The Finest Pang Tong, Young Phoenix EDH MTG deck

Which style should I choose for Pang Tong, Young Phoenix

Before you build, you should study. Understan the meta strategies and you get a strategic step ahead. Do you preper control, combo pieces or do you want to speed the game with a fast paced creature pressure, that can drive your enemy to quit Balance your play and place your tactics in the mid zone. The mid spot between control-deck and combo-decks are the winner of commander. That said there are also likewise great strategies in other dimension, like resistant which is very impactfull when not playing one-on-one. Ifyou are making a Pang Tong, Young Phoenix deck, you need to focus on 1 deck-synergy. It does not mean that you cannot have sub synergies. But watch out not to dilute your primary focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

Here are the staples for Pang Tong, Young Phoenix, which are essentials

For every colour, there are magic cards, which are so good, that all EDH decks should have them – despite which commander you are playing with. Traditionally green has manacards, blue has counterspells, carddraw or bounce. Red has some useful combo pieces and black got tutors. Lastly white has mass removal and tokens. This list was only to mention a fewcards. You will also need some classic artifacts, like Lightning greaves. If you constantly choose those cards – all your magic decks will be similar and get sort of boring. So except if you’re playing only for winning – you should blend your game up every now and then and try other cards. When looking for new cards you should naturally look at CMC. Your mana curve I EDH, is not important as in type1 or legacy, but you have to possess early control or defence. If you do not focus on synergy to your commander, you should focus on two perspectives, when selecting cards. 1. The maximum outcome and 2. the minimum effect.

1. Specific cards got high potential, like exile all creatures and withdraw a card for each permanent that left the battlefield this way. Other cards like a direct damage has a obvious low maximum effect.

2. Then we got the undermost effect. A boardwipe has a minimum effect of nul – because there might not be any creatures on the table when the spell is being played. Other cards for example direct damage are more unrisky to play and works instantly, which raises the minimum effect. Aim for a card, that works both directions if possible. It’s great plan to have a diverce blend of cards with both assets, but even better to select cards, that performs in both ways in some degrees.

How focused should you build for a win con from combos

Winning is fun. But the feeling can be replaced with sourness, if your competitors don’t like your win. Some combo kills are more symphatic than others. Here are some piece of advice about which combos to avoid:

• Avoid using two card infinite combos, which results in instantly win.

• Don’t play mass mana removal – unless you’re able to win within few turns.

• Avoid blind-eye focus on 1 supercombo – it is repetitive

• Don’t use a ton of tutors to search for the same combo pieces turn after turn

• Avoid using repeatable draw, card search and control which causes a long and slow win.

Nobody love to wait for slow turns. Elseways you have tomust choose how competitive you want to play. There’s a thin line among casual and competitive magic. Independent playgroups are usually more casual. Organized play clubs are in the middle. Finally the competitive tournaments, arranged by retailers or shops, are the most competitive, where the casual element is non excisting.

Greatest mana acceleration cards for Pang Tong, Young Phoenix

Mana ramp is important for playing pressure as well as preparing for high cmc cards. If you don’t hit a land acceleration card within the first 4 rounds, you are losing terrain to your opponents – especially if you are not the starting player. You should blend mana ramp cards ranging from CMC 2 – cmc4. The best land ramp cards will fetch for any land cards and put them in to the battlefield tapped or untapped. This will crack the mana-curve and let you cast bigger cards sooner. Lands on the battlefield is more secure methop to ramping, than using mana stone or other mana utilities – thus that lands are more difficult to destroy. When playing green it is easy to find great ramp cards. If you do not play green, you need to look for non-green cards.

Which MTG cards does the best players suggests

If you look at the decks from Pro-tour you will see that edh commander is not a typical format in the Pro-tour. But on this website we have collected some of most used magic cards within a long price span. You might don’t wanna focus only on the top cards, but also on the popular cards, alternative suggestions, bizarre alternatives, and endorsements from the best magic players in the world tour.

Do you want to play competitive budget or casual

Competition level will be an expensive thing. Casual can be a too casual and you maybe wanna boost your win records. A cheap deck is attractive, but it can become way too low-priced and you miss good cards in the middle-range and lower top-range. You need to find a level that is appropriate for your style and budget range.

Try these alternative commanders to Pang Tong, Young Phoenix

Magic the Gathering is a strategic – particularly when playing Emperor. Also if you got the best suited commander for your EDH-deck. You maybe wanna amend it once in a while to increase your gameplay.