Leading Ludevic, Necro-Alchemist MTG deck

Which style should you pick for Ludevic, Necro-Alchemist

Before you build, you should learn. Learn the meta mechanics and you get a strategic step ahead. Do you preper control, combo or do you wanna to set the pace with a accellerated creature pressure, that can cause your enemy to quit Harmonize your game and place your strategy in the golden spot. The sweet spot from control-deck and combo are the master of commander. When that’s said there are also other strong strategies in other dimension, like adaptability which is very essential when you are not playing one-one. Whenyou are building a Ludevic, Necro-Alchemist deck, you must focus on one synergy. It does not mean that you cannot have supporting synergies. But watch out not to diffuse your primary strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the stax for Ludevic, Necro-Alchemist, that needed

For all color, there are some cards, that are so potent, that all Commanderdecks should have these cards – no matter which commander you are having. Traditionally green has manacards, blue has counterspells, draw or mass bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipes and tokens. This was only to mention a fewcards. You will also need some critical artifacts, like Mana crypt. If you consistently select those cards – all your commander decks will turn out the same and get very monotonous. So unless you’re playing only for winning – you should mix it up every now and then and try new cards. When examining cards you should obviously concentrate on CMC. Your mana curve I EDH, is not critical as in type1 or vintage, but you have to have early control or defence. If you don’t focus on synergy to your commander, you should analyse on two parameters, when chosing cards. 1. The uppermost effect and 2. the minimum effect.

1. Specific cards got high effect potential, for example destroy every creatures and draw a card for each permanent that died this way. Other cards like a counter spell has a obvious small maximum effect.

2. Then we got the minimum effect. A board wipe has a minimum effect of 0 – because there might not be any creatures on the table when the spell is being played. Other cards like spot removal are more safe to cast and works directly, which raises the minimum effect. Aim for a card, that works both ways if you can. It is super strategy to have a diverse mix of cards with both advantages, and even better to find cards, that works in both ways in some level.

How strongly should you build for a combo win

It is funny to win. But the feeling can be filled with acrimony, if your competitors dislike your win. Some combos are more likeable than others. Here are some piece of advice about which combos to skip out on:

• Avoid using two card infinite combos, that creates instantly win.

• Avoid making mass mana removal – without being able to win within 3-4 turns.

• Avoid blind-eye focus on the same supercombo – it is tiring

• Don’t use a ton of tutorcards to look for the same combo cards over and over again

• Avoid using mass draw, card search and board control which causes a long and slow victory.

No one like to wait for long turns. Nevertheless you have tomust choose how aggressive you want to play. There is a small difference among fun and competitive magic. Independent play groups are usually more focused on fun. Arranged magic groups are in the middle. Finally the competitive tournaments, arranged by companies or magic webshops, are the most competitive, where the fun level is lacking.

Best mana acceleration cards for Ludevic, Necro-Alchemist

Ramp is important for playing aggressive as well as building up for late game finishers. If you do not hit a mana ramp card within the first four upkepps, you are losing terrain to your competants – specially if you are second in turn order. You should blend ramp cards going from CMC 2 to CMC four. The best mana acceleration cards will search for any land cards and get those into the battlefield tapped or untapped. This will force the manacurve and let you drop bigger cards sooner. Lands put directly into the battlefield is more secure methop to ramping, instead of using artifact stones or similar mana tactics – thus that lands are harder to kill. If you are using green it’s easy to get great ramp cards. If you are not playing green, you need to look at non-green mana ramp.

Which cards does the best players recommends

When you look at the decks from WOFTC tour you can see that edh commander is not the most used playing format in the 24K tour. But here we have summed up some of best cards within a diverse cost range. Maybe you won’t focus exclusively on the best cards, but more on the popular cards, creative suggestions, weird alternatives, and suggestions from the best in the pro tour.

Do you want to play competitive budget or for fun

Winning a any cost will be an expensive affair. Casual gaming can be a too fun and you might wanna increase your win stats. A cheap deck is nice, but it can get way too economical and you will miss out on good cards in the middle-range and lower top-range. You have to to choose a balance that suits your style and wallet.

Alternative magic cards to Ludevic, Necro-Alchemist

MTG is a funny cardgame – especially when playing Emperor. Even if you got the best commander for your EDH deck. You might want to amend it every second time to enhance your gameplay.