The Greatest Phage the Untouchable Commander deck
Which style should you choose for Phage the Untouchable
Before you design, you must learn. Learn the meta game and you get a strategic advance. Do you preper control, combo out or do you wanna to rush the game with a accellerated creature push, which will make your enemy to surrender Harmonize things out and put your strategy in mid range. The sweet spot from control & combo decks are the master of EDH. When that’s said there are also likewise great strategies in other dimension, like versatileness which is very critical when not playing 1-1. Whenyou are brewing a Phage the Untouchable deck, you must focus on a deck-synergy. That doesn’t mean that you cannot have subthemes. But beware not to diffuse your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
Here are the stax for Phage the Untouchable, which are essentials
For each color, there are some cards, that are so good, that all EDH decks should have them – nomatter which commander you are having. Typically green has ramp, blue has counterspells, draw or mass bounce. Red has some useful combo pieces and black got tutors. Finally white has board wipes and tokens. This was only to name a fewcards. You will also need some of the good artifacts, like Skull clamp. If you always select those cards – all your magic decks will look similar and get pretty monotonous. So except if you’re playing only to win – you should stir things up from time to time and try other cards. When considering cards you should obviously concentrate on CMC. Your mana curve I EDH, isn’t so critical as in modern or type, but you have to possess early control or defence. If you do not focus on synergy to your commander, you should focus on two things, when selecting cards. 1. The uppermost outcome and 2. the undermost outcome.
1. Some cards got high potential, e.g. exile every creatures and get a card for each creature that died this way. Other cards like a counter spell got a natural little upper level effect.
2. Then we got the minimum effect. A board clearence has a minimum effect of zero – because there might not be any creatures on the table when the spell is being cast. Other cards like basic lands are more unrisky to play and takes effect immediately, which raises the minimum effect. Aim for a card, that works both directions if possible. It’s good idea to have a diverce blend of cards with both assets, but even better to have cards, that performs in both ways in some level.
How dedicated should you try going for a win con
Winning is fun. But the winning feeling can be replaced with acrimony, if your opponents don’t like your way of winning. Some combos are more good-natured than others. Here are some recommandations about which combokills to avoid:
• Stop playing two card infinite combos, which results in immediately win.
• Don’t play mass land destruction – unless you’re able to kill within a couple of turns.
• Avoid blind-eye focus on the same combo – it is tiresome
• Don’t use a ton of tutorcards to look for the same combo cards over and over again
• Avoid using mass draw, card search and board control to cause a long and slowly victory.
No players love to wait for long turns. On the other hand you have tomust choose how aggressive you want to play. There is a small difference among fun and competitive magic. Private play groups are usually more casual. Arranged magic clubs are in semi-casual. Finally the competitive events, organized by retailers or local shop, are the most competitive, where the fun level is absent.
Greatest mana acceleration cards for Phage the Untouchable
Land acceleration is important when playing aggression as well as preparing for win cards. If you unluckily don’t hit a mana acceleration card within the first four rounds, you will lose momentum to your opponents – especially if you are not the starting player. You should blend land ramp cards going from cmc2 – cmc4. The best mana ramp cards can fetch for non-basic land cards and put those into the battlefield tapped or untapped. This will crack the mana curve and let you cast bigger bombs sooner. Lands put into the battlefield is more safe way of ramping, instead of using mana rocks or other mana tactics – thus that lands are harder to exile. When playing green it’s easy to find great ramp cards. If you are not playing green, you need to look at alternative sources.
Which cards does the top deck builders recommends
If you examine the decks from EDH tour you will see that EDH is not the used format in the pro tour. But on this website we have lined up all the greatest cards within a broad money range. You maybe don’t wanna focus only on the top cards, but also on the playful cards, alternative suggestions, bizarre alternatives, and suggestions from the best in the country.
Do you want to play to win budget or casual
Competitive can be a pricy affair. Casual magic can be a too fun and you might wanna boost your win-rate. A low cost deck is attractive, but it can get too cheap and you will miss out on great cards in the middle-range and lower top-range. You need to find a level that suits your need and budget.
Alternative commander cards to Phage the Untouchable
MTG is a popular game – especially when playing EDH. Even if you got the best suited commander for your EDH deck. You maybe want to swich it now and then to increase your gaming experience.