The Finest Kentaro, the Smiling Cat Commander deck

Which style should I select for Kentaro, the Smiling Cat

Before you practice, you must learn. Learn the mid games and you get a tactical advance. Do you like control, combo pieces or do you wanna to speed up with a accellerated creature pressure, that will make your opponents to give up Harmonize your deck and place your game in the middle. The diamond zone between control-deck & combo-decks are the master of EDH. When that’s said there are also likewise strong strategies in other directions, like resistant which is very critical when not playing 1 on 1. Ifyou are brewing a Kentaro, the Smiling Cat deck, you must focus on one synergy. That does not mean that you cannot have sub themes. But watch out not to pollute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the stax for Kentaro, the Smiling Cat, which you must have

For all colour, there are some magic cards, which are so good, that all Commander decks should have these cards – regardless which commander you are using. Normally green has ramp, blue has counter spell, draw or mass bounce. Red has some essential combo cards and black got tutors. Lastly white has board wipe and tokens. This list was only to mention a fewcards. You also need some critical artifacts, like Solemn simulacrum. If you constantly pick these cards – all your decks will be the same and get pretty boring. So unless you’re playing only to win – you should stir your game up from time to time and try new cards. When dealing with new cards you should naturally focus on CMC. Your manavurce I EDH, isn’t so essential as in modern or type, but you got to have early board control or defence. If you don’t focus on synergy to your commander, you should focus on two parametres, when chosing cards. 1. The uppermost outcome and 2. the undermost effect.

1. certain cards has big potential effect, e.g. exile all creatures and take a card for each permanent that left the battlefield this way. Other cards like a direct damage has a natural little maximum effect.

2. Then we also got the minimum effect. A mass removal has a minimum effect of nul – because there might not be any creatures on the board when it is being played. Other cards like direct damage are more secure to play and takes effect directly, which increases the minimum effect. Go for a card, that works both ways if possible. It is good idea to have a diverce mix of cards with the two advantages, and even better to choose cards, that performs in both ways in some amount.

How strongly should you try going for a combo synergy

Winning is fun. But the winning feeling will be replaced with acrimony, if your opponents don’t like your win. Some combo wins are more appealing than others. Here are some recommandations about which combokills to skip out on:

• Avoid playing two cards infinite combos, that results in immediately win.

• Avoid making mass mana destruction – unless you are able to kill within 3-4 turns.

• Avoid exaggerate on 1 combo – it’s boring

• Don’t use a ton of tutors to search for the same combo pieces game after game

• Avoid using repeatable draw, card search and board control to cause a long and slowly death to your opponents.

No one love to wait for time consuming turns. When that’s said you have tomust choose how competitive you wanna play. There is a short distance between fun and competitive. Independent play-groups are usually more casual. Organized play groups are in the middle. Finally the high end contests, arranged by companies or shops, are the most competitive, where the fun level is absent.

Best mana acceleration cards for Kentaro, the Smiling Cat

Ramp is important when playing aggressive as well as preparing for win cards. If you do not get a land acceleration card within the first 4 draw steps, you are losing terrain to your opponents – specially if you are not the starting player. You shall spread land ramp cards in the range from CMC 2 – CMC four. The best mana acceleration cards will fetch for non-basic land cards and put those into the battlefield tapped or untapped. This will break the mana-curve and let you drop big cards sooner. Lands put directly into the battlefield is more secure way of ramping, instead of using artifact manas or similar mana utilities – thus that lands are more difficult to exile. If you are green it’s easy to find great ramp cards. If you don’t play green, you need to look for alternative cards.

Which cards does the best deck builders suggests

When you examine the decks from 24K tour you will see that EDH is not a typical playing format in the Pro-tour. But here on the website we have gathered some of most used cards within a diverse cost range. You maybe don’t wanna focus alone on the best cards, but also on the funny cards, creative suggestions, weird alternatives, and endorsements from the best players in the country.

Do you wanna play competitive budget or for fun

World class level is an expensive affair. Casual magic can be a little too fun and you maybe want to enhance your win stats. A low budget deck is nice, but you can get too cheapy and you miss great cards in the mid-range and top-range. You have to to get a balance that suits your need and wallet.

Try these alternative magic cards to Kentaro, the Smiling Cat

Magic the Gathering is a popular cardgame – particularly when playing Emperor. Even if you got the best suited general for your EDH deck. You maybe want to amend it from time to time to increase your playing experience.