The Best Ertai, Wizard Adept EDH decks

Which type of strategy should I choose for Ertai, Wizard Adept

Before you design, you should learn. Study the meta mechanics and you will get a tactical step ahead. Do you like control, combo or do you want to rush the game with a fast paced creature push, that will cause your enemy to give up Readjust your deck and put your strategy in the mid range. The mid zone from control decks and combo are the master of commander. When that’s said there are also alternative strong strategies in other directions, like versatileness which is very critical when not playing 1-on-1. Ifyou are working on a Ertai, Wizard Adept deck, you need to focus on a deck-synergy. That does not mean that you can’t have subthemes. But beware not to pollute your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Ertai, Wizard Adept, that are essentials

For all colour, there are some cards, that are so good, that all decks should have them – no matter which commander you are having. Normally green has mana ramp, blue has counter spell, carddraw or mass bounce. Red has some essential combo pieces and black got tutors. Lastly white has mass removal and tokens. This was only to mention a fewcards. You also need some of the good artifacts, like Mana crypt. If you constantly choose those cards – all your commander decks will look similar and get very monotonous. So except if your are playing only to win – you should mix it up now and then and experiment with new cards. When looking for new cards you should off course focus on CMC. Your manavurce I EDH, is not critical as in type1 or vintage, but you got to possess early board control or defence grid. If we do not focus on synergy to your commander, you should focus on two angles, when chosing cards. 1. The maximum outcome and 2. the undermost outcome.

1. Specific cards has high potential effect, for example exile every permanents and get a card for each permanent that left the battlefield this way. Other cards like a direct damage got a obvious little maximum effect.

2. Then there is the lowest effect. A board wipe has a minimum effect of 0 – because there might not be any creatures on the board when it is being played. Other cards for example basic lands are more secure to cast and works directly, which raises the minimum effect. Aim for a card, that performs both directions if it makes sense. It’s good strategy to have a good blend of cards with the two advantages, but even better to choose cards, that works in both ways in some level.

How strongly should you go for a win con

It’s fun to win. But the feeling can be replaced with acrimony, if your competitors dislike your winning style. Some combokills are more symphatic than others. Here are some piece of advice about which combokills to avoid:

• Stop playing two cards infinite combos, which creates instant win.

• Avoid making mass land removal – unless you are able to win within 3-4 turns.

• Avoid exaggerate on one supercombo – it’s humdrum

• Do not use a ton of tutorcards to look for the same combo cards game after game

• Avoid using repeatable draw, card search and control which causes a long and slowly death to your opponents.

No one appreciate to wait for everlasting turns. Nevertheless you have tomust decide how aggressive you want to play. There is a thin line among casual and competitive. Individual magic groups are usually more less competitive. Organized magic clubs are in between. Finally the high end tournaments, arranged by companies or magic shops, are the most competitive, where the casual element is non excisting.

Greatest land ramp cards for Ertai, Wizard Adept

Land acceleration is crucial when playing pressure and also when preperating for late game finishers. If you do not hit a land ramp card within the first 4 draw steps, you are losing strength to your competants – especially if you are third in turn order. You should spread mana acceleration cards in the range from cmc2 to cmc4. The best ramp cards will search for non-basic land cards and put them into the battlefield tapped or untapped. This will crack the mana curve and let you drop high cmc bombs sooner. Lands put directly into the battlefield is much more safe way of ramping, instead of using artifact manas or other mana tactics – thus that lands are more difficult to destroy. When you are playing green it is easy to find great ramp cards. If you are not playing green, you have to look at non green cards.

Which magic cards does the best deck builders recommends

If you examine the decks from pro tour you can see that edh commander is not the most used playing format in the 24K tour. But here on the website we have lined up all the best magic cards within a broad cost range. You might don’t wanna focus alone on the top cards, but also on the playful cards, creative suggestions, weird alternatives, and recommendations from the best players in the world.

Do you wanna play competitive budget or for fun

World class level can be an expensive thing. Casual can be a too fun and you maybe wanna increase your win records. Low budget is desirable, but it can get too cheapy and you miss great cards in the mid-range and lower top-range. You have to to find a balance that is suitable to your style and budget range.

Try these alternative cards to Ertai, Wizard Adept

Magic the Gathering is a popular – especially when playing Emperor. Even if you got the best suited general for your EDH deck. You maybe want to amend it now and then to enhance your gameplay.