The Leading Commander Eesha EDH-deck

Which type of strategy should I pick for Commander Eesha

Before you build, you should study. Understan the meta strategies and you will get a tactical advance. Do you preper control, combo or do you wanna to rush the game with a fast paced creature pressure, that can cause your opponents to quit Balance your game out and put your strategy in the middle. The sweet spot from control-deck & combo decks are the master of EDH. That said there are also alternative strong strategies in other dimension, like versatileness which is very essential when not playing one on one. Whenyou are creating a Commander Eesha deck, you need to focus on one synergy. That doesn’t mean that you cannot have sub themes. But watch out not to dilute your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Commander Eesha, which you must have

For each color, there are magiccards, which are so overpowered, that all EDH-decks should have these cards – no matter which commander you are using. Traditionally green has ramp, blue has counterspells, draw or bounce. Red has some essential combo pieces and black got tutors. Finally white has mass removal and tokens. This was only to name a few of them. You will also need some critical artifacts, like Solemn simulacrum. If you always choose those cards – all your edh decks will look the same and get pretty dull. So except if your are playing only to win – you should stir it up from time to time and try other cards. When examining cards you should naturally look at CMC. Your mana curve I EDH, is not crucial as in type1 or legacy, but you got to have early control or defence. If we don’t build a synergy to your commander, you should consider on two perspectives, when picking cards. 1. The highest outcome and 2. the lowest effect.

1. Specific cards got high potential effect, for example destroy every permanents and take a card for each creature that died this way. Other cards like a counter spell has a natural low upper level effect.

2. Then we also got the minimum effect. A board clearence has a minimum effect of nothing – because there might not be any creatures on the battlefield when it is being cast. Other cards e.g. basic lands are more secure to play and takes effect immediately, which raises the minimum effect. Aim for a card, that performs both directions if it makes sense. It is good idea to have a diverce blend of cards with the two advantages, and even better to find cards, that works in both ways in some level.

How focused should you go for a combo synergy

It’s fun to win. But the winning feeling can be replaced with bitterness, if your competitors disrespect your winning style. Some combos are more symphatic than others. Here are some piece of advice about which combokills to avoid:

• Avoid using two cards infinite combos, which will create immediately win.

• Stop casting mass mana removal – without being able to win within 3-4 turns.

• Avoid overuse 1 supercombo – it is dull

• Do not use a ton of tutorcards to find the same combo pieces turn after turn

• Avoid using mass draw, card search and control that results a long and slow death to your opponents.

No one love to wait for time consuming turns. Elseways you have tomust choose how ambitious you wanna play. There’s a short distance between casual and competitive magic. Individual play groups are generally more casual. Organized play communities are in semi-casual. Finally the competitive events, arranged by companies or local shop, are the most competitive, where the level of fun is lacking.

Top land ramp cards for Commander Eesha

Land ramp is crucial for playing tempo as well as building up for X-cards. If you do not draw a land acceleration card within the first 4 draw steps, you are losing terrain to your competants – especially if you are third in turn order. You shall blend land ramp cards in the spectrum from cmc 2 to CMC four. The best mana ramp cards can search for any land cards and get them into the battlefield tapped or untapped. This will force the mana curve and let you drop bigger bombs sooner. Lands on the battlefield is more safe methop to ramping, instead of using mana rocks or other mana utilities – thus that lands are more difficult to exile. When playing green it’s easy to get great ramp cards. If you do not play green, you need to look for non green cards.

Which cards does the top deck builders suggests

If you look at the decks from Pro-tour you can see that commander is not a typical game in the EDH tour. But on this website we have gathered all the best cards within a diverse price span. You maybe won’t focus only on the top cards, but also on the funny cards, creative suggestions, funky alternatives, and suggestions from the best magic players in the world.

Do you wanna play competitive budget or casual

Winning a any cost can be a pricy affair. Playing casual can be a too fun and you maybe want to increase your wins. A cheap deck is attractive, but you can get way too cheapy and you will miss out on great cards in the middle-range and lower top-range. You have to to find a level that suits your needs and money range.

Other alternative commanders to Commander Eesha

Magic the Gathering is a popular – particularly when playing Emperor. Even though you have the best commander for your deck. You maybe wanna swich it from time to time to increase your gaming experience.