Finest Geth, Lord of the Vault EDH decks

Which type of strategy should you go with for Geth, Lord of the Vault

Before you design, you should learn. Understan the mid games and you get a tactical advance. Do you preper control, combo or do you wanna to speed the game with a accellerated creature push, that can drive your opponent to quit Stabilize things and place your tactics in the mid range. The golden zone from control-deck and combo-decks are the king of EDH. When that’s said there are also more great strategies in other directions, like resistant which is very important when not playing 1 on 1. Ifyou are making a Geth, Lord of the Vault deck, you need to focus on one synergy. It doesn’t mean that you can’t have sub synergies. But watch out not to pollute your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Geth, Lord of the Vault, which are essentials

For every color, there are some magiccards, that are so powerful, that all decks should have these cards – regardless which commander you are using. Normally green has manacards, blue has counters, card draw or bounce. Red has some essential combo pieces and black got tutors. Finally white has board wipes and tokens. This was only to mention a fewcards. You also need some classic artifacts, like Mana vault. If you consistently pick these cards – all your decks will look similar and get pretty boring. So except if your are playing only to win – you should blend your game up occasionally and test other cards. When dealing with new cards you should off course focus on CMC. Your mana curve I EDH, isn’t so essential as in modern or type, but you got to have early control or protection. If we do not consider synergy to your commander, you should consider on 2 parameters, when selecting cards. 1. The topmost effect and 2. the lowest outcome.

1. Some cards got big effect potential, for example exile all permanents and get a card for each permanent that where removed this way. Other cards like a single spot removal got a obvious small maximum effect.

2. Then there is the undermost effect. A boardwipe has a minimum effect of nul – because there might not be any creatures on the table when it is being played. Other cards for example spot removal are more safe to cast and takes effect immediately, which raises the minimum effect. Aim for a card, that works both directions if you can. It is great tactic to have a diverce blend of cards with both advantages, and even better to select cards, that works in both ways in some amount.

How focused should you build for a combo win

It is fun to win. But the feeling can be replaced with sourness, if your enemies disrespect your win style. Some combos are more appealing than others. Here are some tips about which combos to skip out on:

• Stop playing 2 card infinite combos, which results in instantly win.

• Stop casting mass land removal – unless you are able to kill within a couple of turns.

• Avoid over do on 1 combo – it’s humdrum

• Don’t use a ton of tutors to find the same combo cards turn after turn

• Avoid using repeatable draw, card search and control which causes a long and slowly death to your opponents.

No players appreciate to wait for everlasting turns. When that’s said you have tomust decide how ambitious you want to play. There is a thin line between fun and competitive. Individual play-groups are usually more casual. Arranged play groups are in semi-casual. Thirdly the competitive contests, organized by retailers or local shop, are the most competitive, where the fun level is absent.

Best land ramp cards for Geth, Lord of the Vault

Mana acceleration is crucial for playing pressure as well as preperating for late game finishers. If you do not get a land acceleration card within the first four upkepps, you are losing terrain to your enemies – specially if you are not the starting player. You should spread land ramp cards in the spectrum from cmc2 to CMC four. The best mana acceleration cards will tutor for non-basic land cards and put them in to the battlefield tapped or untapped. This will force the mana curve and let you play high cmc bombs sooner. Lands put directly into the battlefield is much more secure way of ramping, instead of using artifact stones or other mana tactics – thus that lands are more difficult to kill. When playing green it’s easy to find great ramp cards. If you don’t play green, you need to look for non green sources.

Which cards does the top EDH players recommends

When you look at the decks from EDH tour you can see that edh commander is not the most typical playing format in the Pro-tour. But on this website we have lined up all the most winning cards within a diverse cost range. You maybe don’t wanna focus alone on the top cards, but more on the playful cards, alternative suggestions, bizarre alternatives, and suggestions from the best magic players in the country.

Do you want to play to win budget or casual

World class level is a pricy affair. Casual can be a too fun and you maybe wanna enhance your win records. A cheap deck is nice, but it can get too cheap and you will miss out on great cards in the middle-range and top-range. You need to find a balance that is suitable to your style and budget range.

Try these alternative commander cards to Geth, Lord of the Vault

MTG is a strategic game – especially when playing EDH. Also if you have the best suited commander for your EDH deck. You maybe wanna change it from time to time to boost your fun level.