The Top Opal-Eye, Konda’s Yojimbo EDH MTG deck
Which type of strategy should you choose for Opal-Eye, Konda’s Yojimbo
Before you build, you should learn. Learn the meta mechanics and you will get a skillful advance. Do you like control, combo out or do you wanna to speed up with a fast paced creature push, that can drive your opponent to surrender Readjust your game and place your tactics in the mid zone. The diamond zone between control and combo are the winner of EDH. But there are also alternative great strategies in other dimension, like resistant which is very essential when not playing 1 on 1. Ifyou are building a Opal-Eye, Konda’s Yojimbo deck, you must rely on a deck synergy. That does not mean that you cannot have sub synergies. But beware not to pollute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
These are the staples for Opal-Eye, Konda’s Yojimbo, which are core
For every color, there are some cards, which are so robust, that all Commanderdecks should have them – nomatter which commander you are using. Typically green has manacards, blue has counters, draw or mass bounce. Red has some essential combo pieces and black got tutors. Lastly white has board wipes and tokens. This was only to name a fewcards. You will also need some of the good artifacts, like Sol ring. If you constantly select these cards – all your decks will be similar and get pretty uninteresting. So except if you’re playing only to win – you should stir things up occasionally and test new cards. When considering cards you should naturally focus on CMC. Your mana curve I EDH, is not critical as in modern or type, but you got to have early board control or protection. If you don’t focus on synergy to your commander, you should focus on 2 perspectives, when picking cards. 1. The maximum outcome and 2. the minimum effect.
1. Some cards has high effect potential, like destroy all creatures and withdraw a card for each permanent that where removed this way. Other cards like a single spot removal got a natural small upper level effect.
2. Then there’s also the undermost effect. A boardwipe has a minimum effect of nothing – because there might not be any creatures on the board when the spell is being played. Other cards for example direct damage are more safe to cast and works instantly, which raises the minimum effect. Go for a card, that works both ways if you can. It’s good strategy to have a diverse blend of cards with the two assets, and even better to choose cards, that works in both ways in some degrees.
How focused should you try going for a combo synergy
Winning is fun. But the feeling can be filled with sourness, if your opponent disgust your winning style. Some combos are more appealing than others. Here are some tips about which combokills to avoid:
• Stop using two cards infinite combos, that results in instantly win.
• Don’t play mass land destruction – unless you are able to kill within few turns.
• Avoid overuse the same combo – it is humdrum
• Don’t use a lot of tutors to find the same combo cards game after game
• Avoid using mass draw, card search and control which causes a long and slow victory.
Nobody appreciate to wait for time consuming turns. On the other hand you have tomust decide how competitive you want to play. There’s a small difference among fun and competitive. Private play-groups are generally more casual. Organized magic groups are in semi-casual. Thirdly the high end tournaments, organized by retailers or magic shops, are the most competitive, where the level of fun is non excisting.
Greatest ramp cards for Opal-Eye, Konda’s Yojimbo
Land ramp is essential when playing tempo and also when preparing for win cards. If you unluckily don’t hit a mana acceleration card within the first four upkepps, you will lose terrain to your enemies – especially if you are second in turn order. You shall mix land acceleration cards in the spectrum from CMC 2 to CMC four. The best ramp cards can fetch for any land cards and get those in to play tapped or untapped. This will crack the mana curve and let you play bigger cards sooner. Lands put directly into the battlefield is more secure methop to ramping, than using artifact manas or other mana tactics – thus that lands are more difficult to exile. When playing green it’s easy to get great ramp cards. If you aren’t playing green, you have to look for non-green sources.
Which cards does the top magic players suggests
When you examine the decks from 24 World tour you will see that EDH is not a typical format in the world tour. But here we have gathered all the most winning cards within a long money span. Maybe you won’t focus only on the top cards, but also on the playful cards, alternative suggestions, weird alternatives, and endorsements from the best players in the entire world.
Do you want to play competitive low budget or for fun
Tournament level can be a pricy thing. Playing casual can be a too casual and you might wanna boost your win rate. A low budget deck is nice, but you can get too cheapy and you will miss out on good cards in the mid-range and top-range. You need to get a level that suits your needs and wallet.
Try these alternative commanders to Opal-Eye, Konda’s Yojimbo
Magic the Gathering is a popular game – particularly when playing EDH. Even if you have the optimal general for your EDH deck. You might want to change it every second time to increase your gameplay.