The Leading Savra, Queen of the Golgari Commander deck

Which strategy type should I choose for Savra, Queen of the Golgari

Before you design, you should learn. Learn the mid games and you get a strategic step ahead. Do you preper control, combo or do you wanna to speed the game with a fast paced creature pressure, which can drive your adversary to give up Balance things out and put your deck in the mid range. The mid zone from control decks and combo-decks are the master of EDH commander. But there are also more great strategies in other directions, like adaptability which is very essential when you are not playing 1 on 1. Whenyou are building a Savra, Queen of the Golgari deck, you must focus on one deck-synergy. It doesn’t mean that you cannot have subthemes. But be careful not to dilute your main focus. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.

These are the cards for Savra, Queen of the Golgari, that are must haves

For every colour, there are some magic cards, which are so good, that all Commanderdecks should have these cards – no matter which commander you are having. Normally green has mana ramp, blue has counters, card draw or mass bounce. Red has some useful combo pieces and black got tutors. Lastly white has mass removal and tokens. This list was only to name a few of them. You will also need some classic artifacts, like Solemn simulacrum. If you always pick those cards – all your magic decks will be similar and get very uninteresting. So unless you’re playing only for winning – you should mix it up occasionally and experiment with other cards. When dealing with new cards you should naturally look at CMC. Your mana-curve I EDH, isn’t so crucial as in type1 or type, but you have to have early control or defence grid. If we don’t build a synergy to your commander, you should analyse on 2 parametres, when chosing cards. 1. The maximum effect and 2. the lowest outcome.

1. Specific cards has high potential effect, like destroy every creatures and get a card for each permanent that left the battlefield this way. Other cards like a single spot removal has a obvious small upper level effect.

2. Then there’s also the minimum effect. A boardwipe has a minimum effect of 0 – thus there might not be any creatures on the table when it resolves. Other cards like direct damage are more secure to cast and takes effect directly, which raises the minimum effect. Aim for a card, that performs both directions if it makes sense. It’s good plan to have a good mix of cards with the two advantages, but even better to select cards, that performs in both ways in some amount.

How focused should you go for a combo win

It’s fun to win. But the winning feeling will be replaced with sourness, if your opponents disrespect your way of winning. Some combo kills are more symphatic than others. Here are some piece of advice about which combo kills to skip out on:

• Avoid using 2 card infinite combos, that will create instantly win.

• Don’t play mass land destruction – unless you are able to win within few turns.

• Avoid overfocusing on one supercombo – it’s monotonous

• Don’t use a lot of tutors to look for the same combo pieces game after game

• Avoid using repeatable draw, card search and board control which causes a long and slowly death to your opponents.

No one love to wait for time consuming turns. On the other hand you have tomust choose how aggressive you wanna play. There is a thin line among fun and competitive. Individual magic groups are usually more casual. Organized play clubs are in the middle. Thirdly the competitive events, organized by companies or magic webshops, are the most competitive, where the casual element is lacking.

Greatest land ramp cards for Savra, Queen of the Golgari

Land acceleration is important for playing tempo as well as preparing for late game bombs. If you unluckily don’t draw a mana ramp card within the first four draw steps, you will lose strength to your enemies – specially if you are not starting. You shall mix mana acceleration cards ranging from cmc 2 – CMC four. The best ramp cards can search for all land cards and get those in to play tapped or untapped. This will crack the mana curve and let you play high cmc cards earlier. Lands on the battlefield is much more safe way of ramping, instead of using artifact rocks or other mana tactics – thus that lands are harder to remove. If you are using green it is easy to get great ramp cards. If you are not playing green, you have to look at non green cards.

Which MTG cards does the best EDH players suggests

If you study the decks from world tour you can see that commander is not a typical format in the pro tour. But here on the website we have collected all the best magic cards within a long money span. You maybe don’t wanna focus exclusively on the best cards, but more on the popular cards, alternative suggestions, bizarre alternatives, and suggestions from the best players in the pro tour.

Do you want to play competitive budget or casual

Competition level will be a pricy thing. Casual magic can be a too fun and you might want to enhance your winrate. A low budget deck is attractive, but it can get too cheap and you miss out on great cards in the middle-range and top-range. You have to to get a balance that suits your need and budget range.

Try these alternative cards to Savra, Queen of the Golgari

Magic the Gathering is a strategic game – particularly when playing Singleton. Even if you have the best suited general for your deck. You maybe wanna swich it every second time to increase your gameplay.