The Top He Who Hungers MTG-deck

Which strategy type should you go with for He Who Hungers

Before you design, you should learn. Learn the meta strategies and you get a tactical advance. Do you like control, combo out or do you want to set the pace with a accellerated creature pressure, that can drive your adversary to surrender Stabilize your deck and put your tactics in the between zone. The sweet spot between control decks & combo are the winner of EDH. When that’s said there are also more great strategies in other directions, like adaptability which is very critical when you are not playing 1 on 1. Whenyou are building a He Who Hungers deck, you must depend on 1 synergy. That doesn’t mean that you cannot have sub synergies. But be careful not to dilute your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the staples for He Who Hungers, which you must have

For each colour, there are some magic cards, that are so robust, that all Commanderdecks should have these cards – regardless which commander you are having. Traditionally green has mana ramp, blue has counter spell, card draw or mass bounce. Red has some essential combo pieces and black got tutors. Finally white has mass removal and tokens. This was only to name a few of them. You also need some critical artifacts, like Mana crypt. If you constantly choose these cards – all your decks will turn out similar and get pretty dull. So unless you’re playing only for winning – you should blend it up from time to time and test new cards. When examining cards you should obviously look at CMC. Your manavurce I EDH, isn’t so important as in type1 or vintage, but you have to possess early control or protection. If you do not focus on synergy to your commander, you should analyse on 2 perspectives, when picking cards. 1. The topmost outcome and 2. the lowest effect.

1. certain cards has big potential, for example destroy every permanents and take a card for each permanent that where removed this way. Other cards like a direct damage has a natural low upper level effect.

2. Then we also got the undermost effect. A board wipe has a minimum effect of nul – thus there might not be any creatures on the board when it resolves. Other cards like basic lands are more secure to play and works immediately, which raises the minimum effect. Aim for a card, that performs both directions if possible. It’s great strategy to have a diverce mix of cards with both advantages, but even better to select cards, that works in both ways in some degrees.

How strongly should you build for a combo synergy

Winning is fun. But the winning feeling can be replaced with acrimony, if your enemies disgust your win style. Some combos are more good-natured than others. Here are some tips about which combos to avoid:

• Avoid using two cards infinite combos, that results in instant win.

• Don’t play mass mana destruction – unless you are able to kill within a couple of turns.

• Avoid funnel visioning on the same supercombo – it’s repetitive

• Do not use a lot of tutorcards to search for the same combo pieces turn after turn

• Avoid using mass draw, card search and board control to cause a long and slowly victory.

No one appreciate to wait for slow turns. Elseways you have tomust choose how competitive you want to play. There’s a fine line among casual and competitive. Private magic groups are often more casual. Organized magic communities are in semi competitive. Lastly the competitive events, arranged by companies or shops, are the most competitive, where the level of fun is absent.

Greatest land ramp cards for He Who Hungers

Mana ramp is essential when playing tempo and also when preperating for high cmc cards. If you unluckily don’t draw a ramp card within the first 4 draw steps, you are losing momentum to your competants – specially if you are not the starting player. You should mix mana ramp cards going from cmc2 to cmc 4. The best ramp cards will search for non-basic land cards and get those in to the battlefield tapped or untapped. This will crack the mana curve and let you cast bigger cards earlier. Lands put into the battlefield is much more safe way of ramping, than using mana stone or similar mana tactics – thus that lands are more difficult to kill. If you are using green it’s easy to find great ramp cards. If you aren’t playing green, you need to look for alternative cards.

Which magic cards does the top magic players recommends

When you examine the decks from world cup you can see that EDH is not the most typical format in the EDH tour. But here on the website we have collected some of greatest magic cards within a diverse cost span. Maybe you don’t wanna focus alone on the best cards, but more on the popular cards, alternative suggestions, bizarre alternatives, and recommendations from the best EDH players in the pro tour.

Do you want to play to win low budget or casual

Tournament level will be a pricy thing. Casual magic can be a little too casual and you maybe wanna enhance your winrate. A non-pricy deck is attractive, but you can become too economical and you will miss great cards in the middle-range and lower top-range. You need to get a balance that is suitable to your wish and budget range.

Try these alternative cards to He Who Hungers

Magic the Gathering is a funny card game – particularly when playing Emperor. Even if you have the best commander for your EDH deck. You might want to swich it from time to time to boost your game play.