Finest Greel, Mind Raker Commander deck

Which style should I choose for Greel, Mind Raker

Before you build, you must learn. Learn the mid games and you get a skillful advance. Do you preper control, combo or do you wanna to speed the game with a high tempo creature pressure, that can force your opponent to surrender Stabilize your game and put your tactics in the middle. The diamond zone from control decks & combo-decks are the winner of EDH. That said there are also other strong strategies in other dimension, like adaptability which is very impactfull when you are not playing 1-1. Whenyou are making a Greel, Mind Raker deck, you need to rely on one synergy. That does not mean that you cannot have supporting synergies. But beware not to pollute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Greel, Mind Raker, that are core

For every colour, there are some cards, that are so potent, that all EDH decks should have these cards – regardless which commander you are using. Normally green has ramp, blue has counterspells, carddraw or bounce. Red has some useful combo pieces and black got tutors. Finally white has board wipe and tokens. This list was only to mention a fewcards. You will also need some classic artifacts, like Skull clamp. If you always select these cards – all your decks will be similar and get sort of boring. So unless your are playing only to win – you should blend things up from time to time and experiment with other cards. When considering cards you should off course focus on CMC. Your mana curve I EDH, is not essential as in type1 or type, but you have to have early control or defence grid. If we do not consider synergy to your commander, you should consider on two parameters, when picking cards. 1. The maximum outcome and 2. the lowest outcome.

1. Some cards has high effect potential, for example bury every creatures and take a card for each permanent that where removed this way. Other cards like a counter spell has a natural small maximum effect.

2. Then there’s also the undermost effect. A mass removal has a minimum effect of nul – because there might not be any creatures on the table when the spell is being cast. Other cards for example spot removal are more safe to play and takes effect promptly, which increases the minimum effect. Aim for a card, that works both directions if you can. It’s super plan to have a diverce mix of cards with both advantages, and even better to select cards, that works in both ways in some degrees.

How dedicated should you try going for a combo-win

Winning is fun. But the feeling can be filled with bitterness, if your fellow players don’t like your win style. Some combo wins are more symphatic than others. Here are some recommandations about which combokills to skip out on:

• Stop playing 2 cards infinite combos, which creates instant win.

• Avoid making mass land destruction – without being able to win within 3-4 turns.

• Avoid over use 1 supercombo – it is boring

• Do not use a lot of tutor cards to search for the same combo cards turn after turn

• Avoid using repeatable draw, card search and board control which causes a long and slow win.

No one love to wait for slow turns. Nevertheless you have tomust choose how aggressive you want to play. There’s a fine line among fun and competitive. Individual play-groups are usually more focused on fun. Organized magic groups are in semi-casual. Lastly the high end events, arranged by retailers or local shop, are the most competitive, where the level of fun is absent.

Best land ramp cards for Greel, Mind Raker

Ramp is important when playing tempo as well as preparing for win cards. If you unluckily don’t get a land acceleration card within the first four upkepps, you will lose strength to your competants – specially if you are not the starting player. You should blend land ramp cards going from CMC 2 to CMC four. The best land acceleration cards will search for all land cards and get them into the battlefield tapped or untapped. This will break the manacurve and let you drop high cmc bombs earlier. Lands put into the battlefield is much more safe way of ramping, instead of using mana stone or similar mana utilities – thus that lands are harder to exile. When you are playing green it’s easy to find great ramp cards. If you are not playing green, you need to look at non-green cards.

Which cards does the top EDH players suggests

When you study the decks from world cup you can see that commander is not the most used playing format in the 24K tour. But here on the website we have collected all the best cards within a long price range. Maybe you don’t wanna focus only on the best cards, but also on the popular cards, creative suggestions, odd alternatives, and endorsements from the best EDH players in the entire world.

Do you want to play to win low budget or for fun

Competition level is a pricy thing. Casual magic can be a little too fun and you maybe want to enhance your winrate. A non-pricy deck is nice, but it can get way too economical and you miss out on good cards in the middle-range and lower top-range. You have to to find a balance that is appropriate for your style and budget.

Try these alternative commanders to Greel, Mind Raker

MTG is a strategic cardgame – particularly when playing Singleton. Also if you have the best suited general for your deck. You might want to change it now and then to enhance your playing experience.