The Leading Dwynen, Gilt-Leaf Daen Commander deck
Which type of strategy should you select for Dwynen, Gilt-Leaf Daen
Before you design, you should learn. Study the meta game and you get a tactical advance. Do you preper control, combo pieces or do you want to set the pace with a accellerated creature push, that can make your enemy to quit Stabilize your deck and put your game in mid range. The mid spot between control-deck & combo are the king of EDH. When that’s said there are also alternative strong strategies in other dimension, like allroundability which is very essential when you are not playing 1-1. Whenyou are working on a Dwynen, Gilt-Leaf Daen deck, you need to focus on one deck synergy. That doesn’t mean that you cannot have side themes. But watch out not to dilute your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
Here are the stax for Dwynen, Gilt-Leaf Daen, which are core
For each colour, there are cards, which are so powerful, that all Commander decks should have them – nomatter which commander you are using. Typically green has manacards, blue has counter spell, card draw or mass bounce. Red has some useful combo cards and black got tutors. Lastly white has mass removal and tokens. This was only to name a few of them. You will also need some critical artifacts, like Mana crypt. If you always select these cards – all your decks will turn out the same and get pretty uninteresting. So except if you’re playing only to win – you should blend things up from time to time and test other cards. When looking for new cards you should obviously concentrate on CMC. Your mana curve I EDH, is not important as in type1 or type, but you need to possess early board control or defence. If you don’t build a synergy to your commander, you should consider on 2 parametres, when picking cards. 1. The topmost effect and 2. the minimum outcome.
1. Some cards got high potential, for example bury all permanents and get a card for each permanent that left the battlefield this way. Other cards like a single spot removal has a obvious low upper level effect.
2. Then there is the undermost effect. A board clearence has a minimum effect of nothing – because there might not be any creatures on the battlefield when it is being played. Other cards e.g. basic lands are more safe to play and works directly, which increases the minimum effect. Aim for a card, that performs both directions if possible. It’s great plan to have a diverse blend of cards with both assets, and even better to select cards, that works in both ways in some level.
How strongly should you try going for a combo win con
It’s fun to win. But the feeling can be filled with bitterness, if your fellow players disgust your win condition. Some combo wins are more good-natured than others. Here are some tips about which combokills to skip out on:
• Stop playing two cards infinite combos, which will create immediately win.
• Stop casting mass land destruction – without being able to kill within few turns.
• Avoid overdoing 1 combo – it is monotonous
• Don’t use a lot of tutorcards to look for the same combo pieces turn after turn
• Avoid using repeatable draw, card search and board control that results a long and slowly death to your opponents.
No players like to wait for long turns. When that’s said you have tomust choose how aggressive you want to play. There’s a small difference among casual and competitive. Individual play groups are often more casual. Public magic communities are in semi competitive. Thirdly the elite events, arranged by companies or magic shops, are the most competitive, where the fun level is non excisting.
Best mana ramp cards for Dwynen, Gilt-Leaf Daen
Mana acceleration is crucial when playing aggression and also when preparing for late game cards. If you do not hit a mana acceleration card within the first 4 upkepps, you will lose terrain to your competants – specially if you are second in turn order. You should blend land ramp cards in the spectrum from CMC 2 to CMC-four. The best land ramp cards can fetch for all land cards and put those in to play tapped or untapped. This will break the manacurve and let you play high cmc bombs earlier. Lands put directly into the battlefield is more safe way of ramping, than using artifact rocks or other mana tactics – thus that lands are more difficult to exile. If you are green it is easy to find great ramp cards. If you don’t play green, you need to look at non green mana ramp.
Which cards does the top deck builders recommends
If you study the decks from 24 World tour you will see that commander is not the most used format in the Pro-tour. But on this website we have lined up some of most winning magic cards within a long cost range. You might don’t wanna focus only on the best cards, but also on the funny cards, creative suggestions, funky alternatives, and recommendations from the best in the world.
Do you want to play competitive low budget or casual
Winning a any cost will be a pricy affair. Casual gaming can be a too fun and you maybe want to increase your win-rate. Low budget is desirable, but it can get way too cheap and you will miss good cards in the mid-range and top-range. You need to find a balance that is appropriate for your wish and wallet.
Other alternative cards to Dwynen, Gilt-Leaf Daen
MTG is a strategic card game – especially when playing Emperor. Even if you have the optimal commander for your EDH-deck. You maybe want to change it once in a while to enhance your gaming experience.