The Best Medomai the Ageless deck

Which strategy should I pick for Medomai the Ageless

Before you practice, you should study. Study the meta clock and you will get a skillful step ahead. Do you preper control, combo or do you want to set the pace with a accellerated creature pressure, which can cause your enemy to give up Harmonize your play out and place your game in the mid zone. The sweet spot from control decks and combo decks are the king of EDH. That said there are also likewise great strategies in other dimension, like allroundability which is very important when you are not playing 1-1. Whenyou are creating a Medomai the Ageless deck, you need to rely on 1 synergy. It doesn’t mean that you can’t have subthemes. But beware not to pollute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the stax for Medomai the Ageless, that are essentials

For all color, there are some magiccards, which are so good, that all Commander decks should have them – nomatter which commander you are playing with. Normally green has manacards, blue has counters, carddraw or bounce. Red has some essential combo pieces and black got tutors. Lastly white has mass removal and tokens. This was only to mention a fewcards. You also need some critical artifacts, like Skull clamp. If you always choose those cards – all your commander decks will look the same and get very boring. So unless you’re playing only for winning – you should stir it up from time to time and experiment with other cards. When examining cards you should obviously focus on CMC. Your manavurce I EDH, isn’t so essential as in type1 or vintage, but you have to possess early control or protection. If we don’t focus on synergy to your commander, you should consider on two parametres, when picking cards. 1. The uppermost outcome and 2. the minimum effect.

1. certain cards has high potential, e.g. destroy every creatures and get a card for each creature that where removed this way. Other cards like a counter spell got a obvious small maximum effect.

2. Then we also got the minimum effect. A board clearence has a minimum effect of 0 – thus there might not be any creatures on the table when it is being played. Other cards for example spot removal are more safe to cast and works promptly, which raises the minimum effect. Aim for a card, that performs both directions if it makes sense. It is super strategy to have a diverse blend of cards with the two advantages, and even better to choose cards, that performs in both ways in some amount.

How focused should you try going for a combo synergy

Winning is fun. But the feeling can be filled with acrimony, if your enemies don’t like your way of winning. Some combo kills are more likeable than others. Here are some piece of advice about which combos to avoid:

• Avoid using 2 cards infinite combos, that will create instant win.

• Don’t play mass land removal – without being able to win within 3-4 turns.

• Avoid overdoing 1 combo – it is monotonous

• Do not use a ton of tutor cards to find the same combo pieces turn after turn

• Avoid using repeatable draw, card search and board control that results a long and slow victory.

No players like to wait for everlasting turns. Nevertheless you have tomust decide how aggressive you wanna play. There is a thin line between fun and competitive. Private play groups are generally more less competitive. Organized play communities are in more competitive. Finally the competitive contests, arranged by companies or shops, are the most competitive, where the level of fun is lacking.

Greatest ramp cards for Medomai the Ageless

Land acceleration is important for playing pressure and also when preparing for X-cards. If you don’t hit a ramp card within the first 4 rounds, you are losing momentum to your competants – especially if you are second in turn order. You shall mix ramp cards in the spectrum from CMC 2 – CMC-four. The best mana ramp cards will tutor for non-basic land cards and get them into play tapped or untapped. This will force the mana curve and let you play big cards earlier. Lands put into the battlefield is much more safe way of ramping, than using mana rocks or similar mana tactics – thus that lands are more difficult to kill. If you are green it’s easy to find great ramp cards. If you don’t play green, you need to look at non green cards.

Which magic cards does the best suggests

If you examine the decks from world tour you will see that commander is not a typical game in the Pro-tour. But on this website we have summed up some of greatest magic cards within a diverse price range. You maybe don’t wanna focus exclusively on the top cards, but also on the popular cards, creative suggestions, bizarre alternatives, and recommendations from the best in the world.

Do you wanna play to win budget or for fun

Competition level is an expensive affair. Casual can be a too fun and you maybe wanna increase your win records. Low budget is desirable, but it can become way too economical and you miss great cards in the mid-range and lower top-range. You have to to choose a balance that is appropriate for your wish and budget.

Other alternative commanders to Medomai the Ageless

Magic the Gathering is a great game – particularly when playing EDH. Also if you have the best suited general for your EDH deck. You might want to amend it from time to time to enhance your gameplay.