Leading Emrakul, the Promised End MTG-deck

Which style should I go with for Emrakul, the Promised End

Before you build your deck, you must learn. Learn the mid games and you will get a tactical advance. Do you like control, combo pieces or do you want to rush the game with a accellerated creature pressure, that will drive your opponent to quit Balance your deck and place your tactics in the mid range. The mid spot from control & combo are the winner of EDH. But there are also other strong strategies in other dimension, like adaptability which is very essential when you are not playing 1-1. Ifyou are building a Emrakul, the Promised End deck, you need to focus on one deck synergy. That does not mean that you can’t have side themes. But watch out not to pollute your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Emrakul, the Promised End, that you don’t wanna miss

For all colour, there are some magiccards, that are so overpowered, that all EDH decks should have them – despite which commander you are using. Traditionally green has ramp, blue has counters, carddraw or mass bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipes and tokens. This was only to name a fewcards. You will also need some critical artifacts, like Solemn simulacrum. If you consistently choose these cards – all your edh decks will be the same and get pretty dull. So unless your are playing only to win – you should blend it up from time to time and test new cards. When looking for new cards you should off course concentrate on CMC. Your mana curve I EDH, is not essential as in modern or legacy, but you have to have early board control or defence. If we don’t focus on synergy to your commander, you should consider on two angles, when picking cards. 1. The maximum effect and 2. the lowest outcome.

1. Some cards has big effect potential, for example destroy every creatures and draw a card for each permanent that where removed this way. Other cards like a single spot removal has a natural little maximum effect.

2. Then we also got the minimum effect. A board clearence has a minimum effect of 0 – thus there might not be any creatures on the table when the spell is being played. Other cards like spot removal are more secure to cast and takes effect immediately, which raises the minimum effect. Go for a card, that performs both directions if it makes sense. It is great tactic to have a good mix of cards with both advantages, but even better to find cards, that performs in both ways in some amount.

How dedicated should you go for a combo-win

It’s fun to win. But the feeling can be filled with sourness, if your enemies disrespect your win. Some combo wins are more likeable than others. Here are some piece of advice about which combos to skip out on:

• Avoid playing two cards infinite combos, that results in instantly win.

• Stop casting mass mana removal – unless you are able to kill within a couple of turns.

• Avoid overuse the same supercombo – it’s repetitive

• Do not use a ton of tutors to search for the same combo pieces game after game

• Avoid using repeatable draw, card search and control to cause a long and slow death to your opponents.

Nobody appreciate to wait for time consuming turns. On the other hand you have tomust decide how ambitious you wanna play. There’s a small difference among casual and competitive. Private magic groups are often more focused on fun. Organized magic communities are in the middle. Finally the high end tournaments, arranged by companies or magic webshops, are the most competitive, where the level of fun is lacking.

Best mana acceleration cards for Emrakul, the Promised End

Mana acceleration is crucial when playing aggressive as well as preparing for high cmc cards. If you unluckily don’t draw a mana ramp card within the first 4 rounds, you will lose momentum to your opponents – especially if you are second in turn order. You should spread mana acceleration cards in the range from CMC 2 – cmc4. The best land acceleration cards will fetch for all land cards and get them in to play tapped or untapped. This will bend the manacurve and let you play high cmc cards sooner. Lands on the battlefield is much more secure way of ramping, than using mana rocks or similar mana tactics – thus that lands are harder to remove. When you are playing green it is easy to get great ramp cards. If you don’t play green, you need to look at non-green sources.

Which cards does the top deck builders recommends

If you examine the decks from WOFTC tour you will see that EDH is not the most typical playing format in the Pro-tour. But here on the website we have summed up some of greatest magic cards within a broad price range. You maybe don’t wanna focus exclusively on the best cards, but more on the popular cards, alternative suggestions, bizarre alternatives, and recommendations from the best magic players in the country.

Do you wanna play to win low budget or casual

Winning a any cost can be a pricy thing. Casual magic can be a too casual and you maybe want to boost your winrate. A low budget deck is nice, but you can become too cheap and you will miss great cards in the middle-range and top-range. You need to find a level that is appropriate for your needs and budget.

Other alternative commanders to Emrakul, the Promised End

Magic the Gathering is a funny game – particularly when playing Singleton. Also if you have the best suited general for your EDH deck. You maybe want to swich it now and then to increase your gaming experience.