Greatest Kumena, Tyrant of Orazca EDH decks

Which strategy type should I select for Kumena, Tyrant of Orazca

Before you practice, you must learn. Understan the meta mechanics and you get a strategic step ahead. Do you preper control, combo pieces or do you wanna to rush the game with a accellerated creature push, that can drive your opponent to surrender Harmonize your deck out and place your deck in the between zone. The mid zone between control decks and combo decks are the winner of EDH commander. That said there are also other great strategies in other directions, like allroundability which is very important when not playing 1-on-1. Ifyou are making a Kumena, Tyrant of Orazca deck, you need to depend on one synergy. That does not mean that you cannot have side themes. But beware not to dilute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the stax for Kumena, Tyrant of Orazca, which you must have

For each color, there are some magic cards, that are so good, that all Commanderdecks should have them – nomatter which commander you are having. Normally green has ramp, blue has counterspells, carddraw or bounce. Red has some useful combo pieces and black got tutors. Finally white has mass removal and tokens. This was only to name a few of them. You also need some critical artifacts, like Mana vault. If you always pick those cards – all your magic decks will be the same and get very uninteresting. So except if you’re playing only for winning – you should mix things up now and then and experiment with other cards. When looking for new cards you should obviously focus on CMC. Your mana curve I EDH, isn’t so crucial as in modern or type, but you got to have early control or defence. If we do not focus on synergy to your commander, you should focus on 2 parameters, when picking cards. 1. The uppermost effect and 2. the undermost outcome.

1. Some cards has big effect potential, e.g. destroy every creatures and get a card for each permanent that where removed this way. Other cards like a direct damage got a natural low upper level effect.

2. Then we got the lowest effect. A board wipe has a minimum effect of 0 – because there might not be any creatures on the table when it is being played. Other cards for example basic lands are more safe to play and works immediately, which increases the minimum effect. Aim for a card, that performs both directions if you can. It is good tactic to have a good blend of cards with the two advantages, and even better to have cards, that performs in both ways in some amount.

How dedicated should you go for a win con from combos

Winning is fun. But the winning feeling can be replaced with bitterness, if your enemies dislike your win condition. Some combos are more good-natured than others. Here are some recommandations about which combos to skip out on:

• Stop using two card infinite combos, that will create instantly win.

• Don’t play mass mana removal – unless you’re able to kill within a couple of turns.

• Avoid exaggerate on one supercombo – it’s humdrum

• Don’t use a ton of tutorcards to find the same combo pieces game after game

• Avoid using repeatable draw, card search and board control that results a long and slowly death to your opponents.

No players love to wait for time consuming turns. Nevertheless you have tomust decide how ambitious you want to play. There is a small difference between fun and competitive. Private magic groups are generally more focused on fun. Arranged magic communities are in more competitive. Thirdly the high end events, organized by retailers or magic webshops, are the most competitive, where the level of fun is non excisting.

Greatest mana ramp cards for Kumena, Tyrant of Orazca

Mana acceleration is essential for playing tempo as well as preperating for late game bombs. If you do not hit a land acceleration card within the first four rounds, you will lose strength to your opponents – specially if you are not the starting player. You should spread mana ramp cards going from cmc2 to cmc4. The best land acceleration cards will search for non-basic land cards and put those in to play tapped or untapped. This will break the manacurve and let you play big bombs sooner. Lands on the battlefield is more secure methop to ramping, than using mana stone or other mana tactics – thus that lands are harder to kill. If you are green it’s easy to get great ramp cards. If you are not playing green, you have to look for alternative mana ramp.

Which cards does the best magic players recommends

When you look at the decks from 24K tour you can see that EDH is not a used playing format in the Pro-tour. But here we have collected all the most winning cards within a diverse price span. You maybe won’t focus exclusively on the best cards, but more on the playful cards, creative suggestions, bizarre alternatives, and suggestions from the best EDH players in the pro tour.

Do you wanna play competitive low budget or for fun

Competitive can be a pricy thing. Casual gaming can be a little too casual and you might want to increase your win rate. A low cost deck is nice, but it can get way too cheapy and you will miss great cards in the mid-range and top-range. You have to to choose a balance that is suitable to your need and budget level.

Try these alternative commander cards to Kumena, Tyrant of Orazca

MTG is a great card game – especially when playing Singleton. Even if you got the best suited general for your EDH-deck. You maybe wanna amend it every second time to enhance your gaming experience.