The Top Myojin of Cleansing Fire deck

Which strategy type should I go with for Myojin of Cleansing Fire

Before you design, you must learn. Learn the meta game and you get a skillful step ahead. Do you like control, combo or do you wanna to set the pace with a high tempo creature pressure, which can make your enemy to give up Harmonize your deck and put your game in the mid zone. The sweet spot from control decks and combo-decks are the king of EDH. That said there are also more strong strategies in other dimension, like allroundability which is very critical when not playing 1-1. Ifyou are creating a Myojin of Cleansing Fire deck, you need to rely on one synergy. That doesn’t mean that you can’t have sub synergies. But watch out not to dilute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the staples for Myojin of Cleansing Fire, that are essentials

For all colour, there are magiccards, which are so overpowered, that all decks should have these cards – despite which commander you are playing with. Normally green has mana ramp, blue has counter spell, card draw or bounce. Red has some essential combo cards and black got tutors. Finally white has board wipes and tokens. This was only to mention a fewcards. You also need some of the good artifacts, like Mana crypt. If you constantly select these cards – all your commander decks will be similar and get very boring. So unless you’re playing only to win – you should stir your game up occasionally and try new cards. When dealing with new cards you should naturally focus on CMC. Your manavurce I EDH, isn’t so critical as in type1 or legacy, but you got to possess early control or protection. If we don’t build a synergy to your commander, you should focus on two things, when chosing cards. 1. The highest outcome and 2. the minimum effect.

1. Specific cards got high potential, e.g. remove every permanents and take a card for each permanent that left the battlefield this way. Other cards like a direct damage got a obvious small upper level effect.

2. Then there is the lowest effect. A mass removal has a minimum effect of nul – thus there might not be any creatures on the table when it is being cast. Other cards e.g. basic lands are more unrisky to cast and works instantly, which raises the minimum effect. Aim for a card, that works both ways if it makes sense. It is super tactic to have a diverse blend of cards with both advantages, but even better to have cards, that works in both ways in some degrees.

How much should you try going for a win con

It’s fun to win. But the feeling will be replaced with sourness, if your fellow players disgust your win. Some combo kills are more attractive than others. Here are some piece of advice about which combos to skip out on:

• Stop playing two card infinite combos, that creates immediately win.

• Avoid making mass land destruction – without being able to kill within 3-4 turns.

• Avoid over doing 1 combo – it is tiresome

• Do not use a ton of tutor cards to search for the same combo cards game after game

• Avoid using repeatable draw, card search and control that results a long and slowly win.

No players appreciate to wait for long turns. Nevertheless you have tomust choose how competitive you wanna play. There is a fine line among casual and competitive magic. Individual play groups are often more less competitive. Organized magic groups are in between. Lastly the competitive tournaments, arranged by retailers or magic webshops, are the most competitive, where the level of fun is absent.

Greatest mana acceleration cards for Myojin of Cleansing Fire

Ramp is essential for playing pressure as well as building up for win cards. If you unluckily don’t hit a land ramp card within the first 4 upkepps, you are losing momentum to your enemies – especially if you are second in turn order. You should blend ramp cards ranging from cmc2 – CMC-four. The best ramp cards will search for any land cards and put them into play tapped or untapped. This will break the mana-curve and let you drop high cmc bombs earlier. Lands put directly into the battlefield is more safe way of ramping, instead of using mana rocks or similar mana tactics – thus that lands are harder to kill. If you are green it’s easy to find great ramp cards. If you do not play green, you have to look at alternative mana ramp.

Which cards does the top players suggests

When you examine the decks from world cup you will see that edh commander is not a typical game in the 24 World tour. But here we have collected some of greatest cards within a long money span. You maybe won’t focus exclusively on the top cards, but also on the funny cards, creative suggestions, bizarre alternatives, and proposals from the best players in the world.

Do you wanna play competitive low budget or for fun

Tournament level will be an expensive thing. Casual can be a too casual and you maybe want to increase your win stats. A low budget deck is attractive, but it can become too cheapy and you will miss out on good cards in the middle-range and lower top-range. You need to find a level that is suitable to your needs and wallet.

Try these alternative commander cards to Myojin of Cleansing Fire

Magic the Gathering is a great card game – particularly when playing Emperor. Even though you got the best suited commander for your EDH-deck. You might want to amend it every second time to increase your fun level.