Top Axelrod Gunnarson EDH MTG deck

Which style should I choose for Axelrod Gunnarson

Before you build your deck, you should learn. Understan the meta mechanics and you will get a strategic advance. Do you preper control, combo pieces or do you wanna to set the pace with a high tempo creature pressure, which will drive your opponents to give up Balance your play out and place your strategy in the mid range. The sweet spot between control-deck & combo decks are the winner of EDH commander. That said there are also more strong strategies in other directions, like resistant which is very impactfull when you are not playing one on one. Ifyou are building a Axelrod Gunnarson deck, you must depend on one deck synergy. It does not mean that you cannot have supporting synergies. But beware not to pollute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Axelrod Gunnarson, which you must have

For each colour, there are some magiccards, that are so good, that all Commanderdecks should have them – no matter which commander you are playing with. Typically green has land ramp, blue has counter spell, carddraw or mass bounce. Red has some useful combo cards and black got tutors. Lastly white has mass removal and tokens. This list was only to mention a fewcards. You also need some of the good artifacts, like Solemn simulacrum. If you always pick these cards – all your magic decks will turn out the same and get sort of dull. So unless your are playing only for winning – you should stir it up now and then and experiment with other cards. When considering cards you should obviously concentrate on CMC. Your manavurce I EDH, isn’t so important as in modern or legacy, but you got to possess early control or defence grid. If we don’t consider synergy to your commander, you should consider on 2 perspectives, when selecting cards. 1. The maximum effect and 2. the lowest outcome.

1. certain cards got high potential, e.g. bury all permanents and take a card for each creature that where removed this way. Other cards like a direct damage got a obvious low upper level effect.

2. Then there’s also the lowest effect. A boardwipe has a minimum effect of zero – because there might not be any creatures on the table when it is being played. Other cards like basic lands are more safe to play and takes effect immediately, which raises the minimum effect. Go for a card, that works both ways if possible. It is great idea to have a diverce mix of cards with both assets, and even better to select cards, that works in both ways in some degrees.

How focused should you build for a combo-win

It is funny to win. But the feeling can be replaced with acrimony, if your opponent disrespect your win style. Some combo kills are more likeable than others. Here are some piece of advice about which combo kills to skip out on:

• Avoid playing two cards infinite combos, that results in instantly win.

• Avoid making mass mana destruction – unless you are able to win within 3-4 turns.

• Avoid funnelize one supercombo – it is boring

• Don’t use a ton of tutor cards to look for the same combo pieces game after game

• Avoid using mass draw, card search and control to cause a long and slow win.

Nobody like to wait for everlasting turns. On the other hand you have tomust choose how aggressive you want to play. There’s a short distance among fun and competitive magic. Individual play groups are generally more less competitive. Public magic groups are in the middle. Finally the elite tournaments, organized by retailers or shops, are the most competitive, where the casual element is non excisting.

Greatest mana ramp cards for Axelrod Gunnarson

Land acceleration is important when playing pressure and also when building up for late game bombs. If you do not get a mana ramp card within the first four upkepps, you are losing strength to your opponents – especially if you are not the starting player. You should mix mana acceleration cards ranging from cmc2 – CMC four. The best land ramp cards can tutor for all land cards and put those in to play tapped or untapped. This will crack the manacurve and let you play high cmc cards sooner. Lands put into the battlefield is much more safe methop to ramping, instead of using artifact stones or similar mana tactics – thus that lands are harder to kill. When playing green it’s easy to find great ramp cards. If you do not play green, you need to look at alternative mana ramp.

Which MTG cards does the top magic players suggests

When you study the decks from world tour you will see that commander is not the most typical playing format in the WOFTC tour. But here on the website we have gathered some of best magic cards within a broad cost span. You maybe don’t wanna focus only on the top cards, but more on the playful cards, alternative suggestions, bizarre alternatives, and suggestions from the best deck builders in the entire world.

Do you want to play competitive low budget or for fun

Competition level can be a pricy thing. Casual magic can be a little too casual and you maybe wanna increase your winrate. A low budget deck is attractive, but you can get too economical and you miss good cards in the medium-range and lower top-range. You have to to choose a balance that is suitable to your needs and money range.

Other alternative magic cards to Axelrod Gunnarson

MTG is a strategic – especially when playing Emperor. Even though you got the best commander for your EDH deck. You might wanna swich it from time to time to boost your gameplay.