The Best Niv-Mizzet, the Firemind EDH-deck
Which style should you choose for Niv-Mizzet, the Firemind
Before you build, you should study. Study the meta game and you will get a skillful advance. Do you preper control, combo out or do you wanna to rush the game with a fast paced creature pressure, that will make your opponent to surrender Harmonize your deck out and put your strategy in the mid range. The diamond spot between control-deck & combo decks are the winner of commander. When that’s said there are also other great strategies in other dimension, like allroundability which is very impactfull when you are not playing one-one. Ifyou are brewing a Niv-Mizzet, the Firemind deck, you must rely on a deck synergy. It does not mean that you cannot have subthemes. But beware not to dilute your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
These are the stax for Niv-Mizzet, the Firemind, that you don’t wanna miss
For every colour, there are magic cards, which are so robust, that all Commanderdecks should have them – no matter which commander you are using. Normally green has manacards, blue has counterspells, card draw or mass bounce. Red has some essential combo pieces and black got tutors. Finally white has board wipe and tokens. This list was only to name a few of them. You also need some classic artifacts, like Mana crypt. If you always pick these cards – all your commander decks will look the same and get sort of monotonous. So except if your are playing only to win – you should mix it up now and then and experiment with new cards. When dealing with new cards you should obviously concentrate on CMC. Your mana curve I EDH, is not critical as in modern or legacy, but you got to have early control or protection. If we do not focus on synergy to your commander, you should analyse on 2 parameters, when selecting cards. 1. The highest effect and 2. the undermost outcome.
1. Specific cards has big potential effect, for example exile all creatures and withdraw a card for each permanent that died this way. Other cards like a counter spell got a natural low maximum effect.
2. Then there is the minimum effect. A mass removal has a minimum effect of 0 – thus there might not be any creatures on the table when the spell resolves. Other cards e.g. basic lands are more secure to play and works directly, which increases the minimum effect. Aim for a card, that performs both directions if possible. It is super tactic to have a diverce mix of cards with both assets, and even better to have cards, that works in both ways in some degrees.
How strongly should you build for a win con from combos
It is funny to win. But the feeling will be replaced with bitterness, if your fellow players disgust your win style. Some combo wins are more symphatic than others. Here are some piece of advice about which combo wins to skip out on:
• Stop using 2 card infinite combos, which results in immediately win.
• Avoid making mass land destruction – unless you are able to win within a couple of turns.
• Avoid overdoing 1 combo – it is tiresome
• Do not use a lot of tutor cards to look for the same combo cards game after game
• Avoid using mass draw, card search and control that results a long and slow death to your opponents.
No one like to wait for time consuming turns. When that’s said you have tomust choose how aggressive you want to play. There’s a fine line between fun and competitive magic. Independent playgroups are generally more less competitive. Public play communities are in the middle. Lastly the high end events, organized by retailers or magic webshops, are the most competitive, where the casual element is lacking.
Greatest ramp cards for Niv-Mizzet, the Firemind
Mana acceleration is important when playing tempo as well as building up for X-cards. If you don’t hit a land ramp card within the first four rounds, you are losing strength to your competants – specially if you are not the starting player. You should mix ramp cards ranging from CMC 2 to CMC-four. The best mana acceleration cards will search for non-basic land cards and get those into the battlefield tapped or untapped. This will bend the mana-curve and let you cast bigger bombs earlier. Lands put directly into the battlefield is much more safe way of ramping, than using artifact rocks or similar mana utilities – thus that lands are harder to remove. If you are using green it’s easy to find great ramp cards. If you are not playing green, you need to look for non green sources.
Which cards does the best EDH players recommends
If you study the decks from pro tour you can see that edh commander is not the typical format in the WOFTC tour. But on this website we have gathered some of most used cards within a long price range. You maybe won’t focus exclusively on the top cards, but more on the popular cards, creative suggestions, funky alternatives, and endorsements from the best in the country.
Do you wanna play to win low budget or for fun
World class level is an expensive affair. Playing casual can be a too fun and you might wanna increase your win stats. A cheap deck is desirable, but you can get too low-priced and you will miss great cards in the mid-range and top-range. You need to find a balance that suits your need and money range.
Other alternative cards to Niv-Mizzet, the Firemind
Magic the Gathering is a great cardgame – especially when playing Emperor. Also if you got the best suited commander for your EDH-deck. You might want to amend it every second time to boost your playing experience.