Leading Kei Takahashi EDH decks
Which style should I choose for Kei Takahashi
Before you practice, you must learn. Study the mid games and you will get a tactical step ahead. Do you like control, combo out or do you wanna to speed up with a fast paced creature pressure, which can drive your enemy to surrender Readjust your game out and place your game in the mid range. The diamond spot between control & combo-decks are the winner of commander. That said there are also more great strategies in other dimension, like versatileness which is very essential when not playing one-on-one. Ifyou are working on a Kei Takahashi deck, you need to depend on a synergy. That does not mean that you can’t have sub synergies. But be careful not to pollute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
These are the stax for Kei Takahashi, that needed
For each colour, there are cards, which are so overpowered, that all decks should have these cards – nomatter which commander you are playing with. Traditionally green has land ramp, blue has counterspells, carddraw or bounce. Red has some useful combo pieces and black got tutors. Lastly white has board wipe and tokens. This was only to mention a fewcards. You will also need some of the good artifacts, like Mana vault. If you consistently choose those cards – all your magic decks will look the same and get sort of dull. So unless you’re playing only for winning – you should mix your game up every now and then and try new cards. When considering cards you should obviously concentrate on CMC. Your manavurce I EDH, isn’t so crucial as in modern or type, but you got to possess early board control or protection. If you don’t focus on synergy to your commander, you should focus on 2 perspectives, when selecting cards. 1. The topmost effect and 2. the minimum outcome.
1. Some cards has high effect potential, for example remove every creatures and get a card for each creature that died this way. Other cards like a counter spell got a natural little maximum effect.
2. Then there is the lowest effect. A boardwipe has a minimum effect of 0 – because there might not be any creatures on the table when it is being cast. Other cards like basic lands are more unrisky to cast and works promptly, which raises the minimum effect. Go for a card, that performs both directions if it makes sense. It’s good plan to have a diverce blend of cards with the two assets, and even better to choose cards, that works in both ways in some degrees.
How focused should you build for a win con from combos
It’s fun to win. But the feeling can be filled with sourness, if your opponent don’t like your win. Some combo wins are more attractive than others. Here are some piece of advice about which combo kills to skip out on:
• Stop using 2 card infinite combos, which will create immediately win.
• Avoid making mass mana removal – unless you are able to kill within a couple of turns.
• Avoid overdoing one combo – it is monotonous
• Do not use a lot of tutors to search for the same combo cards game after game
• Avoid using mass draw, card search and control to cause a long and slow death to your opponents.
No one appreciate to wait for everlasting turns. When that’s said you have tomust decide how competitive you wanna play. There’s a small difference between casual and competitive. Private playgroups are often more casual. Arranged magic communities are in the middle. Finally the high end contests, organized by retailers or shops, are the most competitive, where the fun level is non excisting.
Top land ramp cards for Kei Takahashi
Ramp is crucial when playing aggression as well as preperating for high cmc cards. If you don’t get a land acceleration card within the first four draw steps, you are losing momentum to your opponents – especially if you are not the starting player. You should spread land acceleration cards ranging from CMC 2 to CMC four. The best land ramp cards can search for any land cards and put those in to play tapped or untapped. This will break the manacurve and let you play high cmc cards sooner. Lands put into the battlefield is much more secure methop to ramping, instead of using mana stone or other mana tactics – thus that lands are more difficult to exile. When playing green it is easy to find great ramp cards. If you are not playing green, you have to look at non green cards.
Which cards does the best deck builders recommends
When you study the decks from Pro-tour you can see that edh commander is not the most used format in the 24 World tour. But here we have summed up all the best magic cards within a long price range. You maybe won’t focus exclusively on the best cards, but also on the playful cards, alternative suggestions, weird alternatives, and recommendations from the best EDH players in the world.
Do you want to play competitive low budget or casual
World class level is a pricy affair. Casual gaming can be a too fun and you maybe wanna enhance your win-rate. A low cost deck is nice, but you can become too cheap and you will miss out on great cards in the mid-range and top-range. You have to to find a level that is appropriate for your needs and wallet.
Other alternative commanders to Kei Takahashi
MTG is a popular cardgame – especially when playing EDH. Even if you got the optimal commander for your EDH deck. You maybe want to amend it every second time to increase your gameplay.