Leading Oona, Queen of the Fae deck

Which style should you select for Oona, Queen of the Fae

Before you design, you must study. Study the meta game and you will get a tactical advance. Do you preper control, combo pieces or do you wanna to rush the game with a high tempo creature pressure, that can drive your enemy to surrender Stabilize your deck and put your strategy in mid range. The mid spot between control-deck & combo-decks are the winner of EDH commander. That said there are also likewise great strategies in other directions, like adaptability which is very critical when not playing one-on-one. Ifyou are working on a Oona, Queen of the Fae deck, you need to rely on one synergy. It doesn’t mean that you can’t have side themes. But beware not to dilute your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the stax for Oona, Queen of the Fae, which you don’t wanna miss

For every color, there are magiccards, which are so robust, that all decks should have them – nomatter which commander you are using. Typically green has mana ramp, blue has counter spell, draw or bounce. Red has some essential combo pieces and black got tutors. Lastly white has mass removal and tokens. This list was only to name a fewcards. You will also need some of the good artifacts, like Sol ring. If you always pick these cards – all your decks will be similar and get very monotonous. So except if you’re playing only to win – you should blend it up every now and then and experiment with other cards. When examining cards you should obviously focus on CMC. Your mana-curve I EDH, isn’t so critical as in modern or type, but you have to possess early control or defence grid. If we don’t focus on synergy to your commander, you should analyse on 2 angles, when chosing cards. 1. The maximum effect and 2. the lowest effect.

1. Some cards got high potential, like exile all permanents and withdraw a card for each creature that left the battlefield this way. Other cards like a counter spell has a obvious little maximum effect.

2. Then there’s also the lowest effect. A board wipe has a minimum effect of nul – because there might not be any creatures on the battlefield when the spell is being cast. Other cards e.g. spot removal are more unrisky to cast and works instantly, which increases the minimum effect. Aim for a card, that performs both ways if you can. It’s super strategy to have a good blend of cards with the two assets, and even better to choose cards, that performs in both ways in some amount.

How much should you build for a combo synergy

It is fun to win. But the winning feeling will be replaced with sourness, if your opponents dislike your type of winning. Some combo kills are more likeable than others. Here are some tips about which combo wins to skip out on:

• Avoid using two card infinite combos, that creates immediately win.

• Avoid making mass mana destruction – without being able to kill within few turns.

• Avoid over use one supercombo – it’s humdrum

• Don’t use a ton of tutor cards to find the same combo cards game after game

• Avoid using mass draw, card search and control that results a long and slowly victory.

No players like to wait for long turns. Elseways you have tomust choose how ambitious you want to play. There is a small difference among fun and competitive magic. Individual play groups are usually more casual. Arranged play communities are in more competitive. Thirdly the elite contests, organized by retailers or local shop, are the most competitive, where the fun level is lacking.

Best land ramp cards for Oona, Queen of the Fae

Ramp is essential when playing tempo and also when preparing for X-cards. If you unluckily don’t get a ramp card within the first 4 upkepps, you are losing strength to your opponents – specially if you are second in turn order. You shall blend mana ramp cards ranging from CMC two – cmc4. The best mana acceleration cards can search for any land cards and get them into play tapped or untapped. This will bend the mana curve and let you cast bigger bombs earlier. Lands put into the battlefield is more secure way of ramping, than using artifact stones or other mana utilities – thus that lands are harder to destroy. If you are using green it’s easy to find great ramp cards. If you don’t play green, you have to look for non green cards.

Which magic cards does the top players recommends

If you look at the decks from 24K tour you will see that EDH is not the most typical game in the WOFTC tour. But here on the website we have gathered all the best cards within a broad cost range. Maybe you don’t wanna focus exclusively on the top cards, but more on the playful cards, creative suggestions, bizarre alternatives, and recommendations from the best in the world tour.

Do you want to play to win budget or casual

Competitive will be an expensive affair. Playing casual can be a too casual and you maybe want to boost your win-rate. A cheap deck is attractive, but it can get too economical and you miss out on great cards in the mid-range and top-range. You need to get a level that is suitable to your need and budget level.

Try these alternative commander cards to Oona, Queen of the Fae

Magic the Gathering is a popular cardgame – especially when playing Singleton. Even if you have the optimal general for your EDH deck. You maybe wanna swich it from time to time to increase your playing experience.