The Greatest Marwyn, the Nurturer Commander deck

Which strategy type should I select for Marwyn, the Nurturer

Before you design, you must learn. Learn the meta clock and you will get a tactical step ahead. Do you like control, combo out or do you wanna to rush the game with a fast paced creature pressure, which will cause your adversary to quit Harmonize your play and put your strategy in the between zone. The sweet zone from control and combo-decks are the winner of EDH commander. But there are also likewise strong strategies in other directions, like resistant which is very essential when you are not playing 1-1. Whenyou are creating a Marwyn, the Nurturer deck, you must rely on 1 synergy. It does not mean that you can’t have subthemes. But watch out not to pollute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the stax for Marwyn, the Nurturer, which needed

For every color, there are some magic cards, that are so potent, that all decks should have them – nomatter which commander you are having. Normally green has ramp, blue has counters, carddraw or bounce. Red has some essential combo cards and black got tutors. Finally white has board wipe and tokens. This was only to name a few of them. You also need some critical artifacts, like Mana vault. If you always pick those cards – all your edh decks will turn out the same and get sort of monotonous. So except if you’re playing only to win – you should blend things up occasionally and try new cards. When considering cards you should obviously focus on CMC. Your mana-curve I EDH, isn’t so important as in type1 or type, but you need to have early board control or protection. If you don’t focus on synergy to your commander, you should analyse on 2 angles, when selecting cards. 1. The upper outcome and 2. the minimum effect.

1. Specific cards has high effect potential, like exile all permanents and withdraw a card for each permanent that left the battlefield this way. Other cards like a counter spell got a natural little upper level effect.

2. Then there’s also the minimum effect. A board wipe has a minimum effect of zero – because there might not be any creatures on the battlefield when the spell resolves. Other cards like direct damage are more safe to cast and works directly, which raises the minimum effect. Go for a card, that performs both ways if you can. It’s good strategy to have a good blend of cards with the two assets, and even better to find cards, that works in both ways in some degrees.

How dedicated should you try going for a win con from combos

It is fun to win. But the winning feeling will be replaced with sourness, if your opponents dislike your win. Some combo kills are more likeable than others. Here are some piece of advice about which combos to avoid:

• Stop playing 2 cards infinite combos, that creates instantly win.

• Avoid making mass land removal – unless you’re able to win within few turns.

• Avoid over use one supercombo – it’s repetitive

• Don’t use a ton of tutorcards to look for the same combo pieces game after game

• Avoid using mass draw, card search and board control that results a long and slowly victory.

No one love to wait for long turns. On the other hand you have tomust decide how ambitious you want to play. There is a small difference between casual and competitive. Individual play groups are generally more less competitive. Organized play clubs are in semi competitive. Finally the elite contests, arranged by companies or shops, are the most competitive, where the casual element is non excisting.

Top land ramp cards for Marwyn, the Nurturer

Ramp is essential when playing aggression and also when preperating for win cards. If you don’t hit a land acceleration card within the first four turns, you are losing momentum to your competants – especially if you are third in turn order. You shall blend mana ramp cards going from cmc2 to CMC four. The best ramp cards can search for any land cards and get them in to play tapped or untapped. This will force the mana-curve and let you play high cmc cards sooner. Lands put directly into the battlefield is much more secure way of ramping, instead of using mana rocks or other mana tactics – thus that lands are harder to remove. If you are green it is easy to find great ramp cards. If you do not play green, you have to look for alternative sources.

Which MTG cards does the best deck builders suggests

When you look at the decks from world cup you can see that edh commander is not a used playing format in the EDH tour. But here on the website we have collected all the most winning cards within a long price range. You maybe don’t wanna focus alone on the top cards, but more on the playful cards, creative suggestions, odd alternatives, and suggestions from the best in the world.

Do you want to play competitive budget or casual

Competition level can be an expensive affair. Casual gaming can be a little too fun and you maybe wanna enhance your winrate. A low cost deck is nice, but it can become too low-priced and you will miss great cards in the medium-range and top-range. You need to choose a level that is suitable to your needs and budget range.

Alternative magic cards to Marwyn, the Nurturer

MTG is a funny cardgame – particularly when playing EDH. Even if you have the best general for your EDH deck. You maybe want to amend it every second time to boost your playing experience.