The Greatest Kangee, Aerie Keeper deck

Which strategy type should I choose for Kangee, Aerie Keeper

Before you design, you should learn. Learn the meta mechanics and you get a skillful advance. Do you preper control, combo out or do you want to set the pace with a accellerated creature push, that can drive your adversary to surrender Harmonize your deck and place your strategy in mid range. The sweet zone from control and combo are the winner of EDH. When that’s said there are also other strong strategies in other dimension, like resistant which is very important when you are not playing 1-1. Ifyou are brewing a Kangee, Aerie Keeper deck, you must depend on a deck synergy. That does not mean that you cannot have sub synergies. But beware not to diffuse your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Kangee, Aerie Keeper, that are must haves

For each colour, there are some cards, which are so robust, that all EDH-decks should have these cards – regardless which commander you are using. Typically green has land ramp, blue has counter spell, carddraw or mass bounce. Red has some useful combo cards and black got tutors. Lastly white has mass removal and tokens. This list was only to mention a fewcards. You also need some critical artifacts, like Sol ring. If you consistently choose these cards – all your decks will turn out similar and get sort of boring. So unless your are playing only to win – you should mix your game up occasionally and experiment with other cards. When considering cards you should naturally concentrate on CMC. Your manavurce I EDH, is not critical as in modern or legacy, but you got to possess early board control or protection. If we don’t focus on synergy to your commander, you should consider on 2 angles, when chosing cards. 1. The upper effect and 2. the lowest outcome.

1. Specific cards got big effect potential, e.g. bury every permanents and draw a card for each creature that left the battlefield this way. Other cards like a counter spell got a obvious small maximum effect.

2. Then there is the lowest effect. A boardwipe has a minimum effect of 0 – thus there might not be any creatures on the board when it resolves. Other cards for example direct damage are more secure to play and takes effect instantly, which raises the minimum effect. Aim for a card, that performs both ways if you can. It is super plan to have a good blend of cards with both advantages, but even better to have cards, that works in both ways in some degrees.

How strongly should you try going for a win con from combos

It is fun to win. But the winning feeling will be replaced with bitterness, if your competitors disrespect your win style. Some combos are more good-natured than others. Here are some piece of advice about which combo wins to skip out on:

• Avoid using 2 card infinite combos, which will create instant win.

• Stop casting mass land removal – unless you are able to win within few turns.

• Avoid funnel visioning on the same combo – it is monotonous

• Do not use a ton of tutorcards to look for the same combo cards over and over again

• Avoid using repeatable draw, card search and control that results a long and slow death to your opponents.

Nobody love to wait for slow turns. Nevertheless you have tomust choose how aggressive you wanna play. There’s a small difference among casual and competitive magic. Individual play groups are often more focused on fun. Public play groups are in more competitive. Finally the high end contests, arranged by companies or shops, are the most competitive, where the casual element is non excisting.

Top land ramp cards for Kangee, Aerie Keeper

Mana acceleration is crucial when playing pressure as well as preperating for late game finishers. If you do not get a land acceleration card within the first 4 turns, you are losing strength to your enemies – especially if you are second in turn order. You should blend mana ramp cards going from cmc2 – cmc4. The best land acceleration cards can search for all land cards and put them in to play tapped or untapped. This will break the mana-curve and let you play big cards earlier. Lands on the battlefield is much more safe way of ramping, than using artifact stones or other mana tactics – thus that lands are more difficult to destroy. If you are green it is easy to find great ramp cards. If you do not play green, you have to look at non green sources.

Which magic cards does the best players suggests

If you study the decks from EDH tour you can see that commander is not the typical game in the 24 World tour. But on this website we have gathered some of most winning cards within a diverse price span. You might don’t wanna focus alone on the top cards, but more on the playful cards, alternative suggestions, bizarre alternatives, and recommendations from the best in the country.

Do you want to play competitive low budget or casual

Competitive can be an expensive thing. Playing casual can be a too fun and you maybe want to increase your win-rate. A low budget deck is attractive, but you can become way too cheapy and you will miss out on great cards in the medium-range and lower top-range. You need to find a balance that is appropriate for your wish and wallet.

Other alternative commander cards to Kangee, Aerie Keeper

Magic the Gathering is a funny – particularly when playing EDH. Also if you got the optimal general for your EDH-deck. You maybe want to change it from time to time to increase your playing experience.