Top Baru, Fist of Krosa EDH deck

Which strategy type should you select for Baru, Fist of Krosa

Before you design, you must study. Understan the meta clock and you get a tactical step ahead. Do you preper control, combo out or do you want to speed the game with a high tempo creature pressure, that will force your opponents to quit Harmonize your deck and put your game in the mid zone. The diamond spot between control & combo decks are the king of EDH. When that’s said there are also other great strategies in other directions, like allroundability which is very critical when you are not playing one-one. Ifyou are working on a Baru, Fist of Krosa deck, you must focus on one synergy. It does not mean that you can’t have side themes. But watch out not to pollute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the staples for Baru, Fist of Krosa, which are must haves

For all color, there are magic cards, that are so potent, that all decks should have them – regardless which commander you are using. Typically green has ramp, blue has counter spell, carddraw or mass bounce. Red has some essential combo pieces and black got tutors. Finally white has mass removal and tokens. This was only to mention a fewcards. You will also need some of the good artifacts, like Solemn simulacrum. If you consistently choose these cards – all your commander decks will be similar and get sort of monotonous. So except if your are playing only for winning – you should stir things up occasionally and experiment with new cards. When looking for new cards you should off course focus on CMC. Your mana curve I EDH, is not important as in modern or type, but you need to have early control or defence. If we don’t build a synergy to your commander, you should analyse on 2 perspectives, when chosing cards. 1. The highest effect and 2. the lowest outcome.

1. Specific cards got high effect potential, for example exile every creatures and draw a card for each creature that where removed this way. Other cards like a single spot removal got a obvious little maximum effect.

2. Then we got the undermost effect. A board wipe has a minimum effect of nothing – thus there might not be any creatures on the table when the spell is being cast. Other cards for example direct damage are more safe to cast and works directly, which increases the minimum effect. Go for a card, that works both ways if it makes sense. It’s good tactic to have a diverse mix of cards with the two assets, and even better to select cards, that performs in both ways in some amount.

How dedicated should you try going for a combo synergy

It is fun to win. But the winning feeling will be filled with sourness, if your opponent disgust your way of winning. Some combos are more appealing than others. Here are some piece of advice about which combos to avoid:

• Stop playing two card infinite combos, which results in immediately win.

• Stop casting mass land destruction – without being able to win within few turns.

• Avoid overfocusing on one combo – it’s monotonous

• Don’t use a lot of tutor cards to search for the same combo cards game after game

• Avoid using mass draw, card search and control to cause a long and slowly victory.

No players love to wait for everlasting turns. Nevertheless you have tomust decide how competitive you want to play. There’s a fine line among fun and competitive magic. Individual magic groups are usually more less competitive. Public magic groups are in semi-casual. Thirdly the elite contests, arranged by retailers or magic webshops, are the most competitive, where the fun level is non excisting.

Greatest mana ramp cards for Baru, Fist of Krosa

Mana acceleration is important for playing aggressive and also when preperating for late game finishers. If you unluckily don’t hit a land acceleration card within the first four rounds, you will lose momentum to your opponents – especially if you are not starting. You should mix land acceleration cards in the range from CMC two to cmc 4. The best mana ramp cards will search for any land cards and get them in to the battlefield tapped or untapped. This will bend the mana curve and let you drop bigger bombs earlier. Lands put directly into the battlefield is much more secure way of ramping, than using artifact rocks or similar mana tactics – thus that lands are more difficult to destroy. When you are playing green it is easy to get great ramp cards. If you aren’t playing green, you need to look for non-green mana ramp.

Which magic cards does the top EDH players suggests

When you examine the decks from pro tour you can see that commander is not a typical format in the pro tour. But on this website we have lined up all the most used cards within a broad cost range. Maybe you don’t wanna focus alone on the top cards, but also on the funny cards, alternative suggestions, bizarre alternatives, and recommendations from the best EDH players in the world.

Do you wanna play competitive low budget or casual

World class level will be an expensive affair. Playing casual can be a too fun and you maybe want to enhance your win rate. A low budget deck is desirable, but it can become way too economical and you miss out on good cards in the middle-range and lower top-range. You need to find a level that is appropriate for your wish and money range.

Other alternative commander cards to Baru, Fist of Krosa

Magic the Gathering is a funny – particularly when playing Emperor. Even though you got the best suited general for your EDH deck. You might want to change it from time to time to enhance your fun level.