The Finest Dragonlord Ojutai EDH deck

Which style should I choose for Dragonlord Ojutai

Before you build, you must study. Study the mid games and you will get a tactical advance. Do you like control, combo pieces or do you want to rush the game with a accellerated creature pressure, which can drive your opponent to quit Balance your play out and place your tactics in the mid zone. The golden zone between control decks & combo decks are the winner of EDH. That said there are also other great strategies in other directions, like resistant which is very essential when you are not playing one-one. Ifyou are building a Dragonlord Ojutai deck, you need to depend on 1 deck synergy. That does not mean that you cannot have sub synergies. But beware not to diffuse your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Dragonlord Ojutai, that are essentials

For each color, there are cards, which are so robust, that all EDH-decks should have them – despite which commander you are using. Typically green has land ramp, blue has counterspells, carddraw or bounce. Red has some essential combo pieces and black got tutors. Finally white has mass removal and tokens. This was only to mention a few of them. You also need some classic artifacts, like Solemn simulacrum. If you constantly pick those cards – all your commander decks will be the same and get sort of uninteresting. So unless your are playing only to win – you should mix it up occasionally and try new cards. When looking for new cards you should naturally focus on CMC. Your mana-curve I EDH, isn’t so important as in modern or type, but you got to have early control or defence grid. If you do not focus on synergy to your commander, you should focus on two angles, when chosing cards. 1. The uppermost effect and 2. the minimum outcome.

1. Specific cards has big effect potential, for example destroy every permanents and take a card for each permanent that died this way. Other cards like a direct damage got a natural low maximum effect.

2. Then there’s also the minimum effect. A board wipe has a minimum effect of nul – because there might not be any creatures on the battlefield when it is being played. Other cards like direct damage are more safe to cast and works instantly, which raises the minimum effect. Go for a card, that performs both directions if you can. It’s good idea to have a diverce mix of cards with the two advantages, and even better to find cards, that works in both ways in some degrees.

How dedicated should you build for a combo win

It’s fun to win. But the winning feeling can be filled with sourness, if your fellow players don’t like your win. Some combos are more symphatic than others. Here are some piece of advice about which combo kills to skip out on:

• Stop using two card infinite combos, which creates instantly win.

• Avoid making mass land removal – unless you’re able to kill within few turns.

• Avoid over use one supercombo – it’s tiresome

• Don’t use a ton of tutors to look for the same combo pieces turn after turn

• Avoid using mass draw, card search and control to cause a long and slow win.

No players appreciate to wait for time consuming turns. Elseways you have tomust decide how ambitious you wanna play. There is a thin line among casual and competitive magic. Individual playgroups are often more focused on fun. Arranged magic clubs are in semi competitive. Finally the elite tournaments, arranged by retailers or magic shops, are the most competitive, where the level of fun is non excisting.

Best mana ramp cards for Dragonlord Ojutai

Mana acceleration is essential for playing aggressive as well as building up for late game finishers. If you don’t hit a land acceleration card within the first four upkepps, you are losing strength to your opponents – especially if you are not starting. You should blend land ramp cards ranging from cmc2 to cmc 4. The best mana ramp cards can fetch for all land cards and put them into the battlefield tapped or untapped. This will break the mana-curve and let you play high cmc bombs earlier. Lands put directly into the battlefield is much more secure methop to ramping, than using artifact manas or similar mana tactics – thus that lands are harder to destroy. When playing green it’s easy to get great ramp cards. If you don’t play green, you have to look for non green cards.

Which cards does the top players suggests

When you look at the decks from world tour you can see that edh commander is not the most typical playing format in the Pro-tour. But on this website we have summed up some of most used magic cards within a diverse cost range. You maybe don’t wanna focus alone on the best cards, but more on the popular cards, alternative suggestions, bizarre alternatives, and suggestions from the best players in the country.

Do you wanna play competitive budget or casual

World class level is an expensive affair. Casual can be a too fun and you maybe want to increase your winrate. Low budget is attractive, but it can get way too low-priced and you miss great cards in the middle-range and top-range. You need to get a level that suits your need and budget.

Try these alternative commander cards to Dragonlord Ojutai

Magic the Gathering is a funny cardgame – especially when playing Emperor. Even though you got the optimal general for your EDH-deck. You might want to change it every second time to increase your gameplay.