The Best Patron of the Moon EDH MTG deck

Which strategy type should you choose for Patron of the Moon

Before you build your deck, you must study. Understan the meta clock and you get a strategic step ahead. Do you like control, combo pieces or do you want to speed up with a accellerated creature push, that will force your opponents to surrender Harmonize your game out and put your strategy in the between zone. The mid spot from control and combo are the winner of commander. When that’s said there are also more great strategies in other directions, like adaptability which is very impactfull when you are not playing 1-on-1. Whenyou are making a Patron of the Moon deck, you must depend on a deck synergy. That doesn’t mean that you cannot have supporting synergies. But beware not to dilute your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

This are the staples for Patron of the Moon, which you must have

For all colour, there are some cards, which are so powerful, that all EDH decks should have them – no matter which commander you are playing with. Traditionally green has ramp, blue has counters, carddraw or mass bounce. Red has some useful combo cards and black got tutors. Finally white has board wipe and tokens. This was only to mention a few of them. You will also need some critical artifacts, like Skull clamp. If you consistently pick those cards – all your decks will turn out the same and get very boring. So unless you’re playing only for winning – you should blend things up occasionally and test other cards. When dealing with new cards you should off course look at CMC. Your mana curve I EDH, isn’t so critical as in type1 or type, but you got to possess early board control or defence. If we do not build a synergy to your commander, you should focus on two angles, when picking cards. 1. The highest outcome and 2. the minimum outcome.

1. Some cards got high potential, e.g. exile all creatures and take a card for each creature that where removed this way. Other cards like a direct damage got a obvious little upper level effect.

2. Then we got the undermost effect. A mass removal has a minimum effect of nothing – thus there might not be any creatures on the table when the spell resolves. Other cards e.g. spot removal are more secure to play and takes effect promptly, which raises the minimum effect. Go for a card, that performs both ways if you can. It’s super plan to have a good mix of cards with both advantages, but even better to choose cards, that works in both ways in some level.

How focused should you try going for a combo win con

It is funny to win. But the feeling can be filled with acrimony, if your competitors dislike your way of winning. Some combo wins are more attractive than others. Here are some tips about which combokills to skip out on:

• Stop playing two card infinite combos, which results in immediately win.

• Don’t play mass mana removal – unless you’re able to win within few turns.

• Avoid funnelize one supercombo – it’s humdrum

• Do not use a lot of tutors to look for the same combo cards over and over again

• Avoid using mass draw, card search and control that results a long and slowly win.

Nobody love to wait for everlasting turns. Nevertheless you have tomust decide how ambitious you wanna play. There’s a small difference among fun and competitive magic. Private play groups are generally more focused on fun. Public magic clubs are in the middle. Thirdly the competitive contests, organized by companies or magic shops, are the most competitive, where the level of fun is absent.

Best land ramp cards for Patron of the Moon

Mana acceleration is essential for playing aggressive as well as preperating for late game cards. If you don’t hit a land ramp card within the first 4 rounds, you will lose momentum to your competants – specially if you are not starting. You should blend land acceleration cards in the range from cmc 2 – cmc4. The best land acceleration cards can tutor for all land cards and get them in to play tapped or untapped. This will break the mana curve and let you cast high cmc bombs sooner. Lands on the battlefield is much more safe way of ramping, than using artifact rocks or similar mana tactics – thus that lands are harder to remove. When playing green it is easy to get great ramp cards. If you do not play green, you have to look at non green sources.

Which MTG cards does the best deck builders suggests

If you study the decks from world tour you can see that edh commander is not a used game in the EDH tour. But on this website we have lined up some of most winning cards within a broad money range. You might don’t wanna focus exclusively on the top cards, but more on the playful cards, alternative suggestions, funky alternatives, and endorsements from the best players in the pro tour.

Do you wanna play to win low budget or casual

Competitive can be a pricy thing. Casual gaming can be a little too fun and you might wanna increase your win records. A cheap deck is attractive, but you can get too cheap and you miss good cards in the middle-range and lower top-range. You need to find a level that is appropriate for your needs and budget range.

Alternative cards to Patron of the Moon

MTG is a great – particularly when playing EDH. Even if you have the best general for your EDH-deck. You might wanna swich it every second time to increase your game play.