Leading Lazav, Dimir Mastermind deck

Which strategy should I pick for Lazav, Dimir Mastermind

Before you design, you should learn. Learn the meta clock and you get a strategic step ahead. Do you preper control, combo out or do you want to speed up with a accellerated creature pressure, which can force your enemy to give up Stabilize your play out and place your tactics in the mid zone. The mid zone from control decks & combo decks are the king of EDH. That said there are also likewise strong strategies in other dimension, like resistant which is very impactfull when not playing 1 on 1. Whenyou are brewing a Lazav, Dimir Mastermind deck, you must focus on a deck synergy. It doesn’t mean that you can’t have sub synergies. But beware not to pollute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the staples for Lazav, Dimir Mastermind, that are must haves

For all color, there are some magic cards, that are so good, that all EDH decks should have them – no matter which commander you are using. Normally green has ramp, blue has counter spell, draw or mass bounce. Red has some essential combo pieces and black got tutors. Finally white has board wipes and tokens. This list was only to name a few of them. You will also need some classic artifacts, like Mana crypt. If you consistently select those cards – all your magic decks will look the same and get a little dull. So unless you’re playing only to win – you should blend things up occasionally and test other cards. When dealing with new cards you should naturally concentrate on CMC. Your manavurce I EDH, is not important as in modern or legacy, but you got to have early board control or protection. If you do not build a synergy to your commander, you should analyse on two angles, when picking cards. 1. The maximum effect and 2. the lowest outcome.

1. Specific cards has high potential, like remove every creatures and take a card for each creature that where removed this way. Other cards like a direct damage has a obvious little maximum effect.

2. Then we got the undermost effect. A mass removal has a minimum effect of nothing – thus there might not be any creatures on the board when the spell resolves. Other cards for example basic lands are more secure to play and takes effect immediately, which increases the minimum effect. Aim for a card, that performs both ways if possible. It’s super plan to have a good mix of cards with the two assets, and even better to have cards, that works in both ways in some level.

How dedicated should you build for a win con

Winning is fun. But the winning feeling can be filled with bitterness, if your fellow players dislike your way of winning. Some combo kills are more good-natured than others. Here are some piece of advice about which combos to avoid:

• Avoid playing two card infinite combos, that results in instant win.

• Don’t play mass land removal – without being able to win within a couple of turns.

• Avoid overdoing one combo – it’s tiresome

• Do not use a lot of tutorcards to find the same combo pieces over and over again

• Avoid using repeatable draw, card search and board control that results a long and slow win.

No one love to wait for everlasting turns. On the other hand you have tomust decide how competitive you wanna play. There’s a thin line between casual and competitive magic. Private play-groups are usually more casual. Public magic groups are in semi competitive. Lastly the competitive contests, arranged by companies or local shop, are the most competitive, where the fun level is non excisting.

Greatest mana acceleration cards for Lazav, Dimir Mastermind

Land acceleration is crucial for playing pressure and also when building up for late game cards. If you don’t hit a mana acceleration card within the first four rounds, you are losing strength to your opponents – especially if you are second in turn order. You shall blend ramp cards going from CMC two to CMC four. The best ramp cards will fetch for any land cards and put those into the battlefield tapped or untapped. This will bend the mana-curve and let you drop bigger bombs sooner. Lands put directly into the battlefield is more secure way of ramping, than using artifact rocks or similar mana utilities – thus that lands are harder to destroy. If you are green it’s easy to get great ramp cards. If you do not play green, you need to look at non green cards.

Which magic cards does the best EDH players recommends

If you study the decks from 24 World tour you can see that commander is not a used game in the 24K tour. But on this website we have collected some of most winning cards within a long price range. You might don’t wanna focus exclusively on the top cards, but also on the funny cards, alternative suggestions, bizarre alternatives, and endorsements from the best in the world.

Do you want to play competitive budget or casual

Winning a any cost will be a pricy thing. Casual can be a too casual and you might want to enhance your win rate. A cheap deck is desirable, but you can get too cheapy and you miss good cards in the medium-range and top-range. You need to find a level that is appropriate for your style and budget.

Alternative magic cards to Lazav, Dimir Mastermind

Magic the Gathering is a great – especially when playing EDH. Also if you got the optimal commander for your EDH-deck. You might want to amend it from time to time to increase your game play.