Leading Niv-Mizzet, Dracogenius EDH decks

Which strategy should you choose for Niv-Mizzet, Dracogenius

Before you build your deck, you should learn. Study the mid games and you get a tactical step ahead. Do you like control, combo pieces or do you wanna to set the pace with a accellerated creature push, which will cause your adversary to quit Readjust your deck and put your deck in the mid range. The diamond zone from control-deck & combo decks are the master of EDH commander. That said there are also likewise great strategies in other directions, like resistant which is very important when you are not playing 1-1. Ifyou are working on a Niv-Mizzet, Dracogenius deck, you need to focus on one deck synergy. It doesn’t mean that you cannot have subthemes. But beware not to dilute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the staples for Niv-Mizzet, Dracogenius, that are must haves

For every colour, there are some magiccards, which are so potent, that all Commander decks should have them – nomatter which commander you are having. Typically green has land ramp, blue has counters, card draw or mass bounce. Red has some essential combo cards and black got tutors. Lastly white has mass removal and tokens. This was only to mention a fewcards. You also need some critical artifacts, like Sol ring. If you consistently choose those cards – all your magic decks will be similar and get very boring. So except if your are playing only for winning – you should mix it up every now and then and experiment with other cards. When considering cards you should off course look at CMC. Your mana-curve I EDH, is not critical as in type1 or type, but you got to have early control or protection. If we do not build a synergy to your commander, you should consider on 2 perspectives, when selecting cards. 1. The topmost effect and 2. the minimum outcome.

1. Specific cards has high effect potential, like remove every creatures and draw a card for each creature that died this way. Other cards like a direct damage has a obvious low upper level effect.

2. Then we also got the lowest effect. A board wipe has a minimum effect of nothing – because there might not be any creatures on the table when the spell resolves. Other cards like direct damage are more safe to cast and takes effect promptly, which increases the minimum effect. Go for a card, that works both directions if you can. It’s great idea to have a diverse mix of cards with both advantages, and even better to select cards, that performs in both ways in some level.

How dedicated should you build for a combo win

It’s fun to win. But the winning feeling can be replaced with sourness, if your competitors disrespect your way of winning. Some combo wins are more good-natured than others. Here are some recommandations about which combokills to skip out on:

• Stop using 2 card infinite combos, which will create instant win.

• Stop casting mass mana removal – unless you’re able to kill within 3-4 turns.

• Avoid funnel visioning on the same combo – it is monotonous

• Do not use a lot of tutorcards to find the same combo pieces over and over again

• Avoid using repeatable draw, card search and board control to cause a long and slowly death to your opponents.

Nobody appreciate to wait for slow turns. When that’s said you have tomust choose how aggressive you want to play. There’s a thin line among casual and competitive magic. Independent play groups are generally more less competitive. Organized play communities are in semi competitive. Thirdly the elite events, organized by retailers or shops, are the most competitive, where the level of fun is non excisting.

Top mana acceleration cards for Niv-Mizzet, Dracogenius

Land ramp is important for playing pressure and also when building up for high cmc cards. If you unluckily don’t draw a land ramp card within the first 4 upkepps, you are losing terrain to your competants – especially if you are third in turn order. You should spread mana acceleration cards going from CMC 2 – cmc4. The best mana acceleration cards can search for all land cards and get those in to the battlefield tapped or untapped. This will crack the manacurve and let you cast big cards earlier. Lands on the battlefield is more safe way of ramping, than using artifact manas or other mana utilities – thus that lands are harder to kill. When you are playing green it is easy to get great ramp cards. If you are not playing green, you need to look for alternative cards.

Which cards does the best deck builders recommends

When you study the decks from world cup you can see that commander is not the most used playing format in the EDH tour. But on this website we have lined up all the most used cards within a long price range. Maybe you don’t wanna focus exclusively on the top cards, but also on the popular cards, alternative suggestions, funky alternatives, and recommendations from the best in the country.

Do you wanna play competitive budget or casual

Tournament level can be a pricy thing. Casual gaming can be a little too fun and you maybe want to increase your win-rate. A non-pricy deck is attractive, but you can get way too cheap and you will miss out on great cards in the middle-range and lower top-range. You need to get a balance that suits your wish and wallet.

Other alternative cards to Niv-Mizzet, Dracogenius

MTG is a great cardgame – particularly when playing EDH. Even if you have the best suited commander for your EDH deck. You maybe want to amend it once in a while to increase your gaming experience.