Leading Drana, Liberator of Malakir MTG-deck

Which strategy should I select for Drana, Liberator of Malakir

Before you build your deck, you should study. Understan the meta clock and you will get a skillful advance. Do you preper control, combo or do you want to set the pace with a accellerated creature push, which will drive your opponent to give up Harmonize your play and place your tactics in the between zone. The golden spot from control-deck & combo-decks are the master of EDH. But there are also likewise strong strategies in other dimension, like resistant which is very essential when not playing one-one. Ifyou are working on a Drana, Liberator of Malakir deck, you need to focus on one synergy. It doesn’t mean that you can’t have sub synergies. But beware not to pollute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Drana, Liberator of Malakir, which are core

For every color, there are some magiccards, which are so good, that all EDH-decks should have these cards – nomatter which commander you are playing with. Traditionally green has land ramp, blue has counters, carddraw or bounce. Red has some useful combo cards and black got tutors. Finally white has board wipes and tokens. This was only to name a fewcards. You will also need some of the good artifacts, like Lightning greaves. If you always pick these cards – all your commander decks will turn out the same and get pretty boring. So except if you’re playing only for winning – you should stir your game up every now and then and test other cards. When considering cards you should off course look at CMC. Your mana-curve I EDH, isn’t so essential as in modern or vintage, but you have to have early board control or protection. If you do not focus on synergy to your commander, you should focus on 2 perspectives, when picking cards. 1. The topmost effect and 2. the minimum outcome.

1. Some cards has high effect potential, for example bury all creatures and withdraw a card for each creature that died this way. Other cards like a counter spell got a natural little maximum effect.

2. Then we also got the undermost effect. A board wipe has a minimum effect of 0 – because there might not be any creatures on the table when it is being cast. Other cards like basic lands are more secure to cast and takes effect directly, which increases the minimum effect. Go for a card, that performs both directions if you can. It’s great tactic to have a good mix of cards with the two assets, and even better to select cards, that performs in both ways in some degrees.

How strongly should you go for a combo synergy

It’s fun to win. But the feeling can be replaced with sourness, if your opponents disgust your win style. Some combo kills are more attractive than others. Here are some recommandations about which combokills to skip out on:

• Stop playing 2 cards infinite combos, which results in instantly win.

• Don’t play mass mana removal – unless you’re able to kill within 3-4 turns.

• Avoid overdoing one supercombo – it’s boring

• Do not use a lot of tutors to search for the same combo pieces turn after turn

• Avoid using repeatable draw, card search and control that results a long and slowly win.

No one like to wait for long turns. On the other hand you have tomust choose how aggressive you want to play. There is a short distance between casual and competitive magic. Individual play-groups are usually more less competitive. Public magic clubs are in the middle. Lastly the elite contests, organized by companies or local shop, are the most competitive, where the level of fun is absent.

Top mana acceleration cards for Drana, Liberator of Malakir

Mana ramp is important for playing aggression as well as building up for late game cards. If you don’t draw a land acceleration card within the first four rounds, you will lose terrain to your opponents – specially if you are second in turn order. You should blend ramp cards going from cmc2 – cmc 4. The best mana ramp cards will search for all land cards and put them in to play tapped or untapped. This will break the mana curve and let you cast big cards sooner. Lands put into the battlefield is more safe methop to ramping, than using artifact rocks or other mana tactics – thus that lands are more difficult to remove. If you are green it’s easy to get great ramp cards. If you don’t play green, you need to look for non green sources.

Which cards does the best deck builders recommends

If you look at the decks from pro tour you will see that edh commander is not the typical game in the world cup. But here on the website we have lined up some of best magic cards within a broad price range. Maybe you won’t focus alone on the top cards, but also on the playful cards, alternative suggestions, weird alternatives, and recommendations from the best EDH players in the world.

Do you wanna play competitive budget or casual

Competitive is a pricy affair. Casual magic can be a little too casual and you maybe wanna enhance your win stats. A low budget deck is nice, but it can get too cheap and you will miss good cards in the middle-range and lower top-range. You have to to get a level that is appropriate for your need and budget.

Try these alternative magic cards to Drana, Liberator of Malakir

MTG is a funny game – especially when playing Emperor. Even if you have the best commander for your EDH-deck. You maybe want to swich it once in a while to increase your playing experience.