The Finest Ixidor, Reality Sculptor EDH magicdeck

Which strategy type should I go with for Ixidor, Reality Sculptor

Before you build, you must learn. Learn the meta clock and you get a skillful advance. Do you preper control, combo or do you want to speed up with a fast paced creature push, that will force your opponents to quit Harmonize things out and place your deck in the mid zone. The diamond zone from control and combo-decks are the king of EDH commander. When that’s said there are also other strong strategies in other dimension, like resistant which is very impactfull when not playing one-one. Whenyou are creating a Ixidor, Reality Sculptor deck, you need to rely on 1 deck synergy. That doesn’t mean that you cannot have subthemes. But watch out not to diffuse your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the cards for Ixidor, Reality Sculptor, which you must have

For every colour, there are magic cards, that are so good, that all EDH-decks should have them – no matter which commander you are having. Normally green has ramp, blue has counterspells, card draw or bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipes and tokens. This was only to mention a fewcards. You also need some classic artifacts, like Mana crypt. If you always select those cards – all your commander decks will be the same and get sort of dull. So except if you’re playing only to win – you should mix it up occasionally and experiment with new cards. When dealing with new cards you should naturally focus on CMC. Your mana curve I EDH, is not important as in type1 or vintage, but you have to possess early control or defence grid. If you do not consider synergy to your commander, you should focus on two parametres, when chosing cards. 1. The maximum outcome and 2. the undermost effect.

1. Some cards got big potential, for example destroy every creatures and draw a card for each creature that where removed this way. Other cards like a direct damage got a obvious low upper level effect.

2. Then we got the undermost effect. A board clearence has a minimum effect of nothing – because there might not be any creatures on the battlefield when the spell is being played. Other cards like direct damage are more secure to play and works instantly, which increases the minimum effect. Aim for a card, that performs both directions if possible. It is great tactic to have a diverce blend of cards with both advantages, and even better to find cards, that performs in both ways in some amount.

How focused should you build for a win con

It’s fun to win. But the winning feeling can be filled with sourness, if your competitors disrespect your type of winning. Some combo wins are more symphatic than others. Here are some piece of advice about which combo wins to avoid:

• Avoid using 2 card infinite combos, that results in instantly win.

• Stop casting mass mana removal – unless you are able to win within a couple of turns.

• Avoid overuse 1 supercombo – it’s monotonous

• Don’t use a lot of tutorcards to find the same combo cards turn after turn

• Avoid using mass draw, card search and board control which causes a long and slow win.

Nobody appreciate to wait for time consuming turns. When that’s said you have tomust choose how ambitious you wanna play. There is a small difference between fun and competitive magic. Individual play groups are often more focused on fun. Public magic clubs are in semi-casual. Finally the competitive events, arranged by retailers or local shop, are the most competitive, where the level of fun is absent.

Greatest mana acceleration cards for Ixidor, Reality Sculptor

Land acceleration is important when playing aggression as well as preperating for late game bombs. If you don’t hit a mana acceleration card within the first four turns, you will lose strength to your competants – specially if you are second in turn order. You shall blend mana ramp cards going from cmc 2 – cmc4. The best mana ramp cards can fetch for any land cards and put them in to the battlefield tapped or untapped. This will break the mana-curve and let you play high cmc cards earlier. Lands put directly into the battlefield is much more safe way of ramping, than using artifact manas or similar mana tactics – thus that lands are more difficult to exile. When you are playing green it is easy to find great ramp cards. If you aren’t playing green, you have to look for non green cards.

Which cards does the top EDH players suggests

If you examine the decks from EDH tour you can see that edh commander is not the typical playing format in the 24 World tour. But here we have collected some of greatest cards within a diverse money span. You might don’t wanna focus only on the best cards, but more on the popular cards, alternative suggestions, bizarre alternatives, and suggestions from the best deck builders in the world.

Do you want to play competitive low budget or for fun

World class level is an expensive affair. Playing casual can be a too casual and you maybe want to boost your wins. A non-pricy deck is desirable, but you can become way too low-priced and you miss great cards in the middle-range and lower top-range. You need to find a level that suits your need and wallet.

Try these alternative commanders to Ixidor, Reality Sculptor

Magic the Gathering is a funny cardgame – particularly when playing Singleton. Also if you have the optimal commander for your EDH deck. You maybe want to change it every second time to enhance your fun level.