in the 24 World tour. But here we have lined up all the most used cards within a diverse cost range. You maybe won’t focus exclusively on the top cards, but more on the playful cards, alternative suggestions, weird alternatives, and endorsements from the best players in the entire world.

Do you want to play to win low budget or casual

World class level is an expensive thing. Casual magic can be a too casual and you maybe wanna increase your winrate. A cheap deck is desirable, but you can get way too low-priced and you will miss good cards in the medium-range and top-range. You have to to get a balance that suits your wish and budget level.

Try these alternative commanders to Ashling, the Extinguisher

MTG is a funny card game – particularly when playing Singleton. Even though you got the optimal commander for your deck. You might want to swich it every second time to enhance your game play.