Finest Lu Su, Wu Advisor EDH MTG deck

Which strategy should I select for Lu Su, Wu Advisor

Before you practice, you must study. Learn the meta game and you will get a skillful step ahead. Do you preper control, combo out or do you want to speed the game with a accellerated creature pressure, which will make your opponents to surrender Readjust your deck out and put your deck in the golden spot. The diamond spot from control & combo are the winner of EDH. When that’s said there are also likewise strong strategies in other dimension, like resistant which is very important when you are not playing one-on-one. Ifyou are building a Lu Su, Wu Advisor deck, you must depend on a deck synergy. That doesn’t mean that you cannot have subthemes. But be careful not to pollute your main synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the staples for Lu Su, Wu Advisor, which needed

For all colour, there are magic cards, that are so powerful, that all Commanderdecks should have these cards – regardless which commander you are having. Typically green has mana ramp, blue has counterspells, carddraw or bounce. Red has some useful combo cards and black got tutors. Finally white has board wipe and tokens. This was only to mention a few of them. You will also need some of the good artifacts, like Mana vault. If you consistently choose these cards – all your edh decks will turn out the same and get pretty dull. So unless your are playing only to win – you should stir things up from time to time and experiment with other cards. When examining cards you should off course focus on CMC. Your mana curve I EDH, isn’t so critical as in type1 or vintage, but you have to possess early control or defence. If you don’t consider synergy to your commander, you should focus on 2 perspectives, when chosing cards. 1. The topmost outcome and 2. the lowest outcome.

1. Specific cards has big potential, like destroy all creatures and take a card for each creature that died this way. Other cards like a single spot removal has a obvious little maximum effect.

2. Then we also got the minimum effect. A board wipe has a minimum effect of 0 – thus there might not be any creatures on the table when it resolves. Other cards e.g. direct damage are more secure to cast and takes effect directly, which increases the minimum effect. Aim for a card, that works both directions if it makes sense. It’s great plan to have a diverse mix of cards with the two assets, but even better to have cards, that works in both ways in some degrees.

How strongly should you build for a win con from combos

It is fun to win. But the winning feeling can be filled with acrimony, if your competitors don’t like your win condition. Some combo kills are more attractive than others. Here are some recommandations about which combos to avoid:

• Stop playing 2 cards infinite combos, that results in instant win.

• Stop casting mass land destruction – unless you’re able to kill within 3-4 turns.

• Avoid blind-eye focus on one combo – it’s boring

• Do not use a lot of tutorcards to search for the same combo cards turn after turn

• Avoid using repeatable draw, card search and control that results a long and slow win.

No players love to wait for slow turns. Nevertheless you have tomust decide how ambitious you wanna play. There’s a short distance among fun and competitive magic. Individual magic groups are generally more casual. Arranged play clubs are in semi competitive. Finally the elite tournaments, organized by retailers or magic webshops, are the most competitive, where the fun level is absent.

Best mana ramp cards for Lu Su, Wu Advisor

Land ramp is crucial for playing aggressive and also when preparing for late game finishers. If you don’t draw a land ramp card within the first four upkepps, you will lose momentum to your opponents – specially if you are not the starting player. You shall blend mana acceleration cards in the spectrum from CMC two to cmc4. The best land ramp cards will search for all land cards and get them in to the battlefield tapped or untapped. This will bend the mana-curve and let you drop big cards earlier. Lands put into the battlefield is more secure methop to ramping, instead of using artifact stones or similar mana tactics – thus that lands are harder to exile. If you are using green it’s easy to find great ramp cards. If you don’t play green, you have to look at alternative sources.

Which magic cards does the top suggests

If you look at the decks from Pro-tour you will see that EDH is not a typical playing format in the Pro-tour. But on this website we have summed up all the most winning cards within a diverse price range. You maybe don’t wanna focus exclusively on the best cards, but more on the playful cards, alternative suggestions, bizarre alternatives, and suggestions from the best players in the country.

Do you want to play to win low budget or for fun

Winning a any cost will be a pricy thing. Playing casual can be a little too fun and you maybe wanna enhance your win stats. A non-pricy deck is nice, but you can get way too cheapy and you miss good cards in the middle-range and lower top-range. You have to to get a balance that is appropriate for your style and budget range.

Try these alternative commanders to Lu Su, Wu Advisor

MTG is a popular – particularly when playing EDH. Even if you got the best suited commander for your EDH-deck. You maybe want to change it now and then to enhance your gameplay.