The Finest Feldon of the Third Path EDH deck

Which style should you pick for Feldon of the Third Path

Before you build, you should learn. Learn the meta strategies and you will get a tactical step ahead. Do you like control, combo pieces or do you wanna to speed up with a high tempo creature push, that will make your opponents to give up Stabilize your deck and put your tactics in the golden spot. The sweet zone between control & combo decks are the king of EDH. But there are also other strong strategies in other directions, like versatileness which is very impactfull when you are not playing 1-1. Whenyou are creating a Feldon of the Third Path deck, you need to rely on 1 deck synergy. It doesn’t mean that you can’t have sub synergies. But beware not to dilute your primary strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Feldon of the Third Path, which you must have

For each colour, there are some cards, which are so good, that all EDH-decks should have these cards – despite which commander you are having. Normally green has manacards, blue has counter spell, carddraw or bounce. Red has some useful combo pieces and black got tutors. Finally white has mass removal and tokens. This list was only to name a fewcards. You also need some classic artifacts, like Sol ring. If you always select these cards – all your edh decks will look similar and get a little monotonous. So except if your are playing only for winning – you should stir it up from time to time and try other cards. When considering cards you should obviously look at CMC. Your mana curve I EDH, isn’t so essential as in modern or legacy, but you got to possess early control or protection. If we don’t consider synergy to your commander, you should consider on two perspectives, when picking cards. 1. The uppermost outcome and 2. the undermost effect.

1. Specific cards got big potential effect, like destroy every creatures and take a card for each creature that left the battlefield this way. Other cards like a single spot removal has a obvious low maximum effect.

2. Then we got the minimum effect. A board clearence has a minimum effect of 0 – thus there might not be any creatures on the board when it resolves. Other cards like basic lands are more secure to cast and takes effect promptly, which increases the minimum effect. Go for a card, that performs both directions if it makes sense. It is good tactic to have a diverce mix of cards with both assets, but even better to select cards, that works in both ways in some amount.

How dedicated should you build for a win con

It is funny to win. But the feeling can be filled with sourness, if your opponents don’t like your winning style. Some combo kills are more attractive than others. Here are some tips about which combo wins to avoid:

• Stop using 2 card infinite combos, which creates immediately win.

• Stop casting mass land destruction – unless you’re able to kill within a couple of turns.

• Avoid over do on 1 supercombo – it is tiresome

• Do not use a ton of tutorcards to find the same combo cards turn after turn

• Avoid using repeatable draw, card search and board control to cause a long and slowly victory.

No one like to wait for everlasting turns. Elseways you have tomust choose how competitive you want to play. There’s a small difference among fun and competitive magic. Independent magic groups are usually more focused on fun. Organized magic groups are in the middle. Finally the competitive events, organized by companies or shops, are the most competitive, where the fun level is absent.

Greatest mana ramp cards for Feldon of the Third Path

Mana acceleration is crucial when playing pressure and also when building up for X-cards. If you do not hit a ramp card within the first four draw steps, you are losing terrain to your enemies – specially if you are not the starting player. You shall spread land ramp cards ranging from cmc 2 – cmc4. The best mana acceleration cards will fetch for all land cards and put those into the battlefield tapped or untapped. This will crack the mana-curve and let you play high cmc cards earlier. Lands on the battlefield is more safe methop to ramping, instead of using artifact stones or other mana tactics – thus that lands are harder to destroy. If you are green it’s easy to find great ramp cards. If you do not play green, you need to look for alternative mana ramp.

Which MTG cards does the top EDH players suggests

When you study the decks from WOFTC tour you will see that EDH is not the most used format in the WOFTC tour. But here we have summed up all the best cards within a broad price range. You maybe won’t focus only on the top cards, but also on the popular cards, creative suggestions, odd alternatives, and recommendations from the best in the world tour.

Do you wanna play to win low budget or casual

Winning a any cost will be a pricy affair. Casual magic can be a too fun and you might wanna increase your win rate. A low cost deck is attractive, but you can become too low-priced and you will miss great cards in the middle-range and top-range. You need to choose a level that is appropriate for your wish and budget level.

Other alternative commander cards to Feldon of the Third Path

MTG is a strategic card game – particularly when playing Emperor. Also if you have the optimal general for your deck. You maybe want to amend it from time to time to increase your fun level.