The Best Huang Zhong, Shu General EDH MTG deck

Which strategy type should I go with for Huang Zhong, Shu General

Before you design, you must study. Understan the meta strategies and you get a tactical advance. Do you like control, combo or do you want to speed up with a accellerated creature push, which can make your opponents to give up Readjust things out and place your strategy in mid range. The sweet spot from control & combo decks are the master of EDH. But there are also more great strategies in other directions, like allroundability which is very impactfull when not playing 1-1. Ifyou are building a Huang Zhong, Shu General deck, you must rely on 1 deck synergy. It does not mean that you can’t have subthemes. But beware not to diffuse your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Huang Zhong, Shu General, that you don’t wanna miss

For every color, there are some magiccards, that are so potent, that all EDH decks should have these cards – regardless which commander you are playing with. Traditionally green has land ramp, blue has counters, card draw or bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipes and tokens. This list was only to name a fewcards. You will also need some of the good artifacts, like Lightning greaves. If you always choose those cards – all your decks will look the same and get a little boring. So unless your are playing only for winning – you should mix things up from time to time and try new cards. When dealing with new cards you should naturally concentrate on CMC. Your mana-curve I EDH, is not important as in modern or legacy, but you got to have early board control or defence. If you don’t consider synergy to your commander, you should analyse on 2 parameters, when selecting cards. 1. The topmost effect and 2. the minimum outcome.

1. Some cards got high potential effect, e.g. bury all permanents and draw a card for each permanent that left the battlefield this way. Other cards like a direct damage has a obvious low upper level effect.

2. Then we got the undermost effect. A boardwipe has a minimum effect of zero – thus there might not be any creatures on the battlefield when the spell resolves. Other cards like direct damage are more secure to play and works directly, which raises the minimum effect. Aim for a card, that works both directions if possible. It’s great strategy to have a diverse mix of cards with the two assets, and even better to choose cards, that performs in both ways in some amount.

How much should you try going for a win con from combos

It is fun to win. But the feeling will be filled with sourness, if your fellow players don’t like your way of winning. Some combo kills are more good-natured than others. Here are some tips about which combokills to skip out on:

• Stop using 2 card infinite combos, which will create immediately win.

• Avoid making mass mana destruction – without being able to win within 3-4 turns.

• Avoid overfocusing on the same supercombo – it is repetitive

• Do not use a lot of tutorcards to find the same combo cards game after game

• Avoid using repeatable draw, card search and board control which causes a long and slow win.

Nobody like to wait for everlasting turns. When that’s said you have tomust choose how ambitious you wanna play. There is a short distance among casual and competitive magic. Individual play groups are usually more less competitive. Public magic clubs are in the middle. Thirdly the high end events, organized by retailers or magic shops, are the most competitive, where the casual element is non excisting.

Best mana acceleration cards for Huang Zhong, Shu General

Land acceleration is essential for playing aggression and also when building up for high cmc cards. If you unluckily don’t get a mana ramp card within the first 4 draw steps, you will lose momentum to your competants – especially if you are second in turn order. You should blend land acceleration cards in the range from cmc 2 – cmc4. The best mana acceleration cards can search for any land cards and get them in to play tapped or untapped. This will force the mana curve and let you drop high cmc cards sooner. Lands put directly into the battlefield is much more safe way of ramping, than using artifact rocks or other mana utilities – thus that lands are more difficult to exile. When you are playing green it’s easy to find great ramp cards. If you do not play green, you need to look at non green sources.

Which MTG cards does the best EDH players recommends

If you study the decks from EDH tour you will see that edh commander is not a used playing format in the world tour. But here we have collected some of best magic cards within a long price range. You maybe don’t wanna focus exclusively on the best cards, but also on the playful cards, alternative suggestions, weird alternatives, and endorsements from the best deck builders in the entire world.

Do you want to play competitive budget or casual

Winning a any cost can be a pricy affair. Casual gaming can be a too fun and you maybe want to increase your win stats. A non-pricy deck is attractive, but you can get way too economical and you will miss good cards in the medium-range and lower top-range. You need to get a balance that is appropriate for your wish and budget range.

Try these alternative cards to Huang Zhong, Shu General

MTG is a strategic game – especially when playing Emperor. Also if you got the optimal commander for your EDH deck. You maybe wanna swich it from time to time to enhance your playing experience.