The Top Lady Sun EDH magicdeck
Which style should I select for Lady Sun
Before you design, you must study. Learn the mid games and you will get a strategic step ahead. Do you like control, combo out or do you wanna to speed up with a high tempo creature pressure, that can drive your opponents to give up Readjust your deck out and place your deck in the middle. The sweet zone from control decks & combo are the master of EDH. When that’s said there are also likewise strong strategies in other directions, like adaptability which is very critical when not playing 1-on-1. Ifyou are making a Lady Sun deck, you must depend on a synergy. That doesn’t mean that you can’t have side themes. But watch out not to diffuse your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
This are the stax for Lady Sun, that are essentials
For every colour, there are some magic cards, that are so powerful, that all EDH decks should have these cards – despite which commander you are playing with. Traditionally green has ramp, blue has counters, card draw or bounce. Red has some useful combo pieces and black got tutors. Finally white has board wipes and tokens. This list was only to mention a fewcards. You will also need some critical artifacts, like Mana vault. If you always choose these cards – all your magic decks will be similar and get very monotonous. So except if you’re playing only to win – you should stir your game up now and then and experiment with new cards. When dealing with new cards you should obviously look at CMC. Your mana curve I EDH, is not important as in modern or vintage, but you have to have early control or defence grid. If you do not build a synergy to your commander, you should consider on 2 parametres, when chosing cards. 1. The topmost effect and 2. the lowest outcome.
1. certain cards has high effect potential, for example exile every permanents and withdraw a card for each permanent that left the battlefield this way. Other cards like a counter spell has a natural low upper level effect.
2. Then we got the minimum effect. A mass removal has a minimum effect of zero – because there might not be any creatures on the table when it is being cast. Other cards e.g. basic lands are more safe to play and works promptly, which raises the minimum effect. Go for a card, that performs both directions if you can. It’s good tactic to have a diverse blend of cards with the two assets, and even better to select cards, that performs in both ways in some level.
How strongly should you build for a combo synergy
It is fun to win. But the feeling will be replaced with sourness, if your fellow players disrespect your win style. Some combokills are more good-natured than others. Here are some recommandations about which combokills to skip out on:
• Avoid using two card infinite combos, that creates instantly win.
• Stop casting mass land removal – unless you’re able to win within 3-4 turns.
• Avoid over use one combo – it is monotonous
• Do not use a ton of tutor cards to find the same combo pieces turn after turn
• Avoid using repeatable draw, card search and board control that results a long and slow death to your opponents.
Nobody appreciate to wait for slow turns. Elseways you have tomust choose how ambitious you wanna play. There is a thin line between casual and competitive magic. Individual play groups are usually more focused on fun. Organized magic groups are in the middle. Lastly the high end tournaments, arranged by retailers or magic shops, are the most competitive, where the fun level is non excisting.
Best mana acceleration cards for Lady Sun
Land acceleration is crucial for playing aggressive and also when building up for win cards. If you unluckily don’t hit a mana acceleration card within the first four rounds, you will lose strength to your competants – especially if you are not starting. You shall mix mana acceleration cards going from cmc2 – cmc 4. The best land ramp cards can fetch for all land cards and get those into play tapped or untapped. This will force the mana curve and let you drop big cards sooner. Lands put into the battlefield is more safe methop to ramping, than using artifact stones or other mana tactics – thus that lands are harder to exile. When you are playing green it is easy to find great ramp cards. If you don’t play green, you have to look for non-green cards.
Which magic cards does the top players recommends
If you examine the decks from 24 World tour you will see that commander is not the typical playing format in the world tour. But on this website we have gathered some of greatest cards within a long cost span. You maybe don’t wanna focus only on the best cards, but also on the popular cards, creative suggestions, funky alternatives, and proposals from the best deck builders in the country.
Do you want to play to win budget or for fun
Competition level can be an expensive thing. Casual gaming can be a too casual and you maybe want to enhance your win-rate. A non-pricy deck is attractive, but it can become way too low-priced and you miss out on great cards in the medium-range and lower top-range. You have to to get a balance that is suitable to your needs and budget range.
Alternative commanders to Lady Sun
Magic the Gathering is a funny – particularly when playing Emperor. Even if you got the best general for your EDH deck. You maybe wanna amend it once in a while to boost your game play.