The Leading Lu Xun, Scholar General deck
Which type of strategy should I choose for Lu Xun, Scholar General
Before you design, you must study. Learn the meta clock and you get a tactical step ahead. Do you preper control, combo pieces or do you want to speed up with a fast paced creature pressure, which can force your enemy to surrender Stabilize your game out and put your game in the mid zone. The golden zone from control-deck and combo are the king of EDH commander. But there are also other great strategies in other dimension, like resistant which is very important when not playing 1-on-1. Ifyou are building a Lu Xun, Scholar General deck, you must rely on a deck synergy. It does not mean that you can’t have supporting synergies. But beware not to diffuse your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
These are the stax for Lu Xun, Scholar General, that are core
For every colour, there are some cards, that are so powerful, that all decks should have these cards – despite which commander you are having. Normally green has mana ramp, blue has counters, carddraw or mass bounce. Red has some essential combo pieces and black got tutors. Finally white has mass removal and tokens. This was only to mention a fewcards. You will also need some classic artifacts, like Solemn simulacrum. If you constantly pick these cards – all your magic decks will turn out similar and get pretty uninteresting. So except if you’re playing only to win – you should stir your game up occasionally and test other cards. When looking for new cards you should naturally concentrate on CMC. Your mana curve I EDH, is not crucial as in modern or vintage, but you have to have early control or defence grid. If you don’t consider synergy to your commander, you should analyse on two angles, when picking cards. 1. The uppermost effect and 2. the undermost outcome.
1. Specific cards got big effect potential, for example exile every permanents and take a card for each permanent that left the battlefield this way. Other cards like a direct damage has a natural low upper level effect.
2. Then there is the minimum effect. A board clearence has a minimum effect of nul – thus there might not be any creatures on the board when it is being played. Other cards like basic lands are more secure to play and works immediately, which increases the minimum effect. Go for a card, that performs both directions if possible. It is great tactic to have a diverse blend of cards with the two assets, but even better to find cards, that works in both ways in some degrees.
How strongly should you go for a win con from combos
It is fun to win. But the feeling can be replaced with sourness, if your competitors dislike your win condition. Some combo kills are more symphatic than others. Here are some piece of advice about which combokills to avoid:
• Avoid using two cards infinite combos, which will create immediately win.
• Avoid making mass land destruction – without being able to kill within 3-4 turns.
• Avoid over use 1 supercombo – it is monotonous
• Do not use a lot of tutors to find the same combo cards game after game
• Avoid using repeatable draw, card search and control which causes a long and slowly victory.
No players like to wait for everlasting turns. Nevertheless you have tomust choose how aggressive you want to play. There’s a fine line between fun and competitive. Independent playgroups are often more less competitive. Public magic groups are in semi competitive. Lastly the elite contests, arranged by retailers or magic shops, are the most competitive, where the fun level is non excisting.
Best land ramp cards for Lu Xun, Scholar General
Land acceleration is important when playing aggressive and also when building up for high cmc cards. If you do not draw a mana acceleration card within the first 4 draw steps, you will lose terrain to your competants – specially if you are second in turn order. You shall blend land ramp cards in the range from cmc2 to cmc 4. The best ramp cards will fetch for non-basic land cards and put them into the battlefield tapped or untapped. This will bend the mana-curve and let you drop big cards earlier. Lands on the battlefield is more safe way of ramping, than using artifact stones or similar mana utilities – thus that lands are more difficult to remove. When playing green it’s easy to find great ramp cards. If you aren’t playing green, you have to look at non green sources.
Which cards does the top players suggests
If you examine the decks from Pro-tour you can see that edh commander is not the most typical game in the 24K tour. But on this website we have summed up some of most used cards within a long price range. You might don’t wanna focus exclusively on the top cards, but more on the popular cards, alternative suggestions, bizarre alternatives, and suggestions from the best magic players in the world.
Do you wanna play to win low budget or casual
Winning a any cost can be a pricy affair. Casual gaming can be a too fun and you might want to boost your win records. A low cost deck is desirable, but you can get way too low-priced and you miss great cards in the middle-range and top-range. You have to to find a level that is appropriate for your wish and budget level.
Alternative commanders to Lu Xun, Scholar General
Magic the Gathering is a funny card game – particularly when playing EDH. Even if you have the best commander for your EDH deck. You might want to amend it now and then to enhance your gameplay.