Greatest Kytheon, Hero of Akros deck
Which type of strategy should you pick for Kytheon, Hero of Akros
Before you build, you should learn. Study the mid games and you will get a tactical advance. Do you like control, combo out or do you want to set the pace with a high tempo creature pressure, that will make your opponent to surrender Readjust your play and put your deck in the golden spot. The diamond zone from control-deck and combo decks are the winner of EDH commander. That said there are also likewise great strategies in other directions, like allroundability which is very important when you are not playing one-on-one. Ifyou are making a Kytheon, Hero of Akros deck, you need to focus on a synergy. That doesn’t mean that you cannot have sub synergies. But watch out not to dilute your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the staples for Kytheon, Hero of Akros, which are essentials
For each colour, there are cards, which are so powerful, that all Commanderdecks should have them – regardless which commander you are playing with. Normally green has land ramp, blue has counter spell, card draw or bounce. Red has some useful combo pieces and black got tutors. Lastly white has mass removal and tokens. This list was only to mention a fewcards. You will also need some critical artifacts, like Skull clamp. If you constantly select those cards – all your edh decks will turn out the same and get sort of monotonous. So unless your are playing only to win – you should stir it up every now and then and experiment with new cards. When considering cards you should obviously concentrate on CMC. Your manavurce I EDH, isn’t so crucial as in modern or vintage, but you have to have early board control or protection. If you don’t build a synergy to your commander, you should focus on 2 parametres, when picking cards. 1. The maximum outcome and 2. the undermost outcome.
1. Specific cards has high potential effect, for example bury all creatures and withdraw a card for each creature that left the battlefield this way. Other cards like a direct damage has a natural little upper level effect.
2. Then there’s also the lowest effect. A board wipe has a minimum effect of nothing – because there might not be any creatures on the battlefield when the spell is being played. Other cards like direct damage are more safe to cast and takes effect instantly, which increases the minimum effect. Go for a card, that works both ways if it makes sense. It is super strategy to have a diverse blend of cards with the two assets, but even better to find cards, that performs in both ways in some level.
How focused should you try going for a combo win
Winning is fun. But the feeling will be filled with acrimony, if your competitors disrespect your type of winning. Some combo kills are more good-natured than others. Here are some piece of advice about which combos to avoid:
• Avoid playing two card infinite combos, which will create immediately win.
• Stop casting mass land destruction – without being able to win within few turns.
• Avoid overdoing one combo – it’s repetitive
• Do not use a lot of tutorcards to search for the same combo pieces turn after turn
• Avoid using mass draw, card search and control to cause a long and slowly win.
Nobody love to wait for everlasting turns. Elseways you have tomust decide how aggressive you wanna play. There’s a fine line among fun and competitive. Independent playgroups are often more focused on fun. Organized magic clubs are in semi-casual. Thirdly the high end contests, arranged by companies or shops, are the most competitive, where the casual element is lacking.
Top ramp cards for Kytheon, Hero of Akros
Land acceleration is important for playing tempo as well as preparing for late game finishers. If you don’t get a ramp card within the first 4 turns, you will lose terrain to your opponents – specially if you are second in turn order. You shall blend land ramp cards ranging from cmc 2 – CMC-four. The best land ramp cards can search for any land cards and put those in to the battlefield tapped or untapped. This will force the mana curve and let you cast high cmc cards earlier. Lands put directly into the battlefield is more safe methop to ramping, instead of using mana stone or similar mana utilities – thus that lands are harder to destroy. If you are using green it’s easy to get great ramp cards. If you don’t play green, you need to look for alternative cards.
Which magic cards does the best suggests
If you look at the decks from pro tour you will see that commander is not the most typical playing format in the 24K tour. But on this website we have gathered some of most used magic cards within a long money range. You maybe don’t wanna focus exclusively on the best cards, but more on the funny cards, alternative suggestions, funky alternatives, and proposals from the best EDH players in the pro tour.
Do you want to play competitive budget or for fun
Tournament level can be an expensive thing. Casual can be a too casual and you might want to boost your win rate. A low budget deck is attractive, but you can become way too economical and you miss great cards in the mid-range and lower top-range. You have to to find a balance that suits your style and wallet.
Other alternative commanders to Kytheon, Hero of Akros
MTG is a funny – especially when playing EDH. Even if you have the best suited general for your EDH-deck. You might wanna change it from time to time to enhance your gaming experience.