The Top Halfdane deck
Which strategy should I pick for Halfdane
Before you design, you should learn. Study the meta strategies and you will get a strategic step ahead. Do you like control, combo out or do you want to speed the game with a fast paced creature push, which will make your opponents to give up Readjust your play and place your strategy in the mid zone. The diamond spot between control decks & combo decks are the winner of EDH. That said there are also likewise strong strategies in other directions, like adaptability which is very important when you are not playing one on one. Whenyou are creating a Halfdane deck, you need to focus on a deck-synergy. It does not mean that you cannot have supporting synergies. But be careful not to pollute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the cards for Halfdane, that are must haves
For every colour, there are some magiccards, which are so overpowered, that all decks should have these cards – regardless which commander you are using. Typically green has manacards, blue has counterspells, card draw or bounce. Red has some useful combo cards and black got tutors. Finally white has mass removal and tokens. This was only to name a few of them. You also need some of the good artifacts, like Mana vault. If you always choose those cards – all your magic decks will be similar and get sort of monotonous. So unless you’re playing only to win – you should mix your game up occasionally and try new cards. When dealing with new cards you should obviously concentrate on CMC. Your mana-curve I EDH, isn’t so critical as in type1 or type, but you got to have early control or defence grid. If we do not focus on synergy to your commander, you should analyse on 2 perspectives, when chosing cards. 1. The maximum outcome and 2. the lowest effect.
1. Some cards got big effect potential, for example bury every creatures and draw a card for each creature that where removed this way. Other cards like a direct damage has a obvious small maximum effect.
2. Then there’s also the undermost effect. A board clearence has a minimum effect of nul – because there might not be any creatures on the battlefield when it resolves. Other cards like direct damage are more safe to cast and works directly, which raises the minimum effect. Aim for a card, that works both ways if possible. It’s super plan to have a diverce mix of cards with both advantages, and even better to have cards, that works in both ways in some amount.
How much should you go for a win con
It’s fun to win. But the winning feeling can be filled with acrimony, if your fellow players dislike your type of winning. Some combo wins are more appealing than others. Here are some recommandations about which combo wins to avoid:
• Stop playing 2 card infinite combos, which results in instant win.
• Don’t play mass land destruction – unless you are able to kill within few turns.
• Avoid overdoing the same combo – it’s tiring
• Do not use a ton of tutors to find the same combo pieces game after game
• Avoid using mass draw, card search and board control that results a long and slowly death to your opponents.
Nobody love to wait for everlasting turns. Nevertheless you have tomust choose how competitive you want to play. There’s a thin line among fun and competitive. Independent playgroups are usually more casual. Organized play communities are in the middle. Lastly the high end contests, arranged by companies or shops, are the most competitive, where the level of fun is lacking.
Greatest mana acceleration cards for Halfdane
Ramp is crucial when playing aggressive and also when preperating for high cmc cards. If you do not hit a land ramp card within the first four turns, you will lose strength to your opponents – especially if you are second in turn order. You shall blend mana ramp cards in the spectrum from CMC two to CMC-four. The best land ramp cards can search for non-basic land cards and get those into play tapped or untapped. This will bend the mana-curve and let you play high cmc cards earlier. Lands put into the battlefield is much more safe way of ramping, instead of using mana rocks or other mana tactics – thus that lands are harder to exile. When you are playing green it’s easy to find great ramp cards. If you are not playing green, you have to look at alternative sources.
Which cards does the best deck builders suggests
If you examine the decks from 24K tour you will see that commander is not the most used format in the pro tour. But on this website we have summed up some of best magic cards within a long money range. You might don’t wanna focus alone on the best cards, but also on the funny cards, creative suggestions, weird alternatives, and proposals from the best EDH players in the country.
Do you wanna play to win budget or for fun
World class level is an expensive affair. Casual gaming can be a little too fun and you maybe want to boost your winrate. A cheap deck is desirable, but you can get too cheap and you will miss out on good cards in the middle-range and lower top-range. You have to to choose a balance that suits your needs and money range.
Other alternative magic cards to Halfdane
Magic the Gathering is a popular cardgame – especially when playing Emperor. Even if you got the best commander for your deck. You might want to swich it every second time to increase your game play.