The Top Eladamri, Lord of Leaves EDH-deck
Which strategy type should you select for Eladamri, Lord of Leaves
Before you design, you must learn. Study the meta game and you will get a tactical advance. Do you like control, combo pieces or do you wanna to speed the game with a high tempo creature push, which can make your enemy to give up Harmonize things and put your strategy in the between zone. The mid zone between control-deck and combo are the king of EDH commander. That said there are also more great strategies in other directions, like resistant which is very impactfull when not playing one-on-one. Whenyou are working on a Eladamri, Lord of Leaves deck, you must depend on 1 deck-synergy. It does not mean that you cannot have sub themes. But beware not to pollute your primary strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
Here are the stax for Eladamri, Lord of Leaves, which are must haves
For all color, there are some magic cards, that are so overpowered, that all Commanderdecks should have them – regardless which commander you are playing with. Normally green has ramp, blue has counters, card draw or mass bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipe and tokens. This was only to name a fewcards. You will also need some of the good artifacts, like Solemn simulacrum. If you always select these cards – all your decks will be the same and get pretty boring. So unless you’re playing only to win – you should mix it up every now and then and test other cards. When examining cards you should off course concentrate on CMC. Your mana curve I EDH, isn’t so important as in modern or type, but you need to possess early board control or protection. If we do not consider synergy to your commander, you should analyse on two parameters, when picking cards. 1. The upper effect and 2. the minimum outcome.
1. certain cards has high effect potential, like destroy every permanents and draw a card for each creature that where removed this way. Other cards like a single spot removal got a natural low upper level effect.
2. Then there is the undermost effect. A board clearence has a minimum effect of 0 – because there might not be any creatures on the board when it resolves. Other cards like spot removal are more safe to cast and takes effect directly, which raises the minimum effect. Go for a card, that works both ways if possible. It’s good strategy to have a good mix of cards with both advantages, but even better to have cards, that performs in both ways in some degrees.
How much should you build for a win con from combos
It is fun to win. But the feeling will be filled with acrimony, if your enemies don’t like your win condition. Some combos are more likeable than others. Here are some piece of advice about which combokills to avoid:
• Avoid playing 2 card infinite combos, that creates instantly win.
• Avoid making mass mana removal – without being able to kill within few turns.
• Avoid over doing the same supercombo – it’s dull
• Don’t use a ton of tutorcards to look for the same combo cards game after game
• Avoid using repeatable draw, card search and control which causes a long and slowly win.
No one love to wait for slow turns. When that’s said you have tomust choose how aggressive you wanna play. There’s a small difference among casual and competitive magic. Individual play-groups are usually more less competitive. Organized magic groups are in the middle. Thirdly the competitive events, arranged by retailers or magic webshops, are the most competitive, where the level of fun is absent.
Best land ramp cards for Eladamri, Lord of Leaves
Ramp is important for playing aggression as well as preparing for high cmc cards. If you don’t hit a mana ramp card within the first four turns, you are losing terrain to your opponents – especially if you are not starting. You shall mix mana acceleration cards ranging from cmc 2 to cmc4. The best land acceleration cards can tutor for all land cards and put those into the battlefield tapped or untapped. This will bend the mana-curve and let you play big cards sooner. Lands put directly into the battlefield is more secure methop to ramping, instead of using artifact stones or other mana tactics – thus that lands are more difficult to kill. If you are green it’s easy to find great ramp cards. If you aren’t playing green, you need to look at non green cards.
Which cards does the top players suggests
If you examine the decks from 24K tour you will see that edh commander is not a typical game in the 24 World tour. But here on the website we have summed up some of best magic cards within a diverse price span. You maybe don’t wanna focus alone on the top cards, but also on the funny cards, creative suggestions, weird alternatives, and recommendations from the best EDH players in the pro tour.
Do you wanna play competitive budget or for fun
Competitive will be an expensive affair. Casual gaming can be a little too fun and you maybe wanna boost your wins. A cheap deck is attractive, but it can become way too cheapy and you will miss great cards in the mid-range and lower top-range. You need to get a balance that is appropriate for your wish and money range.
Other alternative cards to Eladamri, Lord of Leaves
MTG is a funny – especially when playing EDH. Even if you have the best commander for your deck. You maybe wanna swich it from time to time to increase your game play.