The Best Masako the Humorless EDH magicdeck

Which strategy should I select for Masako the Humorless

Before you build, you must study. Study the meta strategies and you will get a strategic step ahead. Do you preper control, combo pieces or do you want to speed the game with a accellerated creature push, that will force your opponent to give up Readjust things out and place your strategy in the mid zone. The diamond zone from control decks & combo are the master of EDH. But there are also more great strategies in other directions, like allroundability which is very important when not playing one-one. Whenyou are working on a Masako the Humorless deck, you must rely on a deck synergy. That doesn’t mean that you cannot have sub synergies. But be careful not to pollute your primary strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the stax for Masako the Humorless, that are essentials

For each color, there are cards, which are so powerful, that all EDH-decks should have these cards – nomatter which commander you are playing with. Normally green has ramp, blue has counterspells, draw or bounce. Red has some essential combo pieces and black got tutors. Finally white has mass removal and tokens. This was only to name a fewcards. You also need some critical artifacts, like Sol ring. If you always choose those cards – all your commander decks will be similar and get pretty boring. So unless you’re playing only to win – you should mix your game up now and then and experiment with other cards. When looking for new cards you should off course concentrate on CMC. Your manavurce I EDH, isn’t so essential as in modern or vintage, but you got to possess early control or defence grid. If you do not focus on synergy to your commander, you should analyse on two perspectives, when selecting cards. 1. The maximum effect and 2. the undermost effect.

1. Specific cards has big effect potential, like destroy all creatures and draw a card for each creature that died this way. Other cards like a counter spell got a obvious little upper level effect.

2. Then there’s also the minimum effect. A mass removal has a minimum effect of zero – because there might not be any creatures on the board when it resolves. Other cards for example direct damage are more unrisky to play and works directly, which raises the minimum effect. Go for a card, that performs both ways if you can. It’s good plan to have a diverce blend of cards with both advantages, but even better to choose cards, that works in both ways in some degrees.

How dedicated should you go for a win con

It is funny to win. But the feeling can be replaced with sourness, if your enemies don’t like your way of winning. Some combos are more appealing than others. Here are some recommandations about which combokills to skip out on:

• Avoid playing two cards infinite combos, which will create immediately win.

• Stop casting mass land removal – without being able to kill within few turns.

• Avoid over doing the same supercombo – it’s tiresome

• Don’t use a ton of tutors to find the same combo cards game after game

• Avoid using mass draw, card search and control which causes a long and slowly win.

Nobody like to wait for slow turns. When that’s said you have tomust choose how ambitious you wanna play. There is a small difference between casual and competitive. Individual magic groups are often more focused on fun. Public magic communities are in semi-casual. Finally the high end tournaments, arranged by retailers or shops, are the most competitive, where the casual element is lacking.

Greatest ramp cards for Masako the Humorless

Mana ramp is important when playing aggressive and also when building up for X-cards. If you do not get a land acceleration card within the first four turns, you are losing strength to your opponents – especially if you are third in turn order. You should spread land acceleration cards in the range from cmc2 to CMC four. The best land ramp cards can tutor for any land cards and put those into the battlefield tapped or untapped. This will bend the mana curve and let you play high cmc bombs sooner. Lands put directly into the battlefield is much more safe way of ramping, instead of using mana rocks or similar mana utilities – thus that lands are harder to remove. If you are green it’s easy to find great ramp cards. If you do not play green, you have to look at alternative mana ramp.

Which MTG cards does the best EDH players recommends

If you look at the decks from 24 World tour you can see that EDH is not the used playing format in the Pro-tour. But here we have lined up all the most winning magic cards within a broad cost span. Maybe you don’t wanna focus only on the best cards, but more on the popular cards, creative suggestions, bizarre alternatives, and recommendations from the best in the country.

Do you want to play to win low budget or casual

Winning a any cost is an expensive thing. Casual magic can be a little too fun and you maybe want to boost your winrate. Low budget is desirable, but you can become too cheap and you will miss great cards in the mid-range and lower top-range. You have to to get a level that suits your style and budget level.

Alternative commander cards to Masako the Humorless

MTG is a great – particularly when playing Emperor. Even if you have the best commander for your deck. You maybe wanna swich it now and then to increase your game play.