The Top Kodama of the North Tree MTG deck
Which strategy type should I go with for Kodama of the North Tree
Before you build your deck, you must learn. Learn the meta mechanics and you will get a strategic advance. Do you like control, combo out or do you wanna to speed up with a fast paced creature pressure, which can drive your adversary to surrender Stabilize your deck and place your deck in the between zone. The diamond zone between control-deck and combo decks are the master of EDH. That said there are also other strong strategies in other dimension, like resistant which is very important when you are not playing 1-1. Ifyou are brewing a Kodama of the North Tree deck, you must depend on 1 synergy. It doesn’t mean that you cannot have supporting synergies. But watch out not to diffuse your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
Here are the stax for Kodama of the North Tree, which are core
For each color, there are some cards, which are so good, that all decks should have them – despite which commander you are using. Typically green has land ramp, blue has counterspells, card draw or bounce. Red has some essential combo pieces and black got tutors. Lastly white has mass removal and tokens. This list was only to mention a fewcards. You will also need some classic artifacts, like Mana crypt. If you consistently pick those cards – all your magic decks will be similar and get pretty dull. So unless you’re playing only to win – you should mix it up occasionally and experiment with new cards. When dealing with new cards you should obviously look at CMC. Your manavurce I EDH, is not critical as in type1 or type, but you got to have early control or protection. If we do not build a synergy to your commander, you should analyse on two perspectives, when chosing cards. 1. The highest effect and 2. the lowest outcome.
1. Specific cards got high effect potential, like destroy all creatures and get a card for each creature that where removed this way. Other cards like a single spot removal has a obvious small maximum effect.
2. Then there is the lowest effect. A boardwipe has a minimum effect of nothing – because there might not be any creatures on the battlefield when the spell resolves. Other cards e.g. spot removal are more secure to cast and works promptly, which increases the minimum effect. Go for a card, that performs both ways if it makes sense. It’s good idea to have a diverse blend of cards with the two assets, but even better to have cards, that works in both ways in some degrees.
How dedicated should you try going for a win con
It is funny to win. But the feeling can be filled with acrimony, if your opponent don’t like your win style. Some combos are more attractive than others. Here are some piece of advice about which combo wins to skip out on:
• Stop playing two cards infinite combos, which results in instantly win.
• Don’t play mass land destruction – unless you are able to win within few turns.
• Avoid overdoing the same supercombo – it is boring
• Don’t use a ton of tutors to find the same combo cards turn after turn
• Avoid using mass draw, card search and control which causes a long and slowly victory.
No one love to wait for time consuming turns. On the other hand you have tomust decide how ambitious you want to play. There is a thin line among fun and competitive magic. Private playgroups are often more casual. Organized magic clubs are in semi competitive. Lastly the elite contests, organized by companies or magic webshops, are the most competitive, where the level of fun is absent.
Best mana acceleration cards for Kodama of the North Tree
Mana ramp is essential when playing aggression and also when preparing for late game bombs. If you unluckily don’t hit a land acceleration card within the first 4 draw steps, you will lose terrain to your competants – specially if you are not the starting player. You should mix ramp cards in the range from CMC 2 – CMC four. The best ramp cards can search for any land cards and get those into the battlefield tapped or untapped. This will break the manacurve and let you play bigger bombs sooner. Lands put directly into the battlefield is much more secure methop to ramping, than using artifact stones or similar mana utilities – thus that lands are harder to remove. If you are using green it is easy to get great ramp cards. If you aren’t playing green, you need to look at non-green sources.
Which cards does the top players suggests
If you examine the decks from Pro-tour you will see that commander is not a typical game in the WOFTC tour. But here we have lined up all the most used magic cards within a long money range. You might don’t wanna focus exclusively on the top cards, but more on the funny cards, alternative suggestions, funky alternatives, and suggestions from the best magic players in the entire world.
Do you want to play to win budget or for fun
World class level can be a pricy thing. Casual magic can be a little too casual and you maybe want to increase your winrate. Low budget is attractive, but you can become too low-priced and you miss good cards in the middle-range and lower top-range. You need to choose a level that is appropriate for your needs and budget range.
Other alternative magic cards to Kodama of the North Tree
Magic the Gathering is a strategic cardgame – especially when playing EDH. Also if you have the best commander for your EDH deck. You might wanna amend it every second time to boost your game play.