The Best Crosis, the Purger MTG-deck

Which strategy should I go with for Crosis, the Purger

Before you build your deck, you should study. Understan the meta mechanics and you get a tactical advance. Do you preper control, combo or do you want to set the pace with a fast paced creature pressure, that will cause your adversary to quit Stabilize your play and place your game in the mid range. The sweet spot between control-deck and combo-decks are the winner of EDH. That said there are also more strong strategies in other dimension, like allroundability which is very critical when not playing 1-on-1. Ifyou are working on a Crosis, the Purger deck, you need to rely on a synergy. That does not mean that you can’t have subthemes. But watch out not to dilute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the stax for Crosis, the Purger, that needed

For each color, there are some magic cards, which are so powerful, that all EDH-decks should have these cards – regardless which commander you are having. Traditionally green has mana ramp, blue has counters, card draw or mass bounce. Red has some essential combo cards and black got tutors. Finally white has board wipes and tokens. This was only to mention a fewcards. You also need some classic artifacts, like Mana vault. If you constantly choose these cards – all your magic decks will turn out similar and get sort of monotonous. So except if your are playing only to win – you should blend things up now and then and experiment with new cards. When considering cards you should obviously focus on CMC. Your manavurce I EDH, isn’t so critical as in type1 or legacy, but you need to possess early board control or protection. If you don’t focus on synergy to your commander, you should focus on 2 parametres, when selecting cards. 1. The topmost effect and 2. the lowest outcome.

1. Specific cards got high potential, like remove all creatures and withdraw a card for each permanent that where removed this way. Other cards like a counter spell got a obvious small upper level effect.

2. Then there is the lowest effect. A mass removal has a minimum effect of 0 – thus there might not be any creatures on the battlefield when it is being cast. Other cards like basic lands are more safe to cast and takes effect immediately, which increases the minimum effect. Aim for a card, that performs both ways if it makes sense. It is good idea to have a diverce mix of cards with both assets, and even better to choose cards, that performs in both ways in some level.

How strongly should you try going for a win con from combos

It is fun to win. But the feeling can be replaced with sourness, if your fellow players don’t like your win. Some combokills are more attractive than others. Here are some piece of advice about which combo kills to skip out on:

• Avoid playing 2 card infinite combos, which will create instant win.

• Avoid making mass mana removal – without being able to win within a couple of turns.

• Avoid over use 1 combo – it’s dull

• Do not use a lot of tutors to find the same combo pieces turn after turn

• Avoid using mass draw, card search and board control to cause a long and slow win.

No one appreciate to wait for time consuming turns. When that’s said you have tomust choose how ambitious you want to play. There is a short distance between casual and competitive magic. Independent play groups are usually more focused on fun. Organized play groups are in the middle. Finally the high end contests, organized by retailers or local shop, are the most competitive, where the casual element is non excisting.

Top mana ramp cards for Crosis, the Purger

Mana ramp is important when playing tempo as well as preperating for late game cards. If you unluckily don’t get a mana ramp card within the first 4 upkepps, you will lose terrain to your enemies – specially if you are third in turn order. You should spread land ramp cards going from cmc 2 – cmc 4. The best land ramp cards can tutor for all land cards and get those into play tapped or untapped. This will force the mana curve and let you play high cmc bombs sooner. Lands put directly into the battlefield is much more safe methop to ramping, instead of using artifact rocks or similar mana tactics – thus that lands are harder to exile. If you are green it is easy to find great ramp cards. If you don’t play green, you need to look for non-green sources.

Which cards does the top deck builders recommends

When you look at the decks from EDH tour you will see that commander is not the most typical playing format in the WOFTC tour. But here on the website we have collected some of most winning cards within a diverse money span. Maybe you don’t wanna focus only on the top cards, but more on the popular cards, alternative suggestions, weird alternatives, and suggestions from the best deck builders in the pro tour.

Do you wanna play to win low budget or casual

Winning a any cost will be an expensive affair. Casual magic can be a little too casual and you might want to enhance your win stats. A cheap deck is desirable, but you can get too low-priced and you will miss good cards in the medium-range and lower top-range. You have to to choose a balance that is suitable to your needs and budget level.

Alternative commanders to Crosis, the Purger

Magic the Gathering is a funny game – especially when playing Singleton. Even if you got the optimal commander for your deck. You maybe wanna change it once in a while to enhance your playing experience.