The Top Gahiji, Honored One EDH-deck

Which strategy type should you choose for Gahiji, Honored One

Before you practice, you must learn. Understan the meta game and you will get a strategic step ahead. Do you like control, combo out or do you wanna to speed up with a fast paced creature pressure, that can drive your opponent to surrender Balance things and put your tactics in the mid zone. The diamond zone from control-deck and combo are the winner of EDH commander. But there are also more strong strategies in other dimension, like versatileness which is very impactfull when you are not playing one on one. Whenyou are brewing a Gahiji, Honored One deck, you need to rely on one deck synergy. That doesn’t mean that you can’t have subthemes. But beware not to diffuse your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Gahiji, Honored One, that are must haves

For all colour, there are some magic cards, which are so overpowered, that all decks should have these cards – nomatter which commander you are having. Traditionally green has ramp, blue has counterspells, card draw or bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipe and tokens. This list was only to mention a fewcards. You also need some classic artifacts, like Skull clamp. If you constantly select those cards – all your decks will be the same and get sort of boring. So unless your are playing only to win – you should mix your game up now and then and test other cards. When considering cards you should obviously look at CMC. Your manavurce I EDH, isn’t so crucial as in modern or vintage, but you have to possess early board control or protection. If you don’t focus on synergy to your commander, you should analyse on 2 angles, when chosing cards. 1. The maximum effect and 2. the undermost effect.

1. Specific cards got high effect potential, like exile every creatures and draw a card for each permanent that where removed this way. Other cards like a direct damage has a obvious small maximum effect.

2. Then we also got the minimum effect. A board wipe has a minimum effect of 0 – because there might not be any creatures on the table when it is being cast. Other cards for example direct damage are more unrisky to cast and works directly, which increases the minimum effect. Go for a card, that works both ways if possible. It’s great tactic to have a diverse mix of cards with the two advantages, and even better to have cards, that performs in both ways in some amount.

How much should you try going for a win con from combos

It is fun to win. But the feeling will be filled with acrimony, if your enemies dislike your win style. Some combokills are more symphatic than others. Here are some piece of advice about which combo wins to avoid:

• Stop using 2 cards infinite combos, that creates instant win.

• Don’t play mass land removal – unless you’re able to kill within 3-4 turns.

• Avoid over doing 1 combo – it is repetitive

• Do not use a ton of tutors to look for the same combo pieces game after game

• Avoid using repeatable draw, card search and board control that results a long and slow death to your opponents.

No one like to wait for slow turns. Nevertheless you have tomust choose how competitive you want to play. There’s a fine line between fun and competitive. Individual playgroups are generally more less competitive. Public play clubs are in more competitive. Lastly the high end events, arranged by retailers or shops, are the most competitive, where the casual element is lacking.

Best mana acceleration cards for Gahiji, Honored One

Land acceleration is essential when playing pressure and also when preparing for X-cards. If you unluckily don’t hit a land acceleration card within the first 4 rounds, you are losing terrain to your enemies – specially if you are second in turn order. You should blend mana ramp cards in the spectrum from cmc 2 – CMC four. The best land ramp cards will search for non-basic land cards and get those into play tapped or untapped. This will bend the manacurve and let you cast big bombs sooner. Lands put directly into the battlefield is much more secure way of ramping, than using artifact manas or similar mana utilities – thus that lands are harder to kill. When playing green it’s easy to find great ramp cards. If you aren’t playing green, you need to look for alternative cards.

Which magic cards does the top recommends

When you study the decks from WOFTC tour you can see that EDH is not the most typical game in the EDH tour. But here on the website we have lined up some of most used magic cards within a diverse cost span. You maybe won’t focus only on the top cards, but more on the popular cards, alternative suggestions, weird alternatives, and proposals from the best magic players in the pro tour.

Do you wanna play competitive low budget or for fun

Competitive is a pricy affair. Casual can be a little too fun and you might wanna boost your win-rate. A low budget deck is attractive, but you can get way too economical and you miss great cards in the middle-range and lower top-range. You have to to get a level that suits your wish and budget range.

Other alternative commander cards to Gahiji, Honored One

Magic the Gathering is a funny game – particularly when playing EDH. Even though you have the best general for your EDH deck. You maybe want to swich it every second time to enhance your game play.