The Top Hazezon Tamar Commander deck

Which strategy should you go with for Hazezon Tamar

Before you build, you must learn. Learn the mid games and you will get a tactical advance. Do you like control, combo out or do you wanna to speed the game with a accellerated creature pressure, which can force your adversary to quit Stabilize your play out and put your strategy in the middle. The sweet spot from control-deck and combo are the winner of EDH. But there are also other strong strategies in other dimension, like allroundability which is very impactfull when you are not playing 1-on-1. Ifyou are building a Hazezon Tamar deck, you must focus on 1 synergy. That doesn’t mean that you cannot have sub synergies. But be careful not to pollute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the staples for Hazezon Tamar, which are must haves

For each color, there are some cards, which are so overpowered, that all Commander decks should have these cards – despite which commander you are playing with. Normally green has manacards, blue has counter spell, carddraw or bounce. Red has some essential combo cards and black got tutors. Lastly white has board wipe and tokens. This was only to name a few of them. You also need some classic artifacts, like Skull clamp. If you consistently choose those cards – all your decks will look similar and get very dull. So except if your are playing only for winning – you should blend your game up now and then and test new cards. When dealing with new cards you should obviously concentrate on CMC. Your mana curve I EDH, is not essential as in modern or legacy, but you got to possess early board control or protection. If we do not build a synergy to your commander, you should analyse on 2 parametres, when picking cards. 1. The highest outcome and 2. the undermost effect.

1. certain cards has high potential, like destroy all permanents and take a card for each creature that left the battlefield this way. Other cards like a single spot removal has a obvious little maximum effect.

2. Then we got the minimum effect. A board wipe has a minimum effect of zero – because there might not be any creatures on the battlefield when it resolves. Other cards e.g. basic lands are more safe to cast and takes effect directly, which raises the minimum effect. Go for a card, that works both ways if possible. It is good idea to have a good mix of cards with the two advantages, but even better to find cards, that performs in both ways in some amount.

How strongly should you go for a win con

It’s fun to win. But the winning feeling can be filled with bitterness, if your enemies disgust your win style. Some combokills are more good-natured than others. Here are some recommandations about which combos to avoid:

• Stop using two cards infinite combos, that will create instant win.

• Don’t play mass mana removal – unless you are able to kill within 3-4 turns.

• Avoid overdoing 1 supercombo – it is monotonous

• Do not use a lot of tutors to find the same combo cards game after game

• Avoid using mass draw, card search and control which causes a long and slowly win.

No players like to wait for long turns. On the other hand you have tomust decide how aggressive you wanna play. There is a thin line between casual and competitive magic. Private playgroups are generally more casual. Public magic communities are in semi-casual. Thirdly the high end events, arranged by retailers or local shop, are the most competitive, where the fun level is lacking.

Best mana acceleration cards for Hazezon Tamar

Mana ramp is crucial when playing tempo as well as preperating for late game bombs. If you don’t draw a mana acceleration card within the first four upkepps, you are losing strength to your enemies – especially if you are third in turn order. You should spread mana acceleration cards in the range from cmc2 to CMC-four. The best land acceleration cards can tutor for any land cards and get those into the battlefield tapped or untapped. This will crack the mana curve and let you play bigger bombs earlier. Lands put directly into the battlefield is much more safe way of ramping, than using artifact stones or similar mana tactics – thus that lands are more difficult to remove. When you are playing green it’s easy to find great ramp cards. If you do not play green, you need to look at non-green cards.

Which magic cards does the top EDH players suggests

When you study the decks from world cup you will see that commander is not the used playing format in the 24 World tour. But on this website we have gathered all the best cards within a broad price range. Maybe you won’t focus alone on the top cards, but also on the popular cards, creative suggestions, odd alternatives, and proposals from the best deck builders in the country.

Do you wanna play to win low budget or for fun

Competition level will be a pricy thing. Playing casual can be a little too casual and you maybe want to increase your wins. A non-pricy deck is desirable, but you can become too economical and you will miss out on good cards in the middle-range and top-range. You have to to get a balance that is appropriate for your style and money range.

Other alternative cards to Hazezon Tamar

Magic the Gathering is a great card game – especially when playing Emperor. Also if you got the best general for your EDH-deck. You maybe wanna change it once in a while to increase your fun level.