The Top Jugan, the Rising Star MTG deck

Which style should I select for Jugan, the Rising Star

Before you build, you must study. Study the meta strategies and you get a tactical step ahead. Do you preper control, combo pieces or do you wanna to speed the game with a fast paced creature push, that can force your opponent to give up Stabilize your game and put your game in the mid zone. The diamond spot between control-deck and combo are the master of EDH. That said there are also other great strategies in other directions, like versatileness which is very impactfull when not playing 1-on-1. Whenyou are working on a Jugan, the Rising Star deck, you need to rely on one synergy. It doesn’t mean that you can’t have side themes. But be careful not to dilute your primary strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the staples for Jugan, the Rising Star, which are must haves

For every colour, there are some cards, which are so potent, that all Commander decks should have them – regardless which commander you are having. Normally green has mana ramp, blue has counterspells, card draw or mass bounce. Red has some essential combo cards and black got tutors. Lastly white has mass removal and tokens. This list was only to name a fewcards. You will also need some classic artifacts, like Mana vault. If you consistently choose these cards – all your decks will turn out similar and get sort of uninteresting. So unless you’re playing only to win – you should blend it up every now and then and try other cards. When considering cards you should off course look at CMC. Your mana-curve I EDH, isn’t so essential as in type1 or legacy, but you need to possess early board control or protection. If you do not build a synergy to your commander, you should focus on two things, when chosing cards. 1. The maximum outcome and 2. the undermost effect.

1. certain cards has high effect potential, e.g. bury all creatures and take a card for each permanent that where removed this way. Other cards like a single spot removal has a obvious small upper level effect.

2. Then there’s also the lowest effect. A board clearence has a minimum effect of zero – thus there might not be any creatures on the board when the spell resolves. Other cards e.g. direct damage are more secure to cast and takes effect promptly, which increases the minimum effect. Go for a card, that works both ways if possible. It’s great tactic to have a good mix of cards with the two advantages, but even better to choose cards, that performs in both ways in some amount.

How focused should you go for a combo win

It’s fun to win. But the winning feeling can be filled with sourness, if your fellow players don’t like your win. Some combos are more likeable than others. Here are some recommandations about which combo kills to skip out on:

• Avoid playing two cards infinite combos, that creates instant win.

• Stop casting mass land destruction – unless you’re able to kill within a couple of turns.

• Avoid exaggerate on one supercombo – it is monotonous

• Don’t use a lot of tutors to look for the same combo cards game after game

• Avoid using mass draw, card search and control to cause a long and slowly death to your opponents.

No players appreciate to wait for slow turns. Nevertheless you have tomust decide how ambitious you wanna play. There’s a small difference between casual and competitive magic. Private play-groups are usually more focused on fun. Organized magic groups are in semi-casual. Lastly the high end tournaments, organized by retailers or magic shops, are the most competitive, where the level of fun is non excisting.

Greatest land ramp cards for Jugan, the Rising Star

Ramp is important for playing aggressive and also when building up for win cards. If you do not hit a land ramp card within the first 4 rounds, you will lose strength to your opponents – especially if you are second in turn order. You shall blend ramp cards ranging from CMC 2 – cmc4. The best ramp cards will tutor for any land cards and get them in to play tapped or untapped. This will bend the mana curve and let you drop high cmc cards sooner. Lands on the battlefield is more secure methop to ramping, than using artifact stones or other mana tactics – thus that lands are harder to destroy. If you are green it is easy to get great ramp cards. If you are not playing green, you need to look at non-green cards.

Which cards does the best players suggests

When you study the decks from 24 World tour you will see that edh commander is not the most typical game in the world cup. But on this website we have collected all the best magic cards within a diverse money range. You might won’t focus alone on the top cards, but also on the funny cards, alternative suggestions, odd alternatives, and proposals from the best magic players in the entire world.

Do you wanna play to win low budget or for fun

Competitive can be a pricy affair. Casual magic can be a little too fun and you maybe want to increase your win records. Low budget is desirable, but it can become way too low-priced and you miss great cards in the middle-range and lower top-range. You have to to find a balance that suits your need and wallet.

Try these alternative commanders to Jugan, the Rising Star

MTG is a strategic – particularly when playing Singleton. Even if you have the best suited general for your EDH deck. You maybe wanna swich it once in a while to boost your fun level.