Finest Regna, the Redeemer MTG-deck
Which strategy type should I choose for Regna, the Redeemer
Before you build, you should study. Study the meta strategies and you will get a strategic step ahead. Do you like control, combo out or do you want to rush the game with a accellerated creature push, that will make your opponent to surrender Stabilize your deck and place your deck in the middle. The golden zone between control & combo decks are the master of EDH commander. That said there are also likewise great strategies in other dimension, like resistant which is very impactfull when you are not playing one-on-one. Ifyou are brewing a Regna, the Redeemer deck, you must focus on a deck synergy. It does not mean that you can’t have subthemes. But beware not to pollute your main strategy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
Here are the stax for Regna, the Redeemer, which you don’t wanna miss
For each colour, there are some magic cards, which are so good, that all Commanderdecks should have these cards – regardless which commander you are using. Traditionally green has ramp, blue has counterspells, draw or mass bounce. Red has some useful combo cards and black got tutors. Lastly white has board wipes and tokens. This was only to name a few of them. You will also need some classic artifacts, like Solemn simulacrum. If you consistently pick those cards – all your edh decks will look similar and get very monotonous. So except if you’re playing only to win – you should blend it up now and then and experiment with new cards. When considering cards you should off course focus on CMC. Your mana curve I EDH, is not crucial as in type1 or type, but you need to have early control or protection. If you don’t build a synergy to your commander, you should consider on 2 angles, when chosing cards. 1. The upper effect and 2. the undermost effect.
1. certain cards got high potential, for example bury every creatures and take a card for each creature that died this way. Other cards like a single spot removal has a obvious little maximum effect.
2. Then there is the lowest effect. A boardwipe has a minimum effect of zero – because there might not be any creatures on the board when it resolves. Other cards like spot removal are more unrisky to play and works directly, which raises the minimum effect. Go for a card, that works both directions if possible. It’s super plan to have a diverse blend of cards with both advantages, and even better to select cards, that works in both ways in some amount.
How dedicated should you go for a combo synergy
It is funny to win. But the winning feeling will be replaced with sourness, if your enemies disgust your win. Some combos are more attractive than others. Here are some recommandations about which combo kills to skip out on:
• Avoid playing 2 cards infinite combos, that results in immediately win.
• Avoid making mass land destruction – without being able to kill within few turns.
• Avoid over do on the same supercombo – it’s repetitive
• Do not use a lot of tutor cards to find the same combo pieces game after game
• Avoid using mass draw, card search and control to cause a long and slow victory.
No one appreciate to wait for slow turns. When that’s said you have tomust decide how competitive you want to play. There’s a small difference between fun and competitive. Independent play groups are usually more focused on fun. Public magic clubs are in semi-casual. Finally the elite events, organized by retailers or shops, are the most competitive, where the fun level is lacking.
Greatest land ramp cards for Regna, the Redeemer
Land acceleration is important for playing tempo as well as preparing for X-cards. If you unluckily don’t get a land acceleration card within the first four upkepps, you are losing strength to your competants – specially if you are second in turn order. You should spread mana acceleration cards in the range from CMC two to cmc4. The best mana acceleration cards can tutor for non-basic land cards and put them in to the battlefield tapped or untapped. This will break the manacurve and let you cast big bombs earlier. Lands put into the battlefield is much more safe methop to ramping, instead of using mana stone or similar mana utilities – thus that lands are more difficult to exile. When playing green it’s easy to get great ramp cards. If you are not playing green, you have to look at non green cards.
Which MTG cards does the top deck builders suggests
If you look at the decks from pro tour you will see that commander is not a typical format in the 24 World tour. But on this website we have gathered all the best cards within a broad money range. You maybe won’t focus exclusively on the best cards, but more on the funny cards, alternative suggestions, bizarre alternatives, and endorsements from the best EDH players in the world.
Do you want to play competitive low budget or for fun
Tournament level can be an expensive affair. Casual can be a too casual and you might wanna enhance your wins. A low cost deck is desirable, but you can become too economical and you miss out on great cards in the middle-range and lower top-range. You have to to choose a level that suits your need and budget.
Try these alternative commander cards to Regna, the Redeemer
Magic the Gathering is a popular cardgame – especially when playing Singleton. Also if you have the best general for your deck. You maybe want to change it from time to time to increase your game play.