Top Baird, Steward of Argive EDH magicdeck
Which strategy type should I choose for Baird, Steward of Argive
Before you practice, you must study. Understan the mid games and you will get a tactical step ahead. Do you preper control, combo or do you want to set the pace with a high tempo creature push, which can drive your adversary to quit Readjust your deck and place your tactics in the golden spot. The sweet zone between control-deck & combo are the king of commander. When that’s said there are also more strong strategies in other dimension, like allroundability which is very important when you are not playing 1 on 1. Ifyou are making a Baird, Steward of Argive deck, you need to depend on 1 synergy. That doesn’t mean that you cannot have subthemes. But be careful not to pollute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the staples for Baird, Steward of Argive, that you don’t wanna miss
For all colour, there are some magic cards, which are so overpowered, that all decks should have these cards – no matter which commander you are playing with. Traditionally green has ramp, blue has counter spell, carddraw or bounce. Red has some essential combo pieces and black got tutors. Lastly white has mass removal and tokens. This list was only to name a fewcards. You will also need some classic artifacts, like Lightning greaves. If you always choose those cards – all your edh decks will look the same and get pretty monotonous. So unless your are playing only for winning – you should blend it up occasionally and try new cards. When considering cards you should naturally concentrate on CMC. Your mana curve I EDH, is not important as in modern or legacy, but you got to have early control or protection. If we don’t build a synergy to your commander, you should focus on 2 perspectives, when selecting cards. 1. The highest outcome and 2. the undermost outcome.
1. Specific cards got big potential, like remove all permanents and take a card for each permanent that where removed this way. Other cards like a single spot removal has a obvious small upper level effect.
2. Then there is the lowest effect. A boardwipe has a minimum effect of 0 – thus there might not be any creatures on the table when it resolves. Other cards like basic lands are more secure to cast and works directly, which raises the minimum effect. Go for a card, that performs both ways if it makes sense. It’s super plan to have a diverse blend of cards with the two assets, and even better to find cards, that performs in both ways in some level.
How strongly should you go for a combo win
It’s fun to win. But the winning feeling will be replaced with acrimony, if your opponents disrespect your win style. Some combos are more attractive than others. Here are some recommandations about which combo kills to skip out on:
• Avoid playing 2 cards infinite combos, which creates immediately win.
• Don’t play mass land removal – unless you’re able to kill within few turns.
• Avoid overuse one supercombo – it is repetitive
• Do not use a lot of tutors to look for the same combo cards game after game
• Avoid using repeatable draw, card search and board control that results a long and slow win.
No players like to wait for time consuming turns. Elseways you have tomust choose how ambitious you wanna play. There is a small difference between fun and competitive. Individual play groups are often more less competitive. Arranged play communities are in the middle. Thirdly the competitive tournaments, organized by retailers or magic shops, are the most competitive, where the level of fun is lacking.
Best mana ramp cards for Baird, Steward of Argive
Mana ramp is essential when playing aggression as well as preperating for high cmc cards. If you don’t get a land acceleration card within the first four turns, you will lose momentum to your enemies – especially if you are not starting. You should blend land acceleration cards ranging from CMC 2 – cmc4. The best land acceleration cards can search for non-basic land cards and get them into the battlefield tapped or untapped. This will bend the manacurve and let you play big cards sooner. Lands on the battlefield is much more safe way of ramping, instead of using mana rocks or similar mana utilities – thus that lands are more difficult to destroy. If you are green it’s easy to get great ramp cards. If you do not play green, you have to look for non-green cards.
Which cards does the best EDH players suggests
If you look at the decks from WOFTC tour you will see that commander is not a typical playing format in the world cup. But here on the website we have collected all the most used cards within a broad cost range. You maybe don’t wanna focus only on the top cards, but also on the funny cards, alternative suggestions, bizarre alternatives, and endorsements from the best players in the country.
Do you want to play competitive low budget or casual
World class level can be an expensive thing. Casual can be a little too fun and you might want to boost your win-rate. A low budget deck is desirable, but it can get too low-priced and you miss out on good cards in the middle-range and lower top-range. You need to find a level that is suitable to your wish and budget level.
Other alternative commanders to Baird, Steward of Argive
Magic the Gathering is a strategic game – particularly when playing Emperor. Even though you have the best commander for your EDH-deck. You might want to amend it once in a while to enhance your game play.