Leading Nighteyes the Desecrator MTG-deck

Which strategy should I go with for Nighteyes the Desecrator

Before you build your deck, you should learn. Study the meta game and you get a skillful advance. Do you like control, combo or do you wanna to speed the game with a high tempo creature pressure, that can cause your enemy to surrender Harmonize your play out and put your tactics in mid range. The sweet spot from control decks & combo-decks are the king of EDH commander. But there are also other great strategies in other dimension, like allroundability which is very critical when you are not playing one-one. Ifyou are working on a Nighteyes the Desecrator deck, you need to rely on a deck-synergy. It does not mean that you cannot have sub themes. But be careful not to diffuse your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Nighteyes the Desecrator, that are essentials

For all color, there are some cards, which are so potent, that all Commanderdecks should have these cards – regardless which commander you are having. Normally green has land ramp, blue has counterspells, draw or mass bounce. Red has some useful combo cards and black got tutors. Finally white has mass removal and tokens. This was only to mention a few of them. You also need some critical artifacts, like Sol ring. If you consistently select those cards – all your decks will look the same and get pretty monotonous. So except if you’re playing only for winning – you should mix things up occasionally and test new cards. When considering cards you should obviously focus on CMC. Your mana-curve I EDH, isn’t so essential as in type1 or legacy, but you need to possess early board control or defence grid. If we do not consider synergy to your commander, you should focus on two parametres, when picking cards. 1. The topmost effect and 2. the lowest effect.

1. certain cards got big potential effect, like bury every permanents and take a card for each creature that left the battlefield this way. Other cards like a single spot removal got a natural small maximum effect.

2. Then there is the undermost effect. A board clearence has a minimum effect of 0 – thus there might not be any creatures on the battlefield when it is being cast. Other cards e.g. spot removal are more secure to cast and works immediately, which increases the minimum effect. Aim for a card, that works both directions if it makes sense. It is good tactic to have a diverse blend of cards with the two assets, but even better to select cards, that works in both ways in some level.

How much should you build for a combo win con

It is fun to win. But the feeling will be replaced with acrimony, if your enemies disrespect your way of winning. Some combos are more good-natured than others. Here are some tips about which combo kills to avoid:

• Avoid playing 2 card infinite combos, which results in instant win.

• Avoid making mass land destruction – unless you’re able to kill within 3-4 turns.

• Avoid funnel visioning on the same combo – it’s dull

• Don’t use a lot of tutor cards to look for the same combo cards turn after turn

• Avoid using repeatable draw, card search and board control to cause a long and slowly death to your opponents.

No one love to wait for time consuming turns. Nevertheless you have tomust choose how ambitious you wanna play. There is a small difference among fun and competitive. Independent play-groups are usually more casual. Public magic clubs are in between. Thirdly the high end tournaments, organized by retailers or shops, are the most competitive, where the level of fun is non excisting.

Top ramp cards for Nighteyes the Desecrator

Mana ramp is important when playing tempo as well as preparing for late game cards. If you unluckily don’t draw a land acceleration card within the first four upkepps, you will lose strength to your competants – especially if you are second in turn order. You should blend land ramp cards going from cmc 2 – cmc4. The best land ramp cards can search for any land cards and put them into play tapped or untapped. This will break the mana-curve and let you cast big cards earlier. Lands put directly into the battlefield is more secure way of ramping, than using mana stone or similar mana tactics – thus that lands are harder to destroy. When playing green it is easy to find great ramp cards. If you are not playing green, you need to look for alternative mana ramp.

Which magic cards does the top deck builders suggests

When you examine the decks from world tour you can see that EDH is not the most typical format in the world tour. But here on the website we have lined up all the most used magic cards within a long price range. You maybe won’t focus only on the top cards, but also on the funny cards, alternative suggestions, funky alternatives, and proposals from the best deck builders in the pro tour.

Do you wanna play competitive low budget or casual

Competitive will be an expensive affair. Casual can be a too casual and you maybe wanna enhance your win stats. Low budget is nice, but it can get too cheapy and you will miss great cards in the middle-range and lower top-range. You need to choose a level that is appropriate for your style and budget.

Try these alternative magic cards to Nighteyes the Desecrator

MTG is a popular cardgame – especially when playing Emperor. Also if you got the best commander for your EDH deck. You maybe wanna amend it from time to time to increase your gaming experience.