The Greatest Soraya the Falconer Commander deck
Which strategy type should I pick for Soraya the Falconer
Before you build, you should study. Study the meta game and you get a tactical step ahead. Do you like control, combo or do you wanna to rush the game with a accellerated creature pressure, that will cause your adversary to quit Readjust your deck out and put your deck in the mid zone. The golden zone from control and combo are the master of EDH commander. That said there are also likewise great strategies in other directions, like versatileness which is very essential when you are not playing 1 on 1. Ifyou are creating a Soraya the Falconer deck, you must rely on one deck-synergy. It doesn’t mean that you cannot have subthemes. But watch out not to pollute your primary synergy. Sub strategies can in best case work isolated, but also as support for your primary strategy. This will take time to learn.
Here are the staples for Soraya the Falconer, that are essentials
For each colour, there are some magiccards, that are so potent, that all Commanderdecks should have them – no matter which commander you are having. Typically green has manacards, blue has counters, draw or mass bounce. Red has some essential combo cards and black got tutors. Finally white has board wipes and tokens. This list was only to name a few of them. You will also need some critical artifacts, like Sol ring. If you constantly select those cards – all your magic decks will turn out similar and get a little boring. So except if you’re playing only for winning – you should mix things up from time to time and try new cards. When examining cards you should naturally look at CMC. Your mana-curve I EDH, is not essential as in modern or type, but you have to possess early control or protection. If you don’t consider synergy to your commander, you should analyse on two angles, when picking cards. 1. The uppermost outcome and 2. the undermost outcome.
1. certain cards got high potential effect, like destroy every creatures and draw a card for each permanent that left the battlefield this way. Other cards like a counter spell has a natural small maximum effect.
2. Then we got the lowest effect. A board wipe has a minimum effect of nul – thus there might not be any creatures on the battlefield when it resolves. Other cards like spot removal are more safe to play and takes effect instantly, which raises the minimum effect. Aim for a card, that performs both ways if you can. It’s super plan to have a diverce mix of cards with the two advantages, and even better to have cards, that performs in both ways in some level.
How dedicated should you go for a combo-win
Winning is fun. But the winning feeling will be filled with sourness, if your enemies disgust your winning style. Some combo kills are more good-natured than others. Here are some tips about which combo kills to skip out on:
• Avoid using 2 cards infinite combos, which creates instantly win.
• Don’t play mass land removal – without being able to win within a couple of turns.
• Avoid over use one supercombo – it’s repetitive
• Do not use a lot of tutor cards to look for the same combo pieces over and over again
• Avoid using repeatable draw, card search and control which causes a long and slow death to your opponents.
No one love to wait for everlasting turns. On the other hand you have tomust choose how ambitious you want to play. There’s a thin line between fun and competitive magic. Independent magic groups are usually more focused on fun. Organized play communities are in semi competitive. Thirdly the elite events, organized by retailers or local shop, are the most competitive, where the fun level is absent.
Top land ramp cards for Soraya the Falconer
Mana acceleration is important for playing tempo as well as preperating for win cards. If you do not draw a land ramp card within the first four draw steps, you are losing strength to your enemies – especially if you are not the starting player. You should blend mana ramp cards ranging from cmc 2 – cmc 4. The best mana ramp cards will search for non-basic land cards and put them into play tapped or untapped. This will force the manacurve and let you drop bigger cards earlier. Lands put directly into the battlefield is more safe way of ramping, than using mana stone or other mana utilities – thus that lands are more difficult to kill. When playing green it is easy to find great ramp cards. If you don’t play green, you need to look at non-green sources.
Which magic cards does the best EDH players suggests
When you examine the decks from WOFTC tour you can see that EDH is not the most used format in the pro tour. But here we have gathered all the most winning cards within a diverse money span. You might won’t focus exclusively on the best cards, but more on the playful cards, creative suggestions, odd alternatives, and endorsements from the best EDH players in the pro tour.
Do you want to play to win budget or for fun
Competition level can be an expensive thing. Playing casual can be a too fun and you maybe wanna boost your win-rate. A cheap deck is nice, but it can get too economical and you miss out on good cards in the middle-range and lower top-range. You have to to choose a level that is appropriate for your needs and money range.
Alternative commanders to Soraya the Falconer
Magic the Gathering is a great – particularly when playing Singleton. Even though you got the best general for your EDH deck. You might want to swich it from time to time to enhance your fun level.